rocketman8181
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- Joined
- Jul 13, 2011
- RedCents
- 36¢
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You are very welcome =)
So for awhile now the stability of the RG vv has been quite unstable or so I thought, my clients were crashing without ever producing an error code, they would just lock up and I would have to end task on them. would be a random thing. and then last night i found the cause..... EqWire you bastid. I know its not much to go on, it doesnt produce an error code just freezes up, I have been running without error for 18 hours now. its a record cuz usually one of the toons locks up within an hour or so. its all random but never longer than a few hours before it freezes. an i'm talkin 6 toons frozen an dead .
I'll update if I have any crashes.
Update: it's now 7:30 pm an not a single crash. will continue to update. at midnight i will run the eqwire plugin an see how long before a crash occurs. as a side note, i always update plugins every patch.
Update: ok fell asleep, but woke up around noon, ran eqwire on all 6 ran smoothe till just now had 4 of the 6 crash, an i jus mean they froze produces no error they lock up.
Update: so we'll give trhe first crash a ?, because there was an update, restarted pc updated here we go again. all 6 have eqwire on. setting timer.
took 5 min but least it kicked off an error View attachment 22129 That was my sk crashing using mq2eskay.
Yes, very high. There is something fishy going on. Been touching 100% on cpu regulary now. Here is a odd one. Loaded up mq2fps and I'm down to my regular % of around 25% to 40% of CPU. Its like mq2eqwire isnt really doing anything, or not as much as it used to anyway. Has the license expired? Weird anyhow.... @Redbot @eqmuleI was noticing some lag in the last couple weeks on my second box running 11 toons. Noticed the memory usage was over 1000 mb per toon. I use to run the same amount of toons on half of that memory. So after messing with everything and realizing that everything was already set at the lowest levels I decided to purchase the mq2eqwire and give it ago. I will say it did drop my memory usage down from 80% to 70%. Just wanted to ask if anyone else is experiencing high memory usage lately. Attached before and after. Thanks.
Anyone else keep forgetting to download eq2wire when there is an update? damn.
yeah try 60 and see if it gets betterI DO have EQ set to use min CPU when in the BG - not sure if that can affect this?
yeah try 60 and see if it gets better
finaly sold one huh? lmao at redbot lifetime monitor
MQ2EQWire is eqmule's latest creation. It lowers resource requirements by a significant amount.
Replacement for MQ2FPS / MQ2Viewport? I'd like to hear opinions.
It also looks really cool.
that means you're trying to load a live dll on the test serverBeen using eqwire for awhile now on live. this morning i tried logging into test and when i hit /plugin mq2eqwire i got the following error. any ideas?
View attachment 28536
yes, you can't do that.I downloaded the file from here and copied it into the test folder. how do i get the launcher to download eqwire, typically doesn't go grab it when launcher updates
Hey Sic, just read this note. What does this do functionally?I personally run this + make sure my eqclient.ini is set to CPUAFFINITY0=-1 (that is negative 1, "-1") for all instances. EQWire is fantastic!
so with 6 toons i have:
CPUAFFINITY0=-1
CPUAFFINITY1=-1
CPUAFFINITY2=-1
CPUAFFINITY3=-1
CPUAFFINITY4=-1
CPUAFFINITY5=-1
This allows windows to handle your cpu load and eqwire to do its magic. Otherwise you're locking eq to a core.Hey Sic, just read this note. What does this do functionally?
i recommend setting all of your instances of cpuaffinity to -1 if your computer is from the last 15 yearsHmm…is this only for eqwire or do you recommend changing it regardless?
next has a built in frame limiter which in many ways has improvements over eqwireI switched to MQNext and now I do not see this plugin in the launcher plugin window.
Is there something that I need to do to get this working in mqnext?
Click the EQ button in the game and a fancy new menu item for MacroQuest appears.I switched to MQNext and now I do not see this plugin in the launcher plugin window.
Is there something that I need to do to get this working in mqnext?
eqwire hasn't been ported over to Next.I switched to MQNext and now I do not see this plugin in the launcher plugin window.
Is there something that I need to do to get this working in mqnext?
It won't ever, there's no need for it. just use the new built in framelimiter.eqwire hasn't been ported over to Next.
I switched to MQNext and now I do not see this plugin in the launcher plugin window.
Is there something that I need to do to get this working in mqnext?
Framelimiter way better. WIth eqwire or mq2fps any reduction in render or fps has an impact on toon response and performance. With framelimiter you can set bgrender to 0 and your toon will perform as if its 60 with no delays no slow responses etc. The best part is it will use 0% of your gpu in the background. You can literally load an entire group and the only toon using gpu resources will be the toon that is active on screen.