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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! v823

Download now:  Join us with Level 2 access or earn your way in with  RedCents.

[801] - 2024-11-04​


〰️Commits​


[Pull]
Crash fix from bad merge
(99b4c7d) ~Derple

[799] - 2024-11-04​


〰️Commits​


[All]
SetTarget delay is now based on ping
Additional debug logging.
(3a67d52) ~Derple

[798] - 2024-11-04​


〰️Commits​


Removed emu specific config from non-config area.
(54eea38) ~Derple

[797] - 2024-11-04​


〰️Commits​


Added extra saftey checks to getFilteredSpawns()
(c538f09) ~Derple

[796] - 2024-11-04​


〰️Commits​


Fixed Duplicate DoMercenary config option that somehow ended up in the movement mododule
(ceac021) ~Derple

[795] - 2024-11-03​


〰️Commits​


Pull Nav Dist message now matches the rest of the formating.
(b31e865) ~Derple

[794] - 2024-11-03​


〰️Commits​


[Shm/Wiz] Fix for comparing Level as a userdata
(b3be5b5) ~Derple

[793] - 2024-11-02​


〰️Commits​


[Pulling]optimized pulling logic order
(abc0db6) ~Derple
All targetting now happens through SetTarget() and ClearTarget()
(c09d51b) ~Derple
Helper function for pulling targets
(e6ba783) ~Derple
Fixed UI to use new data models
(901e485) ~Derple
GetPullableSpawns() now also returns its metadata cache table
(221bd01) ~Derple
Updated the data model to be more efficient
(cb37a12) ~Derple
Formatting updates
(b7a2533) ~Derple
Logging error fix
(ee7b1d1) ~Derple
Updated pull to be slightly more efficient with caching distance information
(5d9a1c7) ~Derple
[Pulling] Refactored pulling to use new getFilteredSpawns code.
This should make pulling decisions much faster
Also added MaxPathRange - if this is > 0 then we check the pathing distance to the target. you can disable checking pathing distance by setting this to 0. Pathing Distance is the navigational distance to the target vs the first order check which is just a direct location based distance check.
(343c11c) ~Derple

[792] - 2024-11-01​


〰️Commits​


[BST] Add caster check to Mana Regen Buff (#270)
(4c224f0) ~AlgarDude

[789] - 2024-10-31​


〰️Commits​


[NEC] Rise of Bones fix (#269)
(0b876ff) ~AlgarDude
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