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(EqMule) fixed some issues with escape, feigndeath and harmtouch
downshit0=/If (!${Me.Pet.ID}) /casting "sk_pet_of_doom" gem1
downshitif=${If[${Zone.ID}!=151 && ${Zone.ID}!=202 && ${Zone.ID}!=344 && ${Zone.ID}!=345 && ${Zone.ID}!=344 && !${Me.Moving} && !${Me.Casting.ID} && !${Me.Invis} && ${Me.Buff[Resurrection Sickness].Duration}<38 && ${Me.Buff[Revival Sickness].Duration}<18 && !${Me.Feigning},1,0]}
${Bool[${Me.Pet.ID}]}
-Updated by Sic/CWTN Yaulp to default to "off"
You've gotta edit the mq2melee.ini file to reflect your new skills I think.
[MQ2Melee]
bloodlust=0
cripple=0
cryhavoc=0
disarm=1
enrage=0
facing=0
frenzy=0
infuriate=0
kick=1
melee=1
opfrenzy=0
plugin=1
provoke1=45252
provokeend=20
provokemax=1
provokeonce=1
ragevolley=0
rallos=0
resume=0
slapface=0
stickbreak=1
stickrange=75
stun1=57535
vigaxe=0
version=8.802
Update MQ2Melee for new Berserker abilities Rearranged the code to group all Berserker abilities in one spot for each section to avoid jumping all over the place to update a single class. As more classes are complete I will do those the same way as well. - @ChatWithThisName
My sk is still casting the old repel disc rather than the latest one- do I need to reset my ini?
I only updated the classes I knew how to update unfortunately.
Berserker, Rogue, and warrior.
Monk still needs to be updated as far as pure melee goes. Then there are other classes that should be considered, but not much invovled in those classes that will be handled by the plugin.
Unfortunately mq2melee does not have an easy way to accomplish this - outside of just setting it up to a holy/down - which is what my recommendation would be.Should really be an ini setting which withstand(spurn) to use. If you have rank 3 it absorbs 3 attacks, rank 2 absorbs 2. I have not bought the aa synergy on my tank for this very reason. older withstand and rank 11 synergy goes together. It may be fixed on eq side that older withstand also triggers the synergy, can probably testcopy and see.
If someone wants to send me the file I will see what I ca do with it, though I am not on the development team. If nothing else, adding the existing line spells upgrades was simply enough last time I did it, just takes time.
not a bad idea, disable the auto one and just put it in holy /nodsUnfortunately mq2melee does not have an easy way to accomplish this - outside of just setting it up to a holy/down - which is what my recommendation would be.
Spending several hours in here today just updating abilities - there are several large areas which need a major overhaul -and some abilities, despite having most of the setup for them --- don't actually work because they are missing key parts
I edited my SK early on even though I tend drive with my SK. There were times when I would have to load Kiss do to being booted and hated the wasted HT and a few other things.Hey Chat ( or @Sic since you're looking at it later) while you're in there, the indignation=0 flag for paladins doesn't work and it uses the incorrect ability now. I think this should default to 0 anyways but the 114 ability for it would be Righteous Antipathy.
Really I wish the default for everything was 0 (like HT for shadowknights why would that be defaulted to be blown every time!)
Thanks if you have the time!
You are not my mom ! /sulks like a stroppy teenagerThwart rk 2 actually has a higher damage absorption at rank 2 then spurn does at rank 3, even with losing the third hit. Just something to keep in mind.
Oh yeah and finish your synergy Jande :P
nah - a .dll is a file that has taken code and compiled into computer language --- in this case a .cpp file (with some other stuff) and then compiled into a .dll set of instructions your computer and mq2 can do stuff with.mqmelee is a .dll file right?
can you edit a .dll file like an ini file? Whenever I’ve tried to go into mq2melee to mess with downshits or something I can’t seem to get it to work
mqmelee is a .dll file right?
can you edit a .dll file like an ini file? Whenever I’ve tried to go into mq2melee to mess with downshits or something I can’t seem to get it to work
Updated by Sic - Added Paladin, Shadowknight, Ranger, Monk, Necro, and Beastlord ToV discs/spells
if Withstand is set to be used, it will automatically pick the highest rank of the highest lvl of this line to useHow do I change it so that MQ2Melee fires Spurn instead of Repel? Figured it would automatically be firing Spurn once I added it since it's not a ToV ability, but it's only firing Repel on my SK