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MQ2CWTNCommons

MQ2CWTNCommons

- fixed crash from the Christmas update
- - please ensure you're patched
- - if somehow there is still a problem, please post in the consolidated thread in the cwtn section.
- From CWTN and Sic "Merry Christmas to those that celebrate, Happy Holidays to those that don't (since we don't know what holiday you do), and Happy New Year to all"
- - 2024 is coming to an end, and we're hopeful for a prosperous 2025 (with fewer/none baspends!)
- Corrected a crash on switching characters
- corrected a potential memory leak
- corrected issue with our write-out api
- - mainly an issue visible with mq2buffme
- corrected incorrect default value for PullLevelMax
- corrected issue where during BYOS we may try and single heal mobs with group spells (mainly cleric)
- Changed "Vorpal" to "Vorpal Assist" to help clarify that vorpal is an assist mode, not a tanking mode.
- We will no longer try and do *stuff* while charmed
- updated named mobs for ToB missions
- - friendly reminder that "BurnAllNamed", "BurnAlways", "BurnCount", and "BurnNow" are all ways to burn
- Turned on output for invalid spells to help find any mistakes made when adding new ToB spells.
- - Please only report spells that are actually incorrect. This was turned off because of EQ reporting
- - that a valid spell was not a valid spell sometimes. (Misspellings, two spell names combined, etc)
- we will no longer click off of certain mount buffs (even with autodismount)
- - this will make travelling via griffon much easier
- added Scalewrought Flyer Egg to clickies
- Added Progressive Spells
- - These will be evaluated for need of "Tiering" against ecliptic values
- - They will be evaluated for shaman BP usage if/when that changes
- - bst can still "UseLowestProgressive"
- friendly reminders:
- - make sure you have meshes; meshupdater or mqmesh
- - we are currently not memorizing anything in the 14th gem slots
- - - this may change for some/all over time, but for now you can manually memorize anything you want there
- fixed an issue where we would memorize an empty slot if we weren't memorizing an actual spell
- - this fix means you can manually memorize anything the plugin uses in your 14th slot and we won't take it out of that slot
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