All accounts can "barter" which is selling to someone set up in barter zone in bazaar offering to buy your stuff. And it can be done across zones.
Its setting up as a seller that F2P accounts cannot do.
Selling those drops to barter can be nice too but watch what they are offering since many times they offer well below even what an NPC merchant would.
Ah nice! I've just been vendoring tradeskill drops with a little voice in the back of my head crying every time. Will be sure to look into this!
And
@Knightly also mentioned the AA vendor you can summon so really only need to head back to buy spells/skills.
Team is all level 66 at the moment. I have been picking up the level based gear quest from Franklin Teek in PoK. Some of these are long runs to get to and just don't feel worth the trip, like the one in Riwwi. I prefer the dungeons to open world.
Veksar
Franklin Teek quest sent me here. I was already pretty high level for the zone with white/yellow cons only towards the end. Once I managed to find a map and a guide on how to get to the end of Veksar it was fairly easy to get to a really good camp spot close to zone line (which is close to the entrance but you need to go through the whole zone to get there as the exit is one way, ramp over wall). Some pathing issues in certain areas where a path could not be found (better than alternative path that trains most of zone). Ended up manually walking everyone over these, two are stair/ramp related and there is also an underwater passage I don't think they auto drop down into. I think you can fix these with the map editor but haven't been annoyed enough yet to have a go at editing maps.
Easy single pulls most of the time, occasionally 2 if you pull from some of the side rooms. Named yellow spawns in one of the side rooms, somehow ended up aggroing about 5 mobs and the named. Ultra fast wipe. Did go back and kill the named when I was able to single pull it.
The Hole
After doing the armor quest x3 I headed to The Hole as it is mentioned in various places as a good spot. Serious Ogre issues getting here and inside, need to shrink in Paineel to get through tunnels. I was again over leveled for the start of the zone with the elementals being mostly green cons. If you don't know this zone prepare to get lost. I got lost so badly. And pathing issues. Close to the entrance you can drop down into a lower area to skip the elemental tower. Don't drop down and click "Come to me". Your group will path through the elemental tower. Lesson learned. I now position quite close to the edge and call the team, most will drop down by themselves and I manually walk any others over the edge.
After about an hour running around inside the elemental tower and not finding the path to the rest of the zone I finally closely analyzed a map. Realized I should never even have gone up into the tower, made my way down and finally started down a path leading to blue cons. From here it was fairly linear. Jumped down a big waterfall LEEERROOOOYYY! One of the berserkers managed to miss the pool at the bottom and went splat. After a hearty laugh at the dumb berserker I realized it was actually just me. I then thought I was stuck and origined out only to later discover there is cave blocked by a rock you can click to get to the part of the zone I was actually looking for.
After the run back, shrink, jump down, skip elemental tower, navigate down the caves and I finally made it the undead tower I was looking for. I spent quite a bit of time here. Initially high blue and white cons. Managed to get a few intricate defiant drops, loot is fairly good as well as xp.
Riwwi
Hated getting there. Difficult to pull. Dangerous roamers. I'll maybe go back in another 10 levels and slaughter entire zone out of spite. Thanks Franklin Teek but that's a hard no from me.
Barren Coast
Another Franklin Teek special. What is up with the insane amount of mobs here? Skeletons sneakily placed in hard to spot places for pull surprises. A huge blue wall between me and the camp I want to get to. Managed to swim around the big blue wall (I assume I can get on the ship as well?) to my target camp. Killed a mob I thought was for the quest, no credit. Google. Mobs are on the opposite side of the map. Make my way there. Mobs are in a cave with an aggro red con at the cave entrance. Ok... Invis past, set up camp. Minimum 2 pulls, cleric pacify too low level. Could handle 2 at a time. 3 got a little dicey. Killed 5 to complete quest and got the hell out of there. 1/5, do not recommend.