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Easy.lua

Unmaintained Easy.lua BETA v9.8

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Boosted the default drag distance to 5000 ft.
Added checks for toons that disconnect or log out.
Posted by: Cannonballdex
Rogues and Bards should now drag DanNet peers corpse when not in raid or group.
My guess is I didn't test this without being in a group and assumed it was working.
Any feed back appreciated. Thanks.
Posted by: Cannonballdex
Cleaned up some code.
Minor issue that just bugged me. Will now close out properly after logging back to player select instead of throwing some ugly red lines in your mq window.
Posted by: Cannonballdex
Rezzers and Corpse Draggers should break the loop of doing their thing if they die while rezzing corpses or dragging.
Changed a few icons in the display.
Posted by: Cannonballdex
Will turn attack off if you have an invalid target.
Moved a couple things around in the burn routine to only run an attack buff if burn is active.
If foraging or summoning an item, will inventory anything stuck on cursor before performing the function. Sometimes you get three or four items on your cursor from foraging and mod rods or summoning items all at the same time.
Added AA Assigned to the Account Tab as well as Merc AA Unspent and Merc AA Spent
Posted by: Cannonballdex
Fixed an invalid inventory slot when trying to force feed or drink an item that is already on the cursor. Will now drop the item first then commence.
No longer get spam messages about a corpse drag or rez if the corpse is within 100 feet.
Posted by: Cannonballdex
Fixed a typo in the showmissing command.
Added toggle buttons to the hunter tab, toggling will not save the settings in the config file.

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Posted by: Cannonballdex
Rez Check and Corpse Recovery overhaul, Should now cycle through all of your DanNet toons (tested with 16) for Recovery and Rez. (Thank you to all of the folks at Discord that chimed in) Not going list them all because I'm tired and I don't want to forget anyone and I just want to go to sleep, but I will add them to the credits on the next update.
Added to the hunter function you can now save the settings in your ini file
only_show_missing=true,
only_show_spawned=true,
or use the commands below once the script is running.
INI:
   print('\ar[\aoEasy Help\ar]\ag /easy showspawned \aw - Only show spawned hunter mobs')
    print('\ar[\aoEasy Help\ar]\ag /easy showallhunter \aw - Show all hunter mobs even if not spawned')
    print('\ar[\aoEasy Help\ar]\ag /easy showmissing \aw - Only show missing hunter mobs')
    print('\ar[\aoEasy Help\ar]\ag /easy showcompleted \aw - Include already killed mobs')
Think I may have done a couple other things that I can't remember because it's been a long day. Good Night.
Posted by: Cannonballdex
No longer tries to Summon Items or Force Feed/Drink when Feigned.
Posted by: Cannonballdex
Fixed a zoning issue that would randomly nil out the script when running corpse recovery.
Removed a duplicate selection for forage that prevented the check box from being able to uncheck.
Posted by: Cannonballdex
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