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This version needs some additional testing, so be careful with this version for now. Thanks to @B_I_G__D_A_D_D_Y , and @deathlock for helping me test.
Kiss now uses all 20 XTarget Entries. Found an issue in CheckCures that we fixed, and Changed up Bard Casting a bit. Bards will no longer try and mem spells when in combat and will try to target a mob before resuming MeleeTwist.
Added target locking for assisting characters. This function requires the use of the /switchnow command. The /switchnow command now has 2 parameters. The first parameter is used to turn on/off target locking. The second Parameter is to pass a spawn ID. If you want to target a specific mob and NOT assist the MA, then use the second param and pass the Spawns ID.
Note: Target locking is on until the current target dies, and then is reset back to following the MA for a target.
/switchnow 0/1 ###
Both parameters are optional. So current implementations of /switchnow do not have to change.
Added the spell, for summoning up to level 120 corpses, to the corpse recovery routine.
This version could use some additional testing.
Found an issue with Debuff routine. There was an issue of getting stuck in the routine if you died while running the routine. Thanks to @Myysterio for the help.
Now defaulting MercOn=0 if you don't have the "Seeds of destruction" expansion. To help cut down on some of the spam on EMU's Thanks @DriveCrash.
Did some cleanup.
Added a check for AssitAt when using LOSBeforeCombat. The check is now done in the GetCombatPosition. Changed the MercAssisting logic to try and keep up with the masters target. Added a check in the CheckBuffs logic to check if a SELF buff will stack before trying to cast the buff.
Have fun! You know what to do.
Not sure how that happened, but this should fix the PetTauntOverride syntax error.
Ok Changed the way PetTauntOverride is checked. If it is turned on, it just skips the /pet taunt checks. You still might have to toggle /pet taunt after first starting the macro. Fixed an issue when setting CuresOn=3 and NOT using DanNet. I think I got this fixed. I wasn't able to fully test it, so be careful and test it on one character before going crazy.
Added new entry in the [Melee] section. You can now override the macro's control of pet taunting. PetTauntOverride=0/1 defaults to 0. Change the entry to =1 to allow for the manual control of pet taunting.
Fixed an issue when using |tap and/or |mob tag(s). The heal routine would interrupt casting when a mob is targeted. The heal routine will now allow for targeting mobs when using the TAP and MOB tag.
Heal1=Some Heal Spell|80|tap
Heal2=SomeOther Heal Spell|70|mob
Only to be used with heal/tap spells requiring a mob to be targeted.
Added a fix to minimize swimming to the surface, when trying to move back to camp. Removed the "uw" tag from /moveto and just used /face loc Y,X,Z before issuing the /moveto loc Y X Z command. The uw tag, on occasion would cause the character to look straight up and swim to the surface.
Thanks goes out to @william12 for his help.
This is to change the /camphere alias back to a toggle. If you don't use the /camphere command then you don't need to download the new version.