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- updated this compilation with the newest Sparxx merc window - zliz was originally using a sparxx window
- this returns the ability to switch mercs!
Perfect, thank you. I found this post helpful in figuring out what numbers to change. (Side note, I would have thought the "TargetInfoAnchoredToRight" setting would be what I wanted to change...it was not.) Thanks for pointing me in the right direction.you edit that in mq2targetinfo.ini
So glad I randomly found this thread browsing, this UI is *almost* exactly what I was looking for. For a very long time. Thank you!
yea, I can't explain it without a visual but I LOVE Zliz and Sparxx and wish there was a combo with each. My favorite window from Zliz is the "Character -> Player Information" window (not sure which xml this is at the moment..) and the rest of the Sparxx UI. Maybe @Sic or @ChatWithThisName can comment on this?
-Taz
SAME!!!! I would love a combo of both and thought about this quite some time ago.yea, I can't explain it without a visual but I LOVE Zliz and Sparxx and wish there was a combo with each. My favorite window from Zliz is the "Character -> Player Information" window (not sure which xml this is at the moment..) and the rest of the Sparxx UI. Maybe @Sic or @ChatWithThisName can comment on this?
-Taz
[UI_ZlizSparxx]
.....
ComeToMeLoc=34,1,2,42
FollowMeLoc=34,1,44,84
MimicMeLoc=34,1,86,126
HotButton0Loc=34,1,128,168
HotButton1Loc=34,1,170,210
HotButton2Loc=34,1,212,252
.....
did you try it? cause it still works.Before I sell my house, reinstall EQ and change my UI, I wanted to ask if there are any updates or tweaks needed for this UI to meet the new update?
Now you are talking silly Sicno, and unless anything is broken we won't be making changes to it until eq pulls their heads out of their ass.
Another dumb question but I haven't messed with UI stuff all that much. How would I go about keeping the party box sized properly, if possible? Every time I relog, the boxes are basically overlaid on top of the player information part of the window and I have to manually resize the window.yup. created a new folder, copied all the Sparxx files into it, then copied the Zliz EQUI_PlayerWindow.xml into it.
To fix the hot keys, edit the HotButton0Loc section in your M2QGroupInfo.ini to this:
-Taz
This UI is already made to size for that.Another dumb question but I haven't messed with UI stuff all that much. How would I go about keeping the party box sized properly, if possible? Every time I relog, the boxes are basically overlaid on top of the player information part of the window and I have to manually resize the window.
- updated this compilation with AYA bigbank window
-- this returns the ability to see all of your bag slots
-- the bigbankwnd somehow showing everything causes that issue
--- > eq thread here <
Sounds like you don't have the plugin loaded that provides that information.Hey Sic, I updated to the latest version of your UI. When I did I lost the MQ distances of my group in the player window. The little green numbers.
IS there something I did wrong when loading the newest version?
Thanks man- BB~
MQ2TargetInfoBut, what plugins would I need to check are loaded?
Thanks Many. I double checked that it is plugged in and it is. Latest Zliz still didn't have the distance info in player window.
No ideaHow do I get the bank window to work on Oakwynd? The UI will not load any bank window except default.
I'm using the latest zliz (obviously), and my distance works as expected.Thanks Many. I double checked that it is plugged in and it is. Latest Zliz still didn't have the distance info in player window.
Not a big deal tho.
Thanks-
BB~
Well poop.I'm using the latest zliz (obviously), and my distance works as expected.
no changes were made to the group window, so i'm not sure what to tell you
View attachment 50529
making any individual element larger is pretty trivial, you just open up the .xml file and find where it defines <size> and change the values. What you really want, though, is to adjust the actual font size. Since the same size font in a larger window isn't going to be any easier to read. Font size, unfortunately, is not universally configurable. The game has settings for chat font sizes built into the client, but you can't alter the fonts of the UI elements themselves.UI looks pretty slick. Really like it and how it fits in with the Lua components. I've dabbled in modifying UIs in the past to make them work, but what would it take to increase the size of the Group, Player, Target, Pet, and Xtar windows by 15-20%? I run at 1440 on my main account and the boxes are set to 1080p. This fits in great on the boxes and gives room. On the main though would be great if those components were a bit larger for old eye visibility and not getting dead. Understanding this is maintained and provided as a kindness, any chance of a secondary folder with alternate components for higher resolution?
Thanks for reading.
Now with Persona Button
- Allow for bag slots to be colored again (mqitemcolor, etc)
Whoopie!Sic updated Zliz - Sic/Kaen version with a new update entry:
Bag changes
Read the rest of this update entry.
- bag slot adjustment for colors
-- if you're using mqitemcolor check out turning on the "glow" texture in the itemcolor settings
with glow
View attachment 54145
without glow
View attachment 54146
Sic submitted a new resource:
Zliz - Sic/Kaen version - Sic & Kaen's version of Zliz
Read more about this resource...
this ui is the ui i use.Is it possible to also have the spell gems I see you using in all the CWTN videos? those looks NIOCE. I got Zliz in UI just fine but its the standard EQ spells gems. Thanks!!!!