• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->
  • EverQuest's 31st expansion The Outer Brood goes live Dec 3rd. brainiac has been spending extra time updating MacroQuest. Please show him your appreciation.
    Don't forget to update your mq2nav meshes by running the meshupdater or by visiting MQ Mesh
Easy.lua

Unmaintained Easy.lua BETA v9.8

Download now:  Join us with Level 2 access or earn your way in with  RedCents.
Added an option under CLASS for BST Burn. This option is currently for a level 120 Beastlord with AA and Abilities. This is really in the testing phase and depending on how things go, may add lower level capabilities.

This option pretty much burns all of your AA and Abilities and Combat Abilities with a few checks.

First run will create an additional default setting bst_burn = false
If you have already created an ini file you and you want to save this setting, you will need to add this to the bottom of your settings.
Posted by: Cannonballdex
Added an option under CLASS for ROG Burn. This option is currently for a level 120 Rogue with AA and Abilities. This is really in the testing phase and depending on how things go, may add lower level capabilities.

This option pretty much burns all of your AA and Abilities and Combat Abilities with a few checks.
Yes, it will test your endurance.

First run will create an additional default setting rog_burn = false
If you have already created an ini file you and you want to save this setting, you will need to add this to the bottom of your settings.
Posted by: Cannonballdex
Fixed some code, forgot to put the checkbox for BER Burn. Also removed some delays and fixed a couple typo errors with quotes.
Fixed a bad check.
Posted by: Cannonballdex
Added an option under CLASS for BER Burn. This option is currently for a level 120 Berserker with AA and Abilities. This is really in the testing phase and depending on how things go, may add lower level capabilities.

This option pretty much burns all of your AA and Abilities and Combat Abilities with a few checks.
Yes, it will test your endurance.

First run will create an additional default setting ber_burn = false
If you have already created an ini file you and you want to save this setting, you will need to add this to the bottom of your settings.
Posted by: Cannonballdex
Added an option under CLASS for SHD Burn. This option is currently for a level 120 SK with AA and Abilities. This is really in the testing phase and depending on how things go, may add lower level capabilities.

This option pretty much burns all of your AA and Abilities and Combat Abilities with a few checks.

First run will create an additional default setting shd_burn = false
If you have already created an ini file you and you want to save this setting, you will need to add this to the bottom of your settings.
Posted by: Cannonballdex
Added an option under CLASS for BRD Burn. This option is currently for a level 120 bard with AA and Abilities. This is really in the testing phase and depending on how things go, may add lower level capabilities.

This option pretty much burns all of your AA and Abilities and Combat Abilities with a few checks.

First run will create an additional default setting brd_burn = false
If you have already created an ini file you and you want to save this setting, you will need to add this to the bottom of your settings.
Posted by: Cannonballdex
Added an option under CLASS for WAR Burn. This option is currently for a level 120 warrior with AA and Abilities. This is really in the testing phase and depending on how things go, may add lower level capabilities.

This option pretty much burns all of your AA and Abilities and Combat Abilities with a few checks.

First run will create an additional default setting war_burn = false
If you have already created an ini file you and you want to save this setting, you will need to add this to the bottom of your settings.
Posted by: Cannonballdex
No longer tries to summon anything while sitting.
Fixed a bad check for Bulwark of Many Portals that was leaving the item on the cursor.
Posted by: Cannonballdex
Changed the way the script summons things. This should give a little bit more flexibility picking up items from inventory. The script will only try to inventory items when it calls for actually summoning an item or after foraging.
Put several more checks in for almost all of the functions.
Should no longer try to do things while in combat or hovering (dead) or invisible.
Posted by: Cannonballdex
Cleaned up some duplicate code and did some alignment.
Moved the ICONS to a file in the Easy\lib folder
Moved the LIP.lua file to the Easy\lib folder
You can leave or delete the LIP.lua file from the Easy folder

I believe if you use the updater then
You should have these files in these folders

MQNext\Lua\Easy\init.lua -- Main file
MQNext\Lua\Easy\Easy.ini -- Settings file

MQNext\Lua\Easy\lib\icons.lua
MQNext\Lua\Easy\lib\LIP.lua
Posted by: Cannonballdex
Back
Top