MQ2EQWire is eqmule's re-write and modernized version of MQ2WireFrame. It lowers resource requirements by a significant amount.
Replacement for MQ2FPS / MQ2Viewport? I'd like to hear opinions.
It also looks really cool.
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I'm assuming there are some commands to set it up?
If you test this, you need to unload mq2fps because using both will surely screw up any kind of testing you are doing. Use one or the other but not both.
Unlike mq2fps, mq2eqwire does not Sleep(xxxxx) the mainloop. All it does is skip over the draw call.
This means MQ2/eq will run faster.
It doesn't necessarily mean you will lower cpu usage because your macros will now execute faster and EverQuest will be able to execute other functions faster instead of spending time drawing stuff.
That also means if your character who is in the background and following your main using for example /stick will never ever get stuck or lag behind. If it does it's because u have some other plugin sleeping in the mainloop, for example eq built in FPS limiter or mq2fps.
The problem with mq2fps and built in FPS limiter is that both has functionality that is misleading. A true FPS limiter (which mq2eqwire is) limits drawing per second (Frames (Drawed) Per Second) but mq2fps as well as the built in version in options also adds a sleep to the mainloop which will lower cpu for sure but it also lowers performance. So if anything we should rename the plugin and the in game option to PLS (Performance Limiting per Second)
Now I understand that if people want to actually lower the performance in order to lower the cpu usage, they should have that option and in that case use mq2fps, but if you are only after skipping drawing while in the background to increase performance, then use mq2eqwire.
MQ2EQWire lowers the CPU and GPU requirements for EverQuest when it's running in the background without affecting in-game performance. FPS limiters claim to do something similar, such as the one included in EverQuest's
A RedGuides exclusive plugin
options -> display -> advanced
as well as MQ2FPS, but they also reduce response and action times of clients running in the background. MQ2EQWire entirely...
I havent used it, but does it actually make things look like wire frames? Could someone take a picture? Obviously, obscuring whatever needs to be obscured.
no it doesn't. It literally just doesn't draw. The screen will stay the exact same as when you take it away from being the front. Chat and boxes still update but the picture doesn't.I havent used it, but does it actually make things look like wire frames? Could someone take a picture? Obviously, obscuring whatever needs to be obscured.
I posted this on the wrong thread. LmaoI run my toons with /viewport 896 0 2048 1536
Will it go back to that when I switch between toons? Or will reset viewport to default?
Or can I set the ini to switch back to whatever viewport setting I want?
There is no .ini , no configuration.Where do I find the ini for this?
It isn’t doing anything for me.
I extracted it to my release folder,loaded in my toons, turned on kissassist, typed /bcaa //plugin mq2eqwire, it says it’s loaded but it isn’t working and I can’t find the ini to adjust settings.
No it doesn’t.There is no .ini , no configuration.
So you get a message that it's loaded? Does it say "now in front /back" in your mq2 window?
I was logged in through ISBOXER. In case that makes a difference. It’s most likely something I did wrong, I am not very code savvy. HahahahahaNo it doesn’t.