Command:/doability
This command is added by EverQuest, MacroQuest
Notation | Description |
---|---|
Text without brackets or braces | Required items |
<Text inside angle brackets> | Placeholder for which you must supply a value |
[Text inside square brackets] | Optional items |
Vertical bar (|) | Separator for mutually exclusive items; choose one |
{Text | inside | braces} | Set of required items; choose one |
Ellipsis (…) | Items that can be repeated |
Syntax | /doability [1-10 | list | <ability>] |
---|---|
Description | Activates a key from the "Actions" window. MacroQuest extends this command to list and use abilities by name whether they're on the "Actions" window or not, and also includes all melee disciplines. |
Options
Category | Option | Description |
---|---|---|
EverQuest | 1-10 | Corresponds to your Actions window. 1-6 associate with keys from the "Abilities" page, while 7-10 are associated with the four keys below "melee" and "ranged" on the "Combat" page. |
MacroQuest | list | Lists all available abilities |
<ability> | Activates the ability, combat skill, or discipline by name. |
Examples
Example of /doability list
output:
To activate a specific ability either specify the ability name or number#:
To fish use /doability Fishing