• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->
  • EverQuest's 31st expansion The Outer Brood goes live Dec 3rd. brainiac is spending extra time updating MacroQuest. Please show him your appreciation.
Epic Laziness

Work in Progress Epic Laziness v0.4.19

Incorrect command in manage.navUnPause
Will now check if Kimm McShannel is up before traveling to to her.
Bard will now actually remove weapons when attacking "dire" mobs in Bard 1.5. (May have issues getting them reequpied, more testing needed)
Prospective fix for crash while attacking 'dire' mobs in Bard 1.5.
Fixed typo in Rogue Pre 1.5
Added a pause between combines in Shaman 1.5 step 50-61
Shaman 2.0 step 19, Added instruction to wait for darkened chanting woodspirit if it is not up
Bug fixes:
Corrected missing item.what field for Shaman step 108.
Corrected wait time for rogue step 10. Moved to proper field.
Changed Shaman 1.0 plane of fear step to use harbinger of fear.
Cleaned up Shaman 1.5 and SK 2.0 behavior in Howling Stones. This will require a new charasis mesh from https://github.com/yb-f/meshes
Added checks before doing tradeskill combines to insure item is present.

Features:
Added support for Beastlord 2.0 quest.
Added check when starting quest to determine if you meet tradeskill requirements.
Default behavior is to stop the quest if you do not have the tradeskill requirements. This can be changed in the settings tab under General.
Added section showing special requirements for the selected quest.
Fixed bug in new manage.invis code.
Fixed bug with rogue pre1.5. If Gold-Leafed Urn is not purchased it will wait and try again.
The checkbox on the outline tab currently serves no function.
Beastlord 2.0 is currently being tested and will hopefully be released tomorrow.
All currently coded classes and quests now have the step list completed. Click on a step to instantly set the script to that step. More functionality will be coming to this tab in future updates.
Remove weapons if level is too high vs a creature we only want to damage.
Added table of invis skills to alt ability # to remove mq2cast requirement. (This requires testing, especially for invis ability use by other group members than the driver)
Corrected issue at bard step 23. Missing row in DB.
Beastlord 1.5 will now properly loot dense fungal padding and move on.
Fixed crash in bard 2.0 when attempting to farm for Black Chaos Breastplate.
Fixed missing parameter in call to loot function in npc_kill_all function. This will correct the crash issues in PoSky.
Forage function will now only destroy fruit, berries, rabbit meat, pod of water, roots, vegetables and fishing grubs. Any other items on cursor will be placed in inventory.
Rewrote version check function (sloppily). You will be notified if your version is more than 18 hours old.
Removed socket.http requirement.
Corrected checking for Essence of Hate not registering properly.
Began work on the step overview tab. This is not yet completed for all classes and not all functionality has been added.
Cleric 1.5 should no longer hang on killing wayfarers
Fixed SK2.0/SHM1.0 Black Reaver/Lord Ghiosk steps
Check if combine container is already in slot 8. Empty it if so.
Added version check
Removed requirement for MQ2Cast
Potential fix for Shadow Knight 1.5 traveling to Grand Librarian Maelin
Shaman 2.0 Step 71-72 Corrected spelling of Hudar Trittan
Cleric 2.0 Step 66 whereZ typo corrected
Shaman 2.0 removed typo in step 91
Cleric 1.5 travel to ssratemple via thegrey instead of via thedeep
Added Taiandao and Construct of War to ignore list in barindu, cleric 1.5
Added agent of change to ignore list in poearth farm step for Bard 1.5
Fixed printf missing
Updated merchants visited in POK to insure they are available on Mischief.
Fixed exclude_npc list to be properly populated
Bard dire 1.5 dire creatures warn user of possibility they may want to remove weapons to attack it.
Added check to insure relocate skill (origin, throne of heroes) is ready before attempting to cast.
Turn off stick, nav, and afollow when script ends
Fixed the issue with becoming stuck trying to kill a dragorn refugee.
Back
Top