Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
- Corrected crash reported by @whatsaname when a priority type is unselected
- Info: The screenshot above says: "Take any rarity in any order when considering what quests to run".
- This can speed up the quest-search phase of a cycle, though not by a lot.
- I imagine it's very uncommon (if ever) an option someone intentionally wants selected.
- If you do care, make sure all 4 are checked.
- New Setting: Camp to Desktop When Done
- If enabled, character will /camp desktop after the next full cycle completed
- If "Fast Camp" is selected, will perform a fast camp in appropriate zones
- When this is enabled, a special notice exists at top of Overseer window. May be aborted by unchecking the setting in either location
- Once a /camp has begun, a second notice will be displayed (assuming no Fast Camp)
- Commands:
- /mqoverseer campAfterFullCycle on/off
- /mqoverseer campAfterFullCycleFastCamp on/off
- To launch overseer with both "Auto Run" flags turned off
- /lua run overseer no_run
- Modified "Claim Exp Until Level Xxx" to default to character's current max level (mq.TLO.Me.MaxLevel())
- Setting can be turned off for manually capping at a lower (or higher) level
Note 1 - I'd love to hear anyone's reasoning why a level OTHER than max would ever realistically be used.
Note 2 - This feature is often misunderstood, so re-clarifying from the front-page documentation here
- These two options allow the 'Character Experience' option to be claimed or skipped based on current Level of the character
- If At Or Above the Specified Level and % Into Level,
- Char Experience is skipped, else Char Experience is selected
- Example: Specify 120 & 95.
- Character at level 119 will select Char Experience
- Character at level 120, 50% into level - will select Char Experience
- Character at level 120, 96% into level - will SKIP Char Experience
- Option to run missions with highest raw exp reward
- Useful to help bank rewards with the higher exp for level-bump expansions, or bonus exp periods
- This does not translate to more exp over time in normal runs.
- When selected, overrides all other options and purely selects the quests with the highest reward available at that moment.
- At this time, CLAIMING of rewards works as before, without regard to exp. To truly save these over time, reward claiming must be handled manually - turn off automatic quest reward claiming.
- (This is proving trickier than expected to automate)
- Additional work being done to add features to help identify rewards to claim, or actually automate this portion.
- Launch command: "no_run"
- /lua run overseer no_run
- This will run overseer and set "RunAtStartup" and "RunEachCycle" to false
- Allows launching overseer without immediately kicking off a run
- Options will need to be re-set manually
- Retire Elite Agents stats button is wired up
- Requires selecting [Collect Statistics] first (at this time)
- Requires setting enabling Elite conversion to be enabled
- Count above (3 in example) is how many of one type to KEEP. Any past that will be retired.
- Clicking individual [Retire] button will retire one of the specified agent regardless of "Convert" permission or number above
- Ensures "Run on Startup" initiates when Auto Restart is unselected
Primary purpose of this update is to optimize interactions with the EQ UI for performance and reduce automated hits
Most changes are foundational to allow for other up-coming features.
- Quest Database
- Most known Overseer quests read from a database.
- Removes need to physically walk the UI and read quest details. Noticeable performance gain and click-reduction
- May be disabled by unchecking Settings > General > ...
- Command-line: useDatabase
- /mqoverseer useDatabase true/false
- Database exists under "/data" and at this time contains 261 known quests and their details including:
- Name, Level, Rarity, Type, Duration, and reward amounts for Char Experience, Merc AAs and Tetras
- Additional releases will be made as this list grows.
- UI Action Random Delay
- If desired, implements a random delay before every UI action
- May activate by checking the box and specifying the minimum and maximum delay amounts.
- Command-Line
- useUiDelay [true/false]
- uiDelayMin [milliseconds]
- uiDelayMax [milliseconds]
- Command Window Popup Removed
- Launching script will no longer briefly popup a Windows command prompt
- Thanks to @jande
- Minor optimizations and spelling corrections
- Should no longer occasionally leave a reward unclaimed
- If item claiming (i.e. tetradrachm coffers) is interrupted, will stop that process until next run
- Safe fix for now. Will work at a better, self-recovering change in the future.
- Added [Actions] button for initiating Item Claiming (i.e. tetradrachm coffers) at any time
- Log output has had a slight coloring make-over
This release will have no impact on your execution.
- Corrected a handful of stray nil values that made things unhappy under certain scenarios
- Thank you, braniac
- Hopefully addresses errors being reported
- Hadn't seen nor was able to reproduce error directly
- Small update to possibly fix some reported crashes
- If correct, was due to recent "Improve Overseer Performance" changes by DBG
- Some clean-up of logging mechanism