Class config additions
(#274)
[CLR]
* Experimental heal mode config added. Major revamp.
* * Spell set is currently aimed at 100+ and likely will not work well at lower levels.
* * This config does not contain a hybrid mode.
* * Feedback is desired on specific options and gem selections.
[PAL]
* Experimental tank mode config added. Major revamp based on SK config.
* * Spell set is currently aimed at 100+ and likely will not work well at lower levels.
* * This config does not contain a DPS mode.
* * Feedback is desired on specific options and gem selections.
[WAR]
* Beta config added. Near total rewrite.
* * Rearranged and added new rotations and ability entries.
* * * Rotations and defensive action cycling is based on a 10-minute, automation-sustainable, group-play based model.
* * * Added emergency rotations that SHD RGL drivers should be familiar with.
* * * Added support for AE abilities and taunts with optional safety checks.
* * * * Please note that AE damage will break mez irrespective of said safeties.
* * * Revamped DPS rotations
* * Added support for items such as coating and OoW chest.
* * Added/fixed automated bandolier switching for Shield and Dual Wield. No current plans to add or support 2-Hand.
Please select these configs in game and reload RGL as you are able to help test and provide commit # [feedbac](https://github.com/DerpleMQ2/rgmercs/commit/feedbac)k. Thank you!