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MQ2DanNet

Plugin - MQ2DanNet (2 Viewers)

This is the section kaen is talking about: Line 16 +
The commands are definitely set to Dannet - so unfortunately this is not the issue.

I would start looking to see if Dannet Plugin is actually loaded.

INI:
ComeToMeText=Come To Me
ComeToMeCommand=/dgge /multiline ; /afollow off;/nav stop;/timed 5 /nav id ${Me.ID}
;ComeToMeCommand=/bcg //multiline ; /afollow off;/nav stop;/timed 5 /nav id ${Me.ID}
ComeToMeToolTip=/dgge /nav id ${Me.ID}
NavStopCommand=/dgge /nav stop
;NavStopCommand=/bcg //nav stop

FollowMeText=Follow Me
FollowMeCommand=/dgge /multiline ; /afollow off;/nav stop;/timed 5 /afollow spawn ${Me.ID}
;FollowMeCommand=/bcg //multiline ; /afollow off;/nav stop;/timed 5 /afollow spawn ${Me.ID}
FollowMeToolTip=/dgge /afollow spawn ${Me.ID}
FollowStopCommand=/dgge /multiline ; /afollow off;/nav stop
;FollowStopCommand=/bcg //multiline ; /afollow off;/nav stop

MimicMeText=Mimic Me
MimicMeSayCommand=/dgge /say
;MimicMeSayCommand=/bcg //say
MimicMeHailCommand=/dgge /keypress HAIL
;MimicMeHailCommand=/bcg //keypress HAIL
MimicMeToolTip=Everyone do what I do: targeting, hailing, etc.
 
oh, well yeah what szazor said, then you need to make sure hte dannet plugin is and mq2advpaht for the follow me button, and that you have meshes for the zone for come to me to work
 
This is the section kaen is talking about: Line 16 +
The commands are definitely set to Dannet - so unfortunately this is not the issue.

I would start looking to see if Dannet Plugin is actually loaded.

INI:
ComeToMeText=Come To Me
ComeToMeCommand=/dgge /multiline ; /afollow off;/nav stop;/timed 5 /nav id ${Me.ID}
;ComeToMeCommand=/bcg //multiline ; /afollow off;/nav stop;/timed 5 /nav id ${Me.ID}
ComeToMeToolTip=/dgge /nav id ${Me.ID}
NavStopCommand=/dgge /nav stop
;NavStopCommand=/bcg //nav stop

FollowMeText=Follow Me
FollowMeCommand=/dgge /multiline ; /afollow off;/nav stop;/timed 5 /afollow spawn ${Me.ID}
;FollowMeCommand=/bcg //multiline ; /afollow off;/nav stop;/timed 5 /afollow spawn ${Me.ID}
FollowMeToolTip=/dgge /afollow spawn ${Me.ID}
FollowStopCommand=/dgge /multiline ; /afollow off;/nav stop
;FollowStopCommand=/bcg //multiline ; /afollow off;/nav stop

MimicMeText=Mimic Me
MimicMeSayCommand=/dgge /say
;MimicMeSayCommand=/bcg //say
MimicMeHailCommand=/dgge /keypress HAIL
;MimicMeHailCommand=/bcg //keypress HAIL
MimicMeToolTip=Everyone do what I do: targeting, hailing, etc.
Edit: The problem is dannet.

Even manually selecting the interface, then doing the unload/load as said in the Wiki my characters still can't see each other. I'm not sure what the heck happened but when I try to manually select the ethernet interface it still won't select it.

Going to try to reboot the PC, and if not I guess uninstall MQ and reinstall from scratch because something borked it up.

Really appreciate everyones help thus far!
 
I'm going to quote sic's post which is located on page 9 of the discussion section of mq2dannet:

https://github.com/dannuic/MQ2Dan is the git for it with some info.

but there isn't really anything to download (it is included in the build)

there isn't really an install or setup - you just load the plugin.

if for some reason you don't see everyone when you do a /dnet info

then you do want to make sure that when you do a /dnet interface all of your toons are using the same interface.

for the purposes of multiple boxes on the same pc, the loopback interface is fine

The arrow is pointing to your currently selected interface device - if you have no arrow, you have nothing selected.

1644106152750.png



/dnet interface "Loopback Pseudo-Interface 1" with quotes is what i would do

you can use the number as well, but dannuic (who is the namesake, says to use the name when you can)

after you do that on everyone, you want to unload and reload the plugin on everyone, all the characters logged on at the time

/plugin mq2dannet unload

/plugin mq2dannet load

then doing a /dnet interface you can verify everyone sees the same one, and then a /dnet info should show all your toons

For multiple computers you won't want "loopback" you'll want your network device - Ethernet 3 for me, in the above image

you will want to ensure everyone is using their network device - if you have no arrow, you have nothing selected.
 
I'm going to quote sic's post which is located on page 9 of the discussion section of mq2dannet:

https://github.com/dannuic/MQ2Dan is the git for it with some info.

but there isn't really anything to download (it is included in the build)

there isn't really an install or setup - you just load the plugin.

if for some reason you don't see everyone when you do a /dnet info

then you do want to make sure that when you do a /dnet interface all of your toons are using the same interface.

for the purposes of multiple boxes on the same pc, the loopback interface is fine

The arrow is pointing to your currently selected interface device - if you have no arrow, you have nothing selected.

1644106152750.png



/dnet interface "Loopback Pseudo-Interface 1" with quotes is what i would do

you can use the number as well, but dannuic (who is the namesake, says to use the name when you can)

after you do that on everyone, you want to unload and reload the plugin on everyone, all the characters logged on at the time

/plugin mq2dannet unload

/plugin mq2dannet load

then doing a /dnet interface you can verify everyone sees the same one, and then a /dnet info should show all your toons

For multiple computers you won't want "loopback" you'll want your network device - Ethernet 3 for me, in the above image

you will want to ensure everyone is using their network device - if you have no arrow, you have nothing selected.

So I had tried this many times, then after reading further, you include the quotation marks. That did it (at least on one of my boxes). Thank you! I have no idea what unset that.

My question is, is there anyway to save this configuration so it doesn't have to manually select the interface each time I load a window?
 
I had to reset this one time when my guys randomly started acting weird. It has been fine for about a month and a half so I think once you go through and manually set it up you're good to go. Probably just a thing that can happen with default settings, not 100% sure though. When I saw your issue I remembered I found sic's solution buried in the dannet discussion so maybe it can get stickied or something =)
 
I know you can structure a dannet query in Lua like dannet.query(name, "Me.FreeInventory", dannet_delay). My question is, for the query part of this, could the target 'name' return the value of a locally stored setting for that client? So kind of like dannet.query(name, report_local_setting, dannet_delay)? Or do queries have to be mq data (per the wiki "A query is simply a normal TLO access from the perspective of the peer with the external")?
 
is there a way i could turn all chars to not burn on, then turn it back on through dannet? im just a simple fellow and usually am on chase or grind most of the time, being able to time the burn on my most hated mission heroes forge would be sick.
 
Hey guys, I mess around with a lot of toons sometimes (100+), and I can't get them all to connect to a single Dannet server. They seem to connect to 2-3 different ones for some reason. Is there some way around this? I've tried Mq2eqbc, but that doesn't seem to work for me either. Any ideas?
 
Wanted to give dannet another shot to try and get working. Finally can get to work, just wondering if a fix to my laptop working on ethernet.
My PC /dnet interface shows as per the attached pic, my laptops ethernet shows the same, just with its ip as 192.168.1.100--192.168.255.255 - these will not talk to each other.
If i switch the laptop to WiFi - /dnet interface shows as 192.168.1.101--192.168.1.255 - when switched to this interface my PC and Laptop talk fine

I cant see anyway to make my laptops ethernet goto 192.168.1.100--192.168.1.255, as i think this is the problem?.
I also tested a second PC, this gives the ip #########--192.168.1.255 on its ethernet connection, and also works fine.

Any Thoughts? - tried turning off firewalls etc.

As i say it does work putting the laptop on wifi, just would prefer cable connection.
 

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Wanted to give dannet another shot to try and get working. Finally can get to work, just wondering if a fix to my laptop working on ethernet.
My PC /dnet interface shows as per the attached pic, my laptops ethernet shows the same, just with its ip as 192.168.1.100--192.168.255.255 - these will not talk to each other.
If i switch the laptop to WiFi - /dnet interface shows as 192.168.1.101--192.168.1.255 - when switched to this interface my PC and Laptop talk fine

I cant see anyway to make my laptops ethernet goto 192.168.1.100--192.168.1.255, as i think this is the problem?.
I also tested a second PC, this gives the ip #########--192.168.1.255 on its ethernet connection, and also works fine.

Any Thoughts? - tried turning off firewalls etc.

As i say it does work putting the laptop on wifi, just would prefer cable connection.
Common for wifi to not 'bridge' the LAN and WIFI network, there is a setting in your router somewhere
Which wifi router do you have?
 
Common for wifi to not 'bridge' the LAN and WIFI network, there is a setting in your router somewhere
Which wifi router do you have?
Hi, thanks for the info, router is a netgear R8000 nighthawk
Just odd both PCs work fine on ethetnet, just laptop doesn't like it

All three are connected to a 8 way switcher connected to the same port on the router, just for extra info.
EQBC works fine BTW, never had a problem with that, just trying to move off it 🙂
 
So here is my set up:

I have 4 computers all windows 11. Each computer runs 1 EQ RoF2 client. so 1 computer, 1 client, 1 character
2 computers are on the same network...and they communicate with each other
the 2 other computers are on a VPN (for security reasons) but i use them as well to play.

All 4 computers occupy the same desk. but 2 need to be on a VPN at all times.

the 2 computers on the VPN cannot see the main Redguides MQ2 PC, though they both recognize the groupleader and put a LDR tag on him.

How can i make these 2 computers (on the VPN) see the master PC without resorting to disconnecting from the VPN. Is there a configuration thing i need to do? workaround
? Thank you very much. Removing the VPN is not an option sadly. Nor is running 2 instances of EQ on 1 PC an option. thanks.
 
So here is my set up:

I have 4 computers all windows 11. Each computer runs 1 EQ RoF2 client. so 1 computer, 1 client, 1 character
2 computers are on the same network...and they communicate with each other
the 2 other computers are on a VPN (for security reasons) but i use them as well to play.

All 4 computers occupy the same desk. but 2 need to be on a VPN at all times.

the 2 computers on the VPN cannot see the main Redguides MQ2 PC, though they both recognize the groupleader and put a LDR tag on him.

How can i make these 2 computers (on the VPN) see the master PC without resorting to disconnecting from the VPN. Is there a configuration thing i need to do? workaround
? Thank you very much. Removing the VPN is not an option sadly. Nor is running 2 instances of EQ on 1 PC an option. thanks.
what do you mean "see"

do you mean dannet?

you have to enable local traffic on your vpn
 
what do you mean "see"

do you mean dannet?

you have to enable local traffic on your vpn
when i mean "see" i mean that when i give a /dxe command ...the VPN computers dont see the command.

How do I enable local traffic on the VPN? Am using Nord VPN. sorry am a noob.

but thanks for this first step.
 
when i mean "see" i mean that when i give a /dxe command ...the VPN computers dont see the command.

How do I enable local traffic on the VPN? Am using Nord VPN. sorry am a noob.

but thanks for this first step.
so yes, dannet i'll move this to the dannet page (make sure to check the instructions tab and such for this resource).

i don't use nord vpn, but a very simple google search seems to explain how to turn on local traffic

How do I allow local network traffic on NordVPN?


Local network permissions | Meshnet docs


On the left-side menu, select the Devices in Meshnet tab. Next to the device that you want to alter the permissions for, click the three-dot menu and select Manage device. Under Traffic routing permissions, turn on or off the Access to your local network when routing traffic through your device toggle.
 
so yes, dannet i'll move this to the dannet page (make sure to check the instructions tab and such for this resource).

i don't use nord vpn, but a very simple google search seems to explain how to turn on local traffic

How do I allow local network traffic on NordVPN?


Local network permissions | Meshnet docs


On the left-side menu, select the Devices in Meshnet tab. Next to the device that you want to alter the permissions for, click the three-dot menu and select Manage device. Under Traffic routing permissions, turn on or off the Access to your local network when routing traffic through your device toggle.

thank you . i followed all the instructions to turn on local traffic. they still cant see each other (Dannet) Is there another way i can enable them to talk to one another? I really just want the stick functionality working :)
 
thank you . i followed all the instructions to turn on local traffic. they still cant see each other (Dannet) Is there another way i can enable them to talk to one another? I really just want the stick functionality working :)
Should be able to edit the plugin to ini to use eqbcs, and then set that up with a static IP.

NordVPN and others have historically been not friendly to dannet.
 
Should be able to edit the plugin to ini to use eqbcs, and then set that up with a static IP.

NordVPN and others have historically been not friendly to dannet.
Alright.

When you say plug in ini... This is the plug in of Dannet?

What is eqbcs.. Is there a beginner friendly way to set that up? I don't mind trying and doing trial and error. Thank you for your patience with my issue.
 
Sorry for the noob question. I am trying to wrap my head around using the dannet queries and all the examples I can find are using the macro language and not Lua.

Can someone provide me an example using Lua.

It can be something simple I just want to query the current target of one of my characters and compare it to the target of the character calling the query.

I feel like this is simple but I can't wrap my head around it (I am not a professional programmer and just trying to learn). Mad props to you guys and girls who can figure this shit out and have the skill to even make something like this to begin with.
 
I loaded all toons including MQ on a new computer.

The various commands are not working.

For Example: The Come To ME and Follow ME buttons are not working

Any help is much appreciated.
 
I think I unloaded Dannet on most of my accounts because I was running a predecessor to RGMercs? Does anyone remember that? Can you tell me how to reload Dannet I think it would solve lots of issues. Most of which I'm sure I created for myself.
 
I don't usually play with a VPN but with the latest ban wave i thought what the hell maybe it would help...

Anyways turned on my VPN and loaded my accounts. Once in game I could not use any Dannet commands or CWTN commands. I reloaded the game and the redguides launcher with no success. I then turned off the VPN and all worked fine.

Is this normal? I use bitdefender VPN.
 
Just started 2 days ago, got some things up and running. 3 toons on each PC, 6 toons total. The /DGE commands from my driving toon are only hitting the toons on the same PC he is running on. What am I doing wrong?
 
Sorry Vern I was mistaken check this out

 
Check your interface device is a networked device that each can see the other.

And if you have a VPN, you need to allow local traffic
 
Plugin - MQ2DanNet

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