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MQ2Rogue

Combat Assist MQ2Rogue 2918

- In pullertank/pullerassist will now only do summon/downtime if we're in camp.
- Removed Fatal / Deadly from our timer 16 usage.
- Fixed potential character select crash.
- Added "/rog debugcorpse on"
-- it will report debug information from the corpse grabbing routine once.
- Will no longer use FellStrike, if your fellstrike ability is "elbow strike" and you are over lvl 19.
-- This is so it doesn't chew up your timer 9.
-- This will almost exclusively be for folks who are 20-85 in level where your "fellstrike" ability is still "elbow strike".
- Rogue will can now use throw stone as a pull ability.
- Turns out MQ2Rogue never checked downtime clickies, or reflxes in between pulls in a pulling mode.
-- Fix't :tm:
- Added timer 9 "opener" as an option with /rog useopener.
-- this is more useful in the 25 to mid 80s range than for high level, as it shared timer 9.
-- for this to actually fire you should be using /rog usehidesneak on.
--- it won't prevent you from getting into combat if you are not hide/sneaking, but it will not fire (and try to).
- Added ${CWTN.UseOpener} to check if useopener is on or not.
- We will now do downtime clickies (like apply poisons) while hide/sneak if you are in camp with a camp set.
- Now has the UsePet option in the UI window.
-- this is the toggle for Phantom Assassin.
- BurnNow will no longer burn for eternity.
- Fixed some missing middle tier of Glyphs.
- Rogues can now toggle off the use of DoTs on timer 1 and 18 using /rog usedot on/off/true/false/0/1
- Executioner line now has an option to make it a burn ability. /rog ExeIsBurn on/off/true/false/0/1 (most
-- helpful for TLPs where there are limited burn options at lower levels)
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