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MQ2Nav Meshes

Software MQ2Nav Meshes (1 Viewer) 2019-11-13

I created and modified those meshes manually from the beta zone files. I believe I got most of the spots that would be an issue but it's based on zero experience in these zones and so I mostly just made sure you'd be able to navigate anywhere you appear to need to navigate. So let me know if there are any issues with them. If there are issues you'll need to provide the zone name and location of the issue.
 
Having major problems with the trees in PAL'LOMEN.... there is a "Y" shape to the base and the characters attempt to run right through the tree and get stuck in the Y. They tend to do ok going the other direction, they path up and over.

PAL'LOMEN 001.png PAL'LOMEN 002.png
 
Yea, everyone is having this issue right now in LS zones. For the time being, you’d have to manual change it in the generator to “avoid” certain areas.
 
1702320372872.png
I think im having a nav or mesh issue i keep crashing my bard and bst when zoning but i cant read the crash dumps any suggestions how i can track this down?
 
View attachment 54413
I think im having a nav or mesh issue i keep crashing my bard and bst when zoning but i cant read the crash dumps any suggestions how i can track this down?
well. based on your update history it looks like you updated this morning AFTER those crash dumps, but you were previously running the build that had crashes in it.
 
Not sure if this is an issue of the mesh or MQEasyFind, is there like a tutorial on how to submit pathing corrections? for example, i cannot do /travelto freportw from guildlobby. or fungusgrove. for some reason, it just could not detect freeport west. i am able to navigate to it manually using the control F + Click.
 
Not sure if this is an issue of the mesh or MQEasyFind, is there like a tutorial on how to submit pathing corrections? for example, i cannot do /travelto freportw from guildlobby. or fungusgrove. for some reason, it just could not detect freeport west. i am able to navigate to it manually using the control F + Click.
this is the mq2nav thread, mq2easyfind has its own discussion.
 
Chef's room in Ankexfen Keep doesn't seem to have a mesh. So even when you get to the room you can't pull or follow in it which a tiny bit annoying. (or maybe its some other problem).
(edit: lol, died there while typing this up)

 
If i click reinstall redguides will it erase all of my settings? I seem to have this problem as well with the mesh updater loading up but stays minimized and i cant update or pull up the window.
 
I got around to working on Evantil from Rain of Fear as it was initially a miserable experience on TLP. I ran MQ2GroundSpawns for over an hour and had no issues moving up and down the tree, but please feel free to check for yourself before adding to the repo. Thanks!
Apologies if I posted in the wrong thread.
 

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  • eviltree.navmesh
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Both the Meshes for Gyrospire Beza and Gyrospire Zeka have locations needed for the Gyrospire Relocation Device that are off mesh,

Gyrospire Beza the locations are:
1: -155.00, 65.00, 340.00
2: -112.10, 5.61, 460.63
3: -125.00, 35.00, 605.00

Gyrospire Zeka the locations are:
1: -220.00, -65.00, 350.00
2: -260.00, 5.00, 465.00
3: -265.00, 5.00, 605.00

Is there a way to submit an updated mesh for consideration?
 

Attachments

  • gyrospireb.navmesh
    323.2 KB · Views: 0
  • gyrospirez.navmesh
    313.7 KB · Views: 0
Last edited:
wired420 updated MQ2Nav Meshes with a new update entry:

Many Updates

Fast-forward
abysmal.navmesh | Bin 1742949 -> 1743292 bytes
charasis.navmesh | Bin 178039 -> 178259 bytes
erudnext.navmesh | Bin 442854 -> 442882 bytes
grobb.navmesh | Bin 217219 -> 217783 bytes
halas.navmesh | Bin 244082 -> 244345 bytes
poknowledge.navmesh | Bin 1555950 -> 1556030 bytes
postorms.navmesh | Bin 10049084 -> 10050449 bytes
shadowhaven.navmesh | Bin 1136165 -> 1136547 bytes
soldungc.navmesh | Bin 554807 -> 554914 bytes
9 files changed, 0...

Read the rest of this update entry...
 
wired420 updated MQ2Nav Meshes with a new update entry:

10 Updates

causeway.navmesh | Bin 3674592 -> 3674736 bytes
citymist.navmesh | Bin 1492231 -> 1492642 bytes
crushbone.navmesh | Bin 486357 -> 342382 bytes
mirb.navmesh | Bin 653860 -> 654000 bytes
mischiefplane.navmesh | Bin 1076929 -> 1077047 bytes
nedaria.navmesh | Bin 4122859 -> 4122998 bytes
qeynos2.navmesh | Bin 288154 -> 288321 bytes
shadowhaven.navmesh | Bin 1136547 -> 1136759 bytes
soldungb.navmesh | Bin 222468 -> 222595 bytes
veksar.navmesh...

Read the rest of this update entry...
 
my mesh launcher updater open and then go to task bar not displaying nothing , i have trying uninstalling the launcher , delete entired file system related to redguides and reinstalling it again nothing does anyone have any other ideas they want to share plz and ty ....
 
Software MQ2Nav Meshes

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