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Combat Assist MultiHunter 1.3

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After much cussing and massaging, we have priority hunting. Thanks to knave23 for getting the basic parts of it put together!

-Priority tab added. Priority will accept partial name or surname matches, and is case insensitive.
-Several new commands added for dnet or eqbc control:
/hunt start|pause|convegence|prioritize commands are new
-Speculative fixes for phantom corpse crash
-Should handle nearby XTarget adds more reliably now

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--Correctly counting and checking all xtargets now, since XTHaterCount was lying to us.
-Fixed missing .Me. in TLO call.
-XAssist dependency removed since CWTN plugins force unload it now.
-Added a melee distance slider, because gnoll shrouds are annoying.
-De-convergence now working. Convergence check count on Misc tab may be adjusted if you have a group in tow.
-speculative fix of rare npc death during evaluations nil crash
-xtar re-hunt fix
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