12/14/2022
3.34b - ChangeLog
General:
Fixed: Was not accounting for recipes with Tradeskill Depot with quests and standard crafting.
Fixed: Not showing missing items if a single item was in depot but we needed more, changed quest behavior to go all or nothing for depot items
Fixed: Checking the depot if we already got it from the bank when doing requests.
Fixed: Math. Grabbing way too much from the depot.
Fixed: Math. Dividing 7 by 2 would yield 3.5, it will now ceiling to 4 for depot
Fixed: Not returning items to bank when doing quests and we were not able to make anything, but took items from the bank in preparation.
Recpe Fixes:
Fixed: Large Block to Block to Small Block of Magic Clay conversion
Fixed: Quest item ID for Druzzil's Composite Treant Laminated Compound Bow
Quests Module:
Fixed: Script not 'pausing' when running quests (behavior changed)
Fixed: Was crashing when trying to use Tradeskill Depot in quests, skill was Skill in the reference in quest runs (trophy, merchant, artisan) now using TradeskillDepot.
Fixed: Endless loop in quest when we already made the item but didn't have it in inventory and it needed things from the bank/depot.
Known Issue: Will not generate a new list if you made the item, but then drank, ate , lost, tossed in river, or destroyed it for quests..