• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! 2972

  • SHM(EQM) - Added support for Jaguar Artifact. Improved proc buff selection handling between items and spells.
  • CLR(Live, Laz) - Added epic rez item to downtime rez.
~AlgarDude
  • Relaxed some movement/buff functions by removing afollow checks.
  • Added proper invis check to clickies during downtime (Thanks TempusX!)
  • Adjusted clicky movement checks based on whether the clicky has a cast time.
  • MAG(EQM) - removed loadout scan change from element choice setting.
~AlgarDude
  • Add numerous options concerning Dot use/memorization to account for variance during different eras of play.
  • Ported nearly all other improvements from the Alpha Config.
~AlgarDude
  • Exposed an option to still attempt to reclaim an Aggrotarget, even when the Autotarget is user-forced.
  • Corrected typos (thanks Addict!).
~AlgarDude
Added a setting to allow a PC in Tank Mode to independently select an xtarget to attempt to reclaim aggro, without affecting or changing the AutoTarget, even if they are also the MA.

  • The tank will continue to engage the AutoTarget, but will periodically change to the Aggro Target to use abilities found in the HateTools(AggroTarget) rotation.
  • If this tank is the MA, they will continue to broadcast the AutoTarget to any assisting RGMercs peer.
  • This is a "Beta" test of the funcionality, as such, it is defaulted to false. Once full testing is complete, certain settings will revert to defaults to encompass the new functionality.
    • A warning will appear if the Legacy "Aggro Scan" setting is enabled. Please disable this setting if using the Tank Aggro Scan.
~AlgarDude
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