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RGMercs

Combat Assist RGMercs 01/02/2024

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So I am back to playing Everquest bought my 6 Xpansions and have a new team I am working up again. And I was able to play test the Changes and FIX some bugs/spell names


Tweaks
Mage -​
Added New Toggle for AA Force of Elements Defaults on - /rg doforce 0/1 - will Turn on or off using Force of elements on live.​

Bugs Squashed
  1. AA Spamming by Multiple classes - Things like enchanters Slow, mages Malaise etc. AA abilitys with Triggered spells were not properly Detecting FIXED!
  2. Cleric Spell names - First redo/cleanup
  3. Sk Spell names - Fixed
There were some changes Reverted by an error in the previous Update that I have reapplied Hopefully This Fixes Both NOS spells and some classes had errors Loading
So - I have added the Spells for Night of Shadows - Unfortunately I have not been able to test this and I will be away for a few days - but knowing you are all out there Grinding the new Expansion I have decided to release - if Something is broken please go to the Site And download the previous December 01 Release. - And report the Bugs in the forum so I can Squash them and rerelease them once I return after the weekend.
Posted Initial Update with wrong Zip Structure Corrected.
Long time so speak everyone this fix was Provided by Roun to fix some bugs that rgmercs has with the latest MQ Release.

Add [SETTINGVAL] where missing for settings
Renamed some internal variables to avoid conflict with settings
Small amount of clean-up (removed commented code)

I will try to work on spells for the new expansion this weekend! and see if i can have it out for release or shortly thereafter!

Thanks!
Fixed various issues with TLP, some bigger changes for Knight classes, and beastlords.

Thank you to @morisato @Ortster and @AmericanNero for the update!

Commits,
Posted by: Redbot
Sorry for the Long delay between Updates, A lot Of real life has been going on - There are also many changes and updates!

But without Further Adieu! here is Rgmercs Latest Edition Its been heavily TLP updated as well as had some tweaks to Spell names Issues it was having with Live.

More to come on Change Log later! You Can Poke me on Discord if u find any bugs! or Drop me a Line in the support forum!
Terror of Luclin RGmercs Update!!! -

All spells for all Classes are IN! - So it should all work Now! There of course may be tweaks or other factors that need to be fixed.

For TLP - tweaked the Calist/Cflist To Avoid spamming checks and tweak DPS.

There has Actually been a Immense amount of changes and I will Work on a ChangeLog for you all That i will Append later.!

Enjoy!
Sorry everyone i apparently Uploaded it with the wrong folder setup so noone was getting it Here it is again Has some other changes also going on! -

Changes to all vars are Either Complete or In Progress
No More Use in the macro it will all be Do

so UseRunSpeed is Now DoRunSpeed etc..

Also Reanmed ferocombatlist to Cflist and Avatarcombatlist to CAlist
Was just to much to type!

Fixed a bug or 2 that was found and a few other small tweaks Enjoy!
So here is the latest Push with some Initial Fixes for the 11 14 Edition as well as Paladin Mode 2 and a Complete Tlp Mode 2 tank Mode Overhaul for all 3 classes.
* All Classes Now have mode 2 - Mode 2 is a mode intended for tlp or low level Play!
The problems on Monk are fixed
Some Zerker issues with Dvolley & Braxi Sub are fixed

Pal, War,SHD In TLP mode 2
Changes To be aware of All 3 classes are Designed to either tank or dps in a Single Mode of Mode 2
typing /do tank 1/0 will Switch between the 2 modes and change the Settings and AAs if applicable as it goes.

This will lead to Automated Switching when a tank dies in future or when a tank is Charmed etc. ( Coming soon)
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