From the wonderful RedGuides Wiki
This command is added by MQ2DPSAdv
Syntax Key
Notation |
Description
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Text without brackets or braces |
Required items
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<Text inside angle brackets> |
Placeholder for which you must supply a value
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[Text inside square brackets] |
Optional items
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Vertical bar (|) |
Separator for mutually exclusive items; choose one
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{Text | inside | braces} |
Set of required items; choose one
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Ellipsis (…) |
Items that can be repeated
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Syntax
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/dpsadv [show | colors | reload | save | listsize | copy | limit] [setting]
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Description
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Adjust settings or view information on the MQ2DPSAdv plugin.
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Options
Option |
Description |
show |
Shows the MQ2DPSAdv Window. |
colors |
Shows the Raid Class Colors Window. |
reload |
Reloads your settings from your MQ2DPSAdv.ini file. |
save |
Save current settings to your MQ2DPSAdv.ini file. |
listsize |
Displays the number of mobs in the DPS list. |
copy |
Copies the MQ2DPSAdv Window location. |
debug |
Toggles the on/off debug messages. |
mydebug |
Toggles on/off myDPS debug messages. |
mystart |
Starts the myDPS capture process. |
mystop |
Stops the myDPS capture process. |
myreset |
Turns off myDPS capture and sets myDPS totals to zero. |
tlo |
Get a list of the DPSAdv TLO members. |
limit [option] |
[#] sets your history limit to this value. |
UI Options
- ShowMeTop: This will put an entry at the top of the list for your character.
- -> Only < #: Causes you to show up at the top of the list only if you are below this rank.
- UseRaidColors: Activates Raid Coloring. Non-Class Colors changable in INI (Read Below).
- LiveUpdate: Will cause the DPS Listing to update as soon as damage comes in. This may be CPU Intensive.
- Show Total: Options to show Total Fight Damage at Top (Above or Below ShowMeTop) or at Bottom.
- Fight I/A: Amount of time before a fight will be marked In-Active, and not used for MaxDmg. Default 8.
- Fight T/O: Amount of time before a fight Time's Out and is marked Dead. Default 30.
- Entry T/O: Amount of time inbetween attacks that must pass to not be counted towards Time DPS Calculation. Should be at least 7 due to DoT-Only Damage being every Tic (6 Seconds). Default 8.
See also