[Player]
LineBreak2a= 3,300,10, 65,255,255 ,_____________________________
LineBreak2b= 3,300,25, 80,255,255 , ${If[${Me.Invis},(,]}${Me.Name}${If[${Me.Invis},),]}${If[${Me.AFK}, (AFK),]}
LineBreak2c= 3,300,30, 65,255,255 ,_____________________________
ZoneShortNameText= 3,383,45, 172,255,0 , ${Zone.ShortName}
ZoneShortName= 3,300,45, 100,255,234 , ZoneShortName:
SpeedText= 3,300,60, 112,255,234 , Your RunSpeed Is:
Speed= 3,395,60, 172,255,0 , ${Int[${Me.Speed}]}
InvisStatus= 3,300,75, 112,255,234 , Invisible:
InvisStatusText= 3,350,75, 172,255,0 , ${If[${Me.Invis},TRUE,FALSE]}
LastTellText= 3,300,90, 124,255,234 , Last Tell From:
LastTell= 3,380,90, 172,255,0 , ${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
MacText= 3,300,105, 136,255,234 , Macro:
Mac= 3,335,105, 148,255,0 , ${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
ManaRegText= 3,300,120, 148,255,234 , ${If[${Me.MaxMana}>0,Mana Regen:,]}
ManaReg= 3,365,120, 148,255,0 , ${If[${Me.MaxMana}>0,${Me.ManaRegen}/Tic ,]}
ManaRaw= 3,335,135, 148,255,0 , ${If[${Me.MaxMana}>0,${Me.CurrentMana} / ${Me.MaxMana} ,]}
ManaRawText= 3,300,135, 148,255,234 , ${If[${Me.MaxMana}>0,Mana:,]}
HPRegText= 3,300,150, 160,255,234 , HP Regen:
HPReg= 3,350,150, 148,255,0 , ${Me.HPRegen}/Tic
HPRawText= 3,300,165, 160,255,234 , HitPoints:
HPRaw= 3,350,165, 165,255,0 ,${Me.CurrentHPs} / ${Me.MaxHPs}
EndRegText= 3,300,180, 172,255,234 , End Regen:
EndReg= 3,358,180, 148,255,0 , ${Me.EnduranceRegen}/Tic
EndRawText= 3,300,195, 172,255,234 , Endurance:
EndRaw= 3,360,195, 172,255,0 , ${Me.CurrentEndurance} / ${Me.MaxEndurance}
LineBreak2d= 3,300,197, 65,255,255 ,_____________________________
LocationText= 3,300,210, 184,255,234 , LOCATION
LineBreak2e= 3,300,230, 65,255,255 ,_____________________________
Location= 3,300,225, 184,255,0 , X: ${Me.Y} Y: ${Me.X} Z: ${Me.Z}
ExperienceText= 3,300,245, 196,255,234 , Exp: (N) (A)
Experience= 3,300,245, 184,255,0 , ${Me.PctExp} % ${Me.PctAAExp} %
CombatStateText= 3,300,260, 220,255,234 , State:
CombatState= 3,300,260, 184,255,0 , ${Me.CombatState}
BG2a= 3,300,20, 0,0,0 ,██████████████████████
BG2b= 3,300,30, 0,0,0 ,██████████████████████
BG2c= 3,300,40, 0,0,0 ,██████████████████████
BG2d= 3,300,50, 0,0,0 ,██████████████████████
BG2e= 3,300,60, 0,0,0 ,██████████████████████
BG2g= 3,300,70, 0,0,0 ,██████████████████████
BG2h= 3,300,80, 0,0,0 ,██████████████████████
BG2i= 3,300,90, 0,0,0 ,██████████████████████
BG2j= 3,300,100, 0,0,0 ,██████████████████████
BG2k= 3,300,110, 0,0,0 ,██████████████████████
BG2l= 3,300,120, 0,0,0 ,██████████████████████
BG2m= 3,300,130, 0,0,0 ,██████████████████████
BG2n= 3,300,140, 0,0,0 ,██████████████████████
BG2o= 3,300,150, 0,0,0 ,██████████████████████
BG2p= 3,300,160, 0,0,0 ,██████████████████████
BG2q= 3,300,170, 0,0,0 ,██████████████████████
BG2r= 3,300,180, 0,0,0 ,██████████████████████
BG2s= 3,300,190, 0,0,0 ,██████████████████████
BG2t= 3,300,200, 0,0,0 ,██████████████████████
BG2u= 3,300,210, 0,0,0 ,██████████████████████
BG2v= 3,300,220, 0,0,0 ,██████████████████████
BG2w= 3,300,230, 0,0,0 ,██████████████████████
BG2x= 3,300,240, 0,0,0 ,██████████████████████
BG2y= 3,300,250, 0,0,0 ,██████████████████████
BG2z= 3,300,260, 0,0,0 ,██████████████████████
[Posse]
PosseLineBreaka= 3,850,90, 0,255,234 ,${If[${Posse.Status},___________________________,]}
PosseTitle= 3,850,103, 0,255,234 , ${If[${Posse.Status},MQ2Posse Active!,]}
PosseLineBreakb= 3,850,105, 0,255,234 ,${If[${Posse.Status},___________________________,]}
PosseRadiusText= 3,850,120, 0,255,234 ,${If[!${Posse.Strangers}&&${Posse.Status},Checking Radius: ,]}
PosseRadius= 3,850,120, 255,0,255 , ${If[!${Posse.Strangers}&&${Posse.Status},${Posse.Radius},]}
PosseZRadiusText= 3,850,135, 0,255,234 ,${If[!${Posse.Strangers}&&${Posse.Status},Checking ZRadius: ,]}
PosseZRadius= 3,850,135, 255,0,255 , ${If[!${Posse.Strangers}&&${Posse.Status},${Posse.ZRadius},]}
BG3c= 3,850,100, 255,0,0 ,${If[${Posse.Strangers},████████████████████,]}
BG3d= 3,850,110, 255,0,0 ,${If[${Posse.Strangers},████████████████████,]}
BG3e= 3,850,120, 255,0,0 ,${If[${Posse.Strangers},████████████████████,]}
BG3f= 3,850,130, 255,0,0 ,${If[${Posse.Strangers},████████████████████,]}
BG3g= 3,850,140, 255,0,0 ,${If[${Posse.Strangers},████████████████████,]}
BG3c2= 3,850,100, 0,0,0 ,${If[${Posse.Status},████████████████████,]}
BG3d2= 3,850,110, 0,0,0 ,${If[${Posse.Status},████████████████████,]}
BG3e2= 3,850,120, 0,0,0 ,${If[${Posse.Status},████████████████████,]}
BG3f2= 3,850,130, 0,0,0 ,${If[${Posse.Status},████████████████████,]}
BG3g2= 3,850,140, 0,0,0 ,${If[${Posse.Status},████████████████████,]}
[Target]
LineBreak1a= 3,480,10, 225,255,255 ,${If[${Target.ID},___________________________,]}
LineBreak1b= 3,480,25, 225,255,255 , ${If[${Target.ID},${Target.CleanName},]}
LineBreak1c= 3,480,30, 225,255,255 ,${If[${Target.ID},___________________________,]}
TargetNameLvlText= 3,485,45, 0,255,234 ,${If[${Target.ID},Level: Class:,]}
TargetNameLevel= 3,485,45, 255,0,255 ,${If[${Target.ID}, ${Target.Level} ${Target.Class},]}
TargetSpeedText= 3,485,60, 0,255,234 ,${If[${Target.Name.NotEqual["NULL"]},RunSpeed is: ,]}
TargetSpeed= 3,485,60, 255,0,255 , ${If[${Target.Name.NotEqual["NULL"]},${Target.Speed},]}
TargetPctHPText= 3,485,75, 0,255,234 ,${If[${Target.Name.NotEqual["NULL"]},Percent HP: ,]}
TargetPctHP= 3,485,75, 255,0,255 , ${If[${Target.Name.NotEqual["NULL"]},${Target.PctHPs},]}
LoSText= 3,485,90, 0,255,234 ,${If[${Target.Name.NotEqual["NULL"]},Line of Sight:,]}
LoS= 3,485,90, 255,0,255 , ${If[${Target.Name.NotEqual["NULL"]},${LineOfSight[${Me.Y},${Me.X},${Me.Z}:${Target.Y},${Target.X},${Target.Z}]},]}
TargetDistText= 3,485,105, 0,255,234 ,${If[${Target.Name.NotEqual["NULL"]},Distance:,]}
TargetDist= 3,485,105, 255,0,255 , ${If[${Target.Name.NotEqual["NULL"]},${Target.Distance} ,]}
TargetGuildText= 3,485,120, 0,255,234 ,${If[${Target.Guild.NotEqual["NULL"]},Guild: ,]}
TargetGuild= 3,485,120, 255,0,255 , ${If[${Target.Guild.NotEqual["NULL"]},${Target.Guild},]}
TargetAggroText= 3,485,135, 0,255,234 ,${If[${Target.ID},AggroHolder:,]}
TargetAggro= 3,485,135, 255,0,255 , ${If[${Target.ID},${If[${Target.AggroHolder.ID},${Target.AggroHolder.CleanName},]},]}
TargetAnimText= 3,485,150, 0,255,234 ,${If[${Target.ID},Animation: ,]}
TargetAnim= 3,485,150, 255,0,255 , ${If[${Target.ID},${Target.Animation},]}
LineBreak1d= 3,480,165, 0,255,234 ,${If[${Target.ID},___________________________,]}
TargLocationText= 3,485,180, 0,255,234 , ${If[${Target.ID},TARGET LOCATION,]}
LineBreak1e= 3,480,200, 0,255,234 ,${If[${Target.ID},___________________________,]}
TargetLocation= 3,480,195, 255,0,255 ,${If[${Target.ID},X: ${Target.Y} Y: ${Target.X} Z: ${Target.Z},]}
TargetTypeText= 3,480,215, 0,255,234 ,${If[${Target.ID},Target Type:, ]}
TargetType= 3,480,215, 255,0,255 , ${If[${Target.ID},${Target.Type},]}
BG1a= 3,480,20, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1b= 3,480,30, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1c= 3,480,40, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1d= 3,480,50, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1e= 3,480,60, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1f= 3,480,70, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1g= 3,480,80, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1h= 3,480,90, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1i= 3,480,100, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1j= 3,480,110, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1k= 3,480,120, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1l= 3,480,130, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1m= 3,480,140, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1n= 3,480,150, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1o= 3,480,160, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1p= 3,480,170, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1q= 3,480,180, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1r= 3,480,190, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1s= 3,480,200, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1t= 3,480,210, 0,0,0 ,${If[${Target.ID},████████████████████,]}
BG1u= 3,480,220, 0,0,0 ,${If[${Target.ID},████████████████████,]}
[Nearest]
LineBreak4a= 3,1300,44, 255,255,0 ,${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},___________________________,]}
SpawnLocationText= 3,1300,44, 255,255,0 , ${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},NEAREST NAMED,]}
LineBreak4b= 3,1300,32, 255,255,0 ,${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},___________________________,]}
Spawn1= 3,1300,56, 255,255,0 ,${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Level},]} - ${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].CleanName},]}
Spawn2= 3,1300,68, 255,255,0 ,${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},${NearestSpawn[2,npc #].Level},]} - ${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},${NearestSpawn[2,npc #].CleanName},]}
Spawn3= 3,1300,80, 255,255,0 ,${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},${NearestSpawn[3,npc #].Level},]} - ${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},${NearestSpawn[3,npc #].CleanName},]}
Spawn4= 3,1300,92, 255,255,0 ,${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},${NearestSpawn[4,npc #].Level},]} - ${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},${NearestSpawn[4,npc #].CleanName},]}
Spawn5= 3,1300,104, 255,255,0 ,${If[${NearestSpawn[5,npc #].Name.NotEqual["NULL"]},${NearestSpawn[5,npc #].Level},]} - ${If[${NearestSpawn[5,npc #].Name.NotEqual["NULL"]},${NearestSpawn[5,npc #].CleanName},]}
Spawn6= 3,1300,116, 255,255,0 ,${If[${NearestSpawn[6,npc #].Name.NotEqual["NULL"]},${NearestSpawn[6,npc #].Level},]} - ${If[${NearestSpawn[6,npc #].Name.NotEqual["NULL"]},${NearestSpawn[6,npc #].CleanName},]}
Spawn7= 3,1300,128, 255,255,0 ,${If[${NearestSpawn[7,npc #].Name.NotEqual["NULL"]},${NearestSpawn[7,npc #].Level},]} - ${If[${NearestSpawn[7,npc #].Name.NotEqual["NULL"]},${NearestSpawn[7,npc #].CleanName},]}
Spawn8= 3,1300,140, 255,255,0 ,${If[${NearestSpawn[8,npc #].Name.NotEqual["NULL"]},${NearestSpawn[8,npc #].Level},]} - ${If[${NearestSpawn[8,npc #].Name.NotEqual["NULL"]},${NearestSpawn[8,npc #].CleanName},]}
Spawn9= 3,1300,152, 255,255,0 ,${If[${NearestSpawn[9,npc #].Name.NotEqual["NULL"]},${NearestSpawn[9,npc #].Level},]} - ${If[${NearestSpawn[9,npc #].Name.NotEqual["NULL"]},${NearestSpawn[9,npc #].CleanName},]}
Spawn10= 3,1300,164, 255,255,0 ,${If[${NearestSpawn[10,npc #].Name.NotEqual["NULL"]},${NearestSpawn[10,npc #].Level},]} - ${If[${NearestSpawn[10,npc #].Name.NotEqual["NULL"]},${NearestSpawn[10,npc #].CleanName},]}
SpawnHeaderbg= 3,1300,44, 0,0,0 ,${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},████████████████████,]}
Spawn1bg= 3,1300,56, 0,0,0 ,${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},████████████████████,]}
Spawn2bg= 3,1300,68, 0,0,0 ,${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},████████████████████,]}
Spawn3bg= 3,1300,80, 0,0,0 ,${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},████████████████████,]}
Spawn4bg= 3,1300,92, 0,0,0 ,${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},████████████████████,]}
Spawn5bg= 3,1300,104, 0,0,0 ,${If[${NearestSpawn[5,npc #].Name.NotEqual["NULL"]},████████████████████,]}
Spawn6bg= 3,1300,116, 0,0,0 ,${If[${NearestSpawn[6,npc #].Name.NotEqual["NULL"]},████████████████████,]}
Spawn7bg= 3,1300,128, 0,0,0 ,${If[${NearestSpawn[7,npc #].Name.NotEqual["NULL"]},████████████████████,]}
Spawn8bg= 3,1300,140, 0,0,0 ,${If[${NearestSpawn[8,npc #].Name.NotEqual["NULL"]},████████████████████,]}
Spawn9bg= 3,1300,152, 0,0,0 ,${If[${NearestSpawn[9,npc #].Name.NotEqual["NULL"]},████████████████████,]}
Spawn10bg= 3,1300,164, 0,0,0 ,${If[${NearestSpawn[10,npc #].Name.NotEqual["NULL"]},████████████████████,]}
[Cursor]
itemName = 7,50,0, 255,255,255 ,${If[${Cursor.ID},${Cursor},]}
itemTypeSlot= 7,50,15, 255,255,255 ,${If[${Cursor.ID},${Cursor.Type},]} ${If[${Cursor.ID} && ${Cursor.WornSlot[1]},: (${Cursor.WornSlot[1].Name.Upper},]}${If[${Cursor.ID} && ${Cursor.WornSlot[2]},-${Cursor.WornSlot[2].Name}),]}${If[${Cursor.ID},${If[${Cursor.WornSlot[1]},),]},]}
itemPrice = 7,50,30, 25,255,25 ,${If[${Cursor.ID},${If[${Cursor.NoDrop} || ${Cursor.Value}==0,No Value,${If[${Math.Calc[${Cursor.Value}/1000].Int} > 0,${Math.Calc[${Cursor.Value}/1000].Int}pp ,]}${If[${Math.Calc[(${Cursor.Value}/100)%10].Int} > 0,${Math.Calc[(${Cursor.Value}/100)%10].Int}gp ,]}${If[${Math.Calc[(${Cursor.Value}/10)%10].Int} > 0,${Math.Calc[(${Cursor.Value}/10)%10].Int}sp ,]}${If[${Math.Calc[(${Cursor.Value})%10].Int} > 0,${Math.Calc[(${Cursor.Value})%10].Int}cp,]}]},]}
Tribute0 = 7,50,45, 24,240,240 ,${If[${Cursor.ID},${If[!${Cursor.Tribute},,Tribute: ${Cursor.Tribute}]},]}
tradeskill0 = 7,50,60, 240,240,50 ,${If[${Cursor.ID},${If[${Cursor.Tradeskills},(Tradeskill Item),]},]}
Collectible0 = 7,50,75, 75,250,50 ,${If[${Cursor.ID},${If[${Cursor.Collectible},(Collectible),]},]}
Cursor1bg= 7,45,0, 0,0,0 ,${If[${Cursor.ID},█████████████████████████,]}
Cursor2bg= 7,45,10, 0,0,0 ,${If[${Cursor.ID},█████████████████████████,]}
Cursor3bg= 7,45,20, 0,0,0 ,${If[${Cursor.ID},█████████████████████████,]}
Cursor4bg= 7,45,30, 0,0,0 ,${If[${Cursor.ID},█████████████████████████,]}
Cursor5bg= 7,45,40, 0,0,0 ,${If[${Cursor.ID},█████████████████████████,]}
Cursor6bg= 7,45,50, 0,0,0 ,${If[${Cursor.ID},█████████████████████████,]}
Cursor7bg= 7,45,60, 0,0,0 ,${If[${Cursor.ID},█████████████████████████,]}
PosseCursorStran= 7,0,-40, 255,0,0 ,${If[${Posse.Strangers},STRANGER DANGER!!,]}
PosseCursorWarn1= 7,0,-25, 255,0,0 ,${If[${Posse.Strangers},${Posse.StrangerNames}!!,]}
BG3aCursor= 7,0,-40, 0,0,0 ,${If[${Posse.Strangers},████████████████████,]}
BG3bCursor= 7,0,-25, 0,0,0 ,${If[${Posse.Strangers},████████████████████,]}