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Trade / Skill Tradeskill Construction Set NeXt 4.191b

3/3/2024

4.13b - ChangeLog

Modified: When you have a stackable trade-skill item that stacks over 1 it will count this bag when used for determining bag slot density when selling items when crafting.
3/1/2024

4.12b - ChangeLog

Modified: DB entry tags for Merchant Alliance Recipes (RoF)
Added: Dark Red Dye recipe
Added: Method for crafting dyes all the way!
HOW?
1709323874175.png

Use batch!
Make the jars first, then make the extract using rogue or shaman or whatever it is, and then the dye, and then select continue
Currently it will only make 1 dye and then return which is why continue needs to be on.
Kluge, but, works!
2/26/2024

4.11b - ChangeLog

Changed: Removed DBBrowser install in setup
2/22/24

4.11b - ChangeLog

Fixed: Master Potter Test Recipes
Fixed: Expert Potter Test Recipes
2/22/2024

4.11b - ChangeLog

Fixed: SQL command format to allow for ' in item lookup and requests (was crashing)
Fixed: Was not properly using the 1st character when using execute query for item lookup
2/21/2024

4.1b - ChangeLog

Modifed: Item ID's in component table for recipes that use Forge-Folded Sheet of Velium.
2/16/2024

4.09b - ChangeLog

Fixed: Tools were not being identified for consideration when using the depot.

Fixed: Global Settings that were loaded were not being applied unless you went to the global settings tab.
2/11/2024

4.08b - ChangeLog

Modified: Depot grabbing routine to auto-inventory at the beginning of the cycle which is useful if you grab multiple stacks of items from the depot, it was skipping or missing them before.

Modified: Depot waiting for inventory update to not change the inventory count arbitrarily and use the static to wait for change. Additionally, increased the amount of time to wait before breaking out.

Modified: Batch routine to check to see if we can make 1 complete item, it was checking to see if it could make them all which would cause it to go into an endless cycle if continue was on, this was due to the inner check saying it was bad, and the outer check realizing it could make 1.
2/9/2024

4.07b - ChangeLog

Modified: Depot Grabbing to wait until inventory changes for all depot grabbing transactions.
2/7/2024

4.06b - ChangeLog

Modifed: Routine for swapping portable containers to make it more robust and removed extraneous redundant code, and further solidified the delineation between servers.
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