• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->
  • There is a suspension/ban wave happening, we're still gathering information. Please keep regular discussion to Suspension MegaThread and please consider submitting a Suspension report to RG.

Offset 12/15/05 (1 Viewer)

Updated EZFollow (/follow any NPC or PC)

Rich (BB code):
[EZFollow]
Description="/Follow PC's or NPC's"
Version="2005.12.15"
address0=47610E
normal0="0F 84 2B 01 00 00"
crack0="90 90 90 90 90 90"
address1=4760DD
normal1="0F 85 5C 01 00 00"
crack1="90 90 90 90 90 90"
 
Try this, not tested yet, but should be correct:

Rich (BB code):
[NoMeleePush]
Description="No push when taking melee"
Version="2005.12.15"
address0=4C0107
normal0="D9 5F 48"
crack0="90 90 90"
address1=4C0122
normal1="D9 5F 4C"
crack1="90 90 90"
address2=4C013D
normal2="D9 5F 40"
crack2="90 90 90"

:cool:
 
I think this is the one you want, found an OLD copy from last patch and made the small change. Should work properly.

Rich (BB code):
[Waterwalk] 
Description="Walk underwater" 
Version="2005.12.15" 
address0=47D73C
normal0="E8 11 12 04 00" 
crack0="90 90 90 90 90"

and RELATED to that:

Rich (BB code):
[Fly]
Description="Fly anywhere, activate then jump in water and exit"
Version="2005.12.15"
address0=47D737
normal0="89 01"
crack0="90 90"

And some others I didn't see anywhere so far:

Rich (BB code):
[NPCWho]
Description="NPC on /who"
Version="2005.12.15"
Address0=490445
Normal0="0F 85 D3 01 00 00"
Crack0="90 90 90 90 90 90"

[Levitate]
Description="Levitate yourself"
Version="2005.12.15"
address0=47EE00
normal0="8B 40 08"
crack0="90 90 90"

[Languages]
Description="Read all languages"
version="2005.12.15"
address0=45E913
normal0="0F B6 04 08"
crack0="B8 FC 90 90"
address1=45E959
normal1="77"
crack1="EB"
address2=45E926
normal2="E8 E2  E6 01 00"
crack2="90 90 90 90 90"
 
Last edited:
Probably already done but people dont want to share cause itll get nerfed. Anyway to block the server tag with the shared offset?
 
closest thing i could find to what i meant to walking u/w was the old mq2nowater plugin.
#define NoWater_Func 0x4888DE
im sure thats old though and doesnt work~
 
Found this one :

** Revised below **

Rich (BB code):
[BankAtNPC]
Description="Bank at any NPC or PC"
Version="2005.12.15"
address0=49AB36
normal0="75 46"
crack0="90 90"

** Revised below **
 
Last edited:
Works 100%, problem is be VERY VERY fucking descreet. It will actually say, "Welcome to my bank XXXX" and works exactly as if you are at a banker. :cool:
 
Ok so back to the drawing board on the BankatNPC thing, but got a step closer :P

--------------------------------------------------------------------------

Found this one, which actually works. Not tested for RAIDs but works 100% for groups:

Rich (BB code):
[InviteNoLDR]
Description="Invite players without being the group leader"
Version="2005.12.15"
address0=4907F6
Normal0="74"
Crack0="EB"
address1=4909E0
normal1="74"
Crack1="EB"
 
Just tested this on an NPC in Undershore, works 100% :

Rich (BB code):
[BankAtNPC]
Description="Bank at any NPC or PC"
Version="2005.12.15"
address0=49AB36
normal0="75 46"
crack0="90 90"
address1=49AB80
normal1="75 46"
crack1="90 90"

* hmm tried it just now in old zone, and this time crashed, so still needs some work *....darn

* am able to put things INTO the bank, but removing is CTD *
 
Last edited:
Czarman said:
Just tested this on an NPC in Undershore, works 100% :

Rich (BB code):
[BankAtNPC]
Description="Bank at any NPC or PC"
Version="2005.12.15"
address0=49AB36
normal0="75 46"
crack0="90 90"
address1=49AB80
normal1="75 46"
crack1="90 90"

* hmm tried it just now in old zone, and this time crashed, so still needs some work *....darn

works in new zones without crashing is what you mean?
 
Well had a chance to test it myself a bbit more extended (am at work so kinda hard ti run EQ :P )

** also seems to work for putting things INTO bank better than removing at the moment **

I was able to put things into the bank and close it and seemed to work fine, but removing any items from the bank will CTD I noticed. You can put something in then remove that same item no problem, but appears if you change the status of what the bank was to start by removing an item it will crash.

Leads me to believe the compares (cmp) of the beginning offset amounts need to be fooled, or nop'd out perhaps.
 
Ok Solution: Works 100% you can actually move stuff back and forth this way ......

Activate the Offset, click a NPC, when the bank window comes up, Do your trading then deactivate the Offset, and BINGO. Works 100% for moving things back and forth from your bank to you no matter where you are, even ZONING will work (no items will appear on cursor). So this is now Fixed! I actually have it clickable in docrackwnd and just click it on when I want to bank, and off once the bank window is open and you are free to swap everything around -- this time fully tested etc :cool:

Rich (BB code):
[BankAtNPC]
Description="Bank at any NPC or PC"
Version="2005.12.15"
address0=49AB36
normal0="75 46"
crack0="90 90"
address1=49AB80
normal1="75 46"
crack1="90 90"

Just follow the instructions about when to click it on/off above....Also have not tested it on PC yet, only NPC.

EDIT: Seems Semi nerfed. While it does not crash any more, the items are now returning upon zone/camp/gate, etc. It was working though earlier, so... I will see what can be done to fix this.
 
Last edited:
Rich (BB code):
[NoMountModels]
Description="No Mount Models"
Version="2005.12.15"
address0=4BA16A
normal0="74"
crack0="EB"

Tested and working....

Explaination of what this offset does, since I dont usually use it. Was told that you can disable Horse Models in Options, and with this plugin you can still summon a horse/drogmar. You will appear to everyone as if you have a mount, but you yourself are not seeing it, thus saving on graphics memory.

** if you camp, or swap chars with this plugin on you will probably crash. Disable the offset first, then type "dismount" you will hear a horse noise in the background. Then it is safe to camp. **
 
Rich (BB code):
[UnlimitedDrunk]
Description="Consume unlimited alcohol"
Version="2005.12.15"
address0=519B97
normal0="7C"
crack0="EB"

I believe if you are already drunk though and load this it will probably not work. There is a very nice plugin (mq2nodrunk) on kenetixeq that works flawlessly without any offsets.
 
Rich (BB code):
[illusionface]
Description="Change face while under an illusion"
Version="2005.12.15"
address0=4FFC18
normal0="74 06"
crack0="EB 26"
 
Czarman said:
Rich (BB code):
[CastStunned]
Description="Cast While Stunned"
Version="2005.12.15"
address0=423FE7
normal0="7C"
crack0="EB"
This one drops me to sever select the moment I get stunned.
 
K back to the drawing board. Sorry bout that, friend of mine said it worked for him, otherwise I would have put untested. I see what the problem was. I mixxed up a search. Will post corrected version later.
 
UNTESTED. Found this by comparing previously used offsets from past docrack offsets posted, so might not work.....all depends if the past one were correct or not. Saw some posts that this is NOW serverside, so who know. should be correct address this time.

Basically you are doing a search for :

Rich (BB code):
175 You can't cast spells while stunned!

175 Dec = 0AF Hex

So inside IDA Pro Search for this below....Then go up to the closest jump.

Rich (BB code):
cmp     eax, 0AFh

Rich (BB code):
[CastStunned]
Description="Cast While Stunned"
Version="2005.12.15"
address0=423FF9
normal0="7C 03"
crack0="EB 03"

Used these to compare:

Rich (BB code):
[CastStunned]
Description="Cast while stunned"
Version="2005.09.13"
address0=0041C752
normal0="7C 03"
crack0="EB 03"

and also

Rich (BB code):
[CastStunned]
Description="Cast while stunned"
Version="2005.10.27"
address0=41EFE1
normal0="7C 03"
crack0="EB 03"
 
Last edited:
My question is... if I shroud to another class, and im appropriate level, could I then memorize that classes spells and use them? What if I shroud to one class, use their self buffs, then shroud to another class? I havent played in a while, but these are all things im going to test pretty soon.

[AllSpells]
Description="Gives you all spells in your spell book"
Version="2005.12.15"
Address0=41F76A
Normal0="8B 84 81 30 07 00 00"
Crack0="90 90 90 90 90 90 90"
 
shrouding doesn't give you a spell book

spells are your monster abilities...

so answer is no .. shrouding will not allow you to mem any other class spells reguardless of what class the shroud is

army
 
Another not TESTED, but found.

Rich (BB code):
[AtkPoison]
Description="Apply poison while attacking"
Version="2005.12.15"
address0=48C503
normal0="74"
crack0="EB"
 
Last edited:
will give CastStunned another try next time we do Time.

VZ with his FD + 30 second stun is a good test mob for it..
 
Offset 12/15/05

Users who are viewing this thread

Back
Top