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MQ2Grind

Quest / Event MQ2Grind 2918

01/02/2022
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Resolved defects (MQNext build only)
- Removed 2 locations from the Oubliette of Light instance (+kph, -stuck group members)
- Auto-resumed when using the restart command
- Updated the Early Exit count for Oubliette of Light from 13 to 64
12/29/2021
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Enhancements (MQNext build only)
- New command to finish the current Grind and stop recycling when it's done (/grind lastrun)
- Updated MQ2Eskay and MQ2Paladin default pull settings to align with CWTN Plugins to avoid spell changes when you hit new levels
- Updated Shei Vinitras route (added a location to help reduce a train)
- Updated all references of Vorpal to Chase in the defaults (update yours as you wish)

Resolved defects (MQNext build only)
- Removed references of "collectibles" from Oubliette of Light

Deprecated (MQNext build only)
- Campfire Keep Alive: simply put, campfires are bringing more attention than we need
12/24/2021
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Enhancements (MQNext build only)
- Added Oubliette of Light instance support
- Re-mapped Shei Vinitras instance, added additional geo fencing

Resolved defects (MQNext build only)
- Fixed a zone-in issue for Shei Vinitras instance
- Fixed a configuration problem where Shei Vinitras used Sleepers Tomb's safe spot configuration
12/15/2021
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Enhancements (MQNext build only)
- Updated the max value for DelayAtStaging (now supports up to 5 minutes delay)

Resolved defects (MQNext build only)
- Added Shei Vinitras, the red alien dude, the worthy sacrifices areas in the Shei Vinitras instance to the BadGeofence location, this means you shouldn't get stuck in those area trying to attack them

Deprecated (MQNext build only)
- Removed the force "WaitForLoot" on a few instances; this means that if you want to wait for loot, you must manually enable it

Caveats (known issues)
- /multiline issue with /rgstart in MQ2Grind.ini (work around is to replace /rgstart with /macro rgmercs\RGMERC.mac)
- Plugin is not available for EMU
- EQ, MQ2, and MQ2Nav say mob is LOS, but isn't, tried to avoid this by locations, let me know if and where you get stuck
- EQ BUG where when exiting instance group members end up in separate zones (work around built in)
12/09/2021 (once new MQ is published after 5pm Eastern)
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Enhancements (MQNext build only)
- Added ToL: Shei Vinitras instance support
- Updated the route for Gnome Magical Mountain for better navigation
- Updated the route for Restless Assault, you should see increase of KPH
- Enabled a check for Spellbook or Casting to determine whether or not to navigate on command

Resolved defects (MQNext build only)
- Fixed #61: Enhance valid target (no more chasing wall hacking mobs, hopefully!)
- Fixed a bug in Sleeper's Tomb instance that would prohibit it from starting
11/30/2021
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Enhancements (MQNext build only)
- Added ${Grind.KPH} member, visualized under TLO Variables
- Added ${Grind.TotalKills} member, visualized under TLO Variables
- Added CampfireKeepAlive configuration (check the UI under General) - keep it lit if you want!
- Simplified the WaitForLoot configuration option

Resolved defects (MQNext build only)
- Applied more fix to the fix of a fixed crash - if you are still crashing please reach out to me (thank you Knightly!)
- Fixed the wonky KPH calculation after the tank got rezzed from running out of hitpoints
- Fixed the implementation of DelayAtLoc so X42 no longer dances around and kills his healer
- Fixed the bad sequential counting of locations
- Fixed a bug no one reported for almost a year
- Fixed a Paladin-only default setting which was craving the d (sorry team)

Deprecated (MQNext build only)
- /grind kph (but added it elsewhere)
- Benchmarking (did you know it was there?)

Caveats (known issues)
- /multiline issue with /rgstart in MQ2Grind.ini (work around is to replace /rgstart with /macro rgmercs\RGMERC.mac)
- Plugin is not available for EMU
- EQ, MQ2, and MQ2Nav say mob is LOS, but isn't, tried to avoid this by locations, let me know if and where you get stuck
- EQ BUG where when exiting instance group members end up in separate zones (work around built in)
11/8/2021
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Enhancements (MQNext build only)
- Updated MQ2Rogue default settings, recommended to reset to default
- Reduced internal pulse to allow the plugin to react quicker (pulseSkip)

Resolved defects (MQNext build only)
- Hopefully fixed a crash - if you are crashing please reach out

Caveats (known issues)
- /multiline issue with /rgstart in MQ2Grind.ini (work around is to replace /rgstart with /macro rgmercs\RGMERC.mac)
- Plugin is not available for EMU
- EQ, MQ2, and MQ2Nav say mob is LOS, but isn't, tried to avoid this by locations, let me know if and where you get stuck
- EQ BUG where when exiting instance group members end up in separate zones (work around built in)
10/18/2021
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Resolved defects (MQNext build only)
- Fixed the bad targeting of Praetor Arberic inside the Goblins and Fools mission
- Removed location 11 from Icebound Avatar mission
10/13/2021
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Enhancements (MQNext build only)
- Added Goblins and Fools (EoK) instance support (req's updated DROGAB zone mesh)

Resolved defects (MQNext build only)
- Changed the spawn search to avoid issue with UseNewNamedTest and quest giver look up

Caveats (known issues)
- /multiline issue with /rgstart in MQ2Grind.ini (work around is to replace /rgstart with /macro rgmercs\RGMERC.mac)
- Plugin is not available for EMU
- EQ, MQ2, and MQ2Nav say mob is LOS, but isn't, tried to avoid this by locations, let me know if and where you get stuck
- EQ BUG where when exiting instance group members end up in separate zones (work around built in)
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