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Epic Laziness

Work in Progress Epic Laziness v0.4.19

Fixed typo causing enviromental combine containers to not function properly.
Fixed invis skill usage stutter stepping and interrupting casts.
Fixed Beastlord 1.5 looping endlessly searching for Ailing Walrus
Removed redundant unused functions
Cleaned up parameters on several function calls
Corrected typo in gate function. (missing space between /squelch and /relocate)
Corrected typo in Shaman 1.5 quest outline.
Changed script to stop instead of close on unknown type in step.
Fixed crash in travel loop calling navUnpause wrong.
Added tonumber() on checks that use item.zone for step number (This will fix the crashes after attempting to loot)
Temp fix for the line 494 crash
Added pre farm checks for Lhranc's Ring, Bracer, and Pendant to SK2.0
Fixed crash at start of Shaman 1.5
Removed the test strings of loopity loop loop
Added default themes file in case user does not use themez
Added a selector in settings for how many mobs need to be on auto-hater list in order to stop and fight. Setting to 21 will make this never stop because of adds.


I have been unable to replicate the crash on start in init.lua on line 494. If you come across this bug please provide me with all information you can.
Fixed call to wrong table in zone_travel function, line 565.
Fixed auto_inv fuction. Failed to nil check cursor.
Fixed call to relocate function calling actions instead of travel. (init line 432)
Fixed outline for Cleric pre 1.5 listing incorrect head to loot.
Fixed typo in SK 2.0 causing looping from step 38 to 4.



There are more bugs to squash right now, I just wanted to get out a version with most of them fixed before I was stuck in dnd for a few hours.
Fairly hefty rewrite of some functions to improve organization and reduce redundant code.
Weapon will requip properly after script fishes. (Still need to correct this is damage_until function)
Some small fixes re: tradeskill combines.
Added Paladin Pre 1.5 quest.
Fixed an issue with becoming stuck in making yourself invis via hide/sneak
Fixed bad step numbering Shaman 1.5, likely caused the step 189-212 issue.
Shaman 1.5 ~step 51 fixed to use loom for combine.
Fixed bug causing /travelto command not being reissued if stopped.
Paladin Pre 1.5 steps 51-58 May experience issues due to the 4 pieces all sharing the same name.
Shaman 1.5 step 190-212, round 2.
Fix bad looping on Shaman 1.5 steps 189-212
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