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AFK Taskmaster (cont.) (2 Viewers)

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Hmmm good info Alat, I'll need stuff like that, just need to find Level 40ish task to repeat....Lol if I had taskmasters for every level I could do 1-70 in two days.
 
also got level 57 - 60 ...

Taskmaster:
Cadale 1511.43 -237.31 4.00

Leaving Home
[1] dulak: loc -1121.14 -144.06 -29.00
[2] gunthak: loc -1190.84 2250.90 68.00
[3] stonebrunt: hail Veegon
 
Just need tasks that repeat really. Its different if you use MQ2Task plugin but if they repeat manually its a good sign faking the packet for it will work consecutively also....Lists of tasks with only warping and hails = good though
 
Mochila said:
Hmmm good info Alat, I'll need stuff like that, just need to find Level 40ish task to repeat....Lol if I had taskmasters for every level I could do 1-70 in two days.

I think the first level you can start tasks is 15? Pretty sure on that.

I found about 3 or 4 tasks that you could do at level 15 that required no killing. I quit doing it and deleted them because the tasks quit coming up on the request menu. It usually ended up like 10 hours my char would sit there requesting before it would get one of the approved tasks.

I haven't looked at MQ2Task, but if you can tell me if it will allow you to skip the wait and request the task you need right away, I will do tasks coordinates/hail lists all the way up to the level you guys have now. There are some for every level range I believe and even if there aren't, you can shroud down to level 15 and do those until you get to the next highest level range.

Just let me know.

My dream back in the day was to make a macro that would check your level and take you to the appropriate taskmaster for your level, do your tasks until you reached the appropriate level for the next taskmaster, then take you to the next taskmaster and start over there, all the way up until you got above level 65 and you have to start using a shroud. I got pretty far in it until I just quit getting the tasks I needed for such a long time.
 
With MQ2Task, I'm able to request a task (manually before I start my macro) then have it keep getting that task until I decide to stop it. So in turn - You can request the same task mutiple times in a row with it. Maybe that helps?
 
I think it is a matter of finding the correct Taskmaster. In DL you get tasks that repeat from 61-66. Gunthak repeats from 51-60 (Switched to Rogue Shroud at 60). I did some tasks at level 14-16 in Butcherblock mountains that had zero kills but the Taskmaster decided that it didn't want to give me anything after that, she kept on giving me you're the wrong taskmaster, although she was in the list she was spitting out at me.

I have already started on meeting Darkeros' goal, just need some more lower level tasks.
 
I have only this, I havn't found one that repeats well with MQ2Task, if someone has the patiente to test...anyway with the "normal" mac you can go from 50 to 55 with this, there are enough tasks.

Taskcheck is something I borrowed from somewhere else, I don't know if I can post it but if I cannot an admin can delete it, it's not a big secret anyway, just enable to do tasks faster.
add :
Rich (BB code):
#Event TComplete "Your Task#*#"
Rich (BB code):
/declare tc int outer
Rich (BB code):
sub Taskcheck 
/varset tc 0 
:loop 
/doevents 
/if (${tc}!=1) /goto :loop 
/varset tc 0 
/delay 5 
/return
Rich (BB code):
sub Event_Tcomplete 
/call GMCheck 
/varset tc 1 
/return


and another borrowed trick is to do it with /viewport 1 1 1 1

Rich (BB code):
|-----------------------What Remains...-------------| 
Sub Event_Task501
/doevents flush 
/zone trakanon
/call Zoner
/warp loc -1761.79 3758.66 -235.21
/call Taskcheck 
/zone emeraldjungle 
/call Zoner
/warp loc 3197.57 -1193.36 -341.76
/call Taskcheck
/target npc Llenee
/hail
/call Taskcheck
/zone dreadlands 
/call Zoner 
/return

|-----------------------Bridging the Gap-------------| 
Sub Event_Task502
/doevents flush 
/zone chardok
/call Zoner
/warp loc 1.25 35.91 2.71
/call Taskcheck
/zone burningwood
/call Zoner
/warp loc 1714.13 -1651.38 -615.34
/call Taskcheck
/zone frontiermtns
/call Zoner
/target npc Mikarsilla
/hail
/call Taskcheck
/zone dreadlands 
/call Zoner 
/return

|-----------------------Preparations-------------| 
Sub Event_Task503
/doevents flush 
/zone citymist
/call Zoner
|explore the southern preparation room on the wall
/warp loc -231 -289 74.68
/call Taskcheck
/zone emeraldjungle
/call Zoner
|explore the ruins southwest of the lake
/warp loc 3406.49 -391.59 -339.52
/call Taskcheck
/zone fieldofbone
/call zoner
/target npc Mallagan
/hail
/call Taskcheck
/zone dreadlands 
/call Zoner 
/return

|-----------------------Rocky Tidings-------------| 
Sub Event_Task504
/doevents flush 
/zone droga
/call zoner
|explore the large open cave with boulders lodged into the walls
/warp loc -458.10 -142.97 -173.23
/call Taskcheck
/zone frontiermtns
/call zoner
|explore the entrance to the large giant fort
/warp loc 18 -1492 -127.51
/call Taskcheck
/zone lakeofillomen
/call zoner
/target npc Malkez
/hail
/call Taskcheck
/zone dreadlands 
/call Zoner 
/return

|-----------------------I Lost My Meteor!-------------| 
Sub Event_Task505
/doevents flush 
/zone burningwood
/call zoner
|explore the meteore cras site
/warp loc -773.25 -1133.22 -599.81
/call Taskcheck
/zone dreadlands
/call zoner
|explore the giant outpost
/warp loc -559.75 2036.63 311.12
/call Taskcheck
/target npc Fallstan
/hail
/call Taskcheck
/return

|-----------------------Courtyard Delight-------------| 
Sub Event_Task506
/doevents flush 
/zone karnor
/call zoner
|explore the first courtyard on the left just inside the castle
/warp loc 142.86 -298.86 2.71
/call Taskcheck
/zone dreadlands
/call zoner 	
/warp loc 619 -1820 25.77
/call Taskcheck
/zone frontiermtns
/call zoner
/target npc Grenndo
/hail
/call Taskcheck
/zone dreadlands
/call zoner
/return

|-----------------------Ruins in the Jungle-------------| 
Sub Event_Task507
/doevents flush 
/zone sebilis
/call zoner
|explore the prison just after the first bridge on the first level
/warp loc -450.45 504.07 -51.26
/call Taskcheck
/zone trakanon
/call Zoner
|explore the large aqueducts
/warp loc -935.88 -691.84 -312.2
/call taskcheck
/zone emeraldjungle
/call zoner
/target npc Druannie
/hail
/call Taskcheck
/zone dreadlands
/call zoner
/return


|-----------------------Specters and Stone-------------| 
Sub Event_Task508
/doevents flush 
/zone sebilis
/call zoner
|explore the pillar leading into the armory
/warp loc -579.98 630.94 -63.26
/call taskcheck
/zone trakanon
/call zoner
|explore the large spectral gathering in the southwest
/warp loc -3164.75 2559.62 -310.60
/call taskcheck
/zone emeraldjungle
/call zoner
/target npc Gelliza
/hail
/call taskcheck
/zone dreadlands
/call zoner
/return

|-----------------------Serenity Near the Lake-------------| 
Sub Event_Task509

/doevents flush 
/zone citymist
/call zoner
|explore the first plateform in the sky	
/warp loc 121 -373 254.62
/call taskcheck
/zone emeraldjungle
/call zoner
|explore the large lake in the north
/warp loc 3733.75 -1163.88 -386.01
/call taskcheck
/zone trakanon
/call zoner
/target npc Lashrazz
/hail
/call taskcheck
/zone dreadlands
/call zoner
/return

|-----------------------Carrying the Moon-------------| 
Sub Event_Task510

/doevents flush 
/zone burningwood
/call zoner
|explore the western crater
/warp loc -293.44 2271.02 -528.72
/call taskcheck
/zone skyfire
/call zoner
|explore the dragon statue with the moon orb in front
/warp loc -2216 -3628 -120.53
/call taskcheck
/zone dreadlands
/call zoner
/target npc Korriz
/hail
/call taskcheck
/return

|-----------------------Are they Bandits?-------------| 
Sub Event_Task511

/doevents flush 
/zone citymist
/call zoner
|explore the ooze pit just past the bridge
/warp loc 55.99 -533.52 2.71
/call taskcheck
/zone emeraldjungle
/call zoner
|explore the small iksar encampment north to the lake
/warp loc 4224 -1439 -341.76
/call taskcheck
/zone fieldofbone
/call zoner
/target npc Karunku
/hail
/call taskcheck
/zone dreadlands
/call zoner
/return

|-----------------------Entrance of Disaster-------------| 
Sub Event_Task512
/doevents flush 
/zone citymist
/call zoner
|explore the house to the south just past the arena
/warp loc -114.63 -23.89 2.71
/call taskcheck
/zone emeraldjungle
/call zoner
|explore the entrance to Trakanon's teeth
/warp loc -3372.15 1620.78 -341.76
/call taskcheck
/zone fieldofbone
/call zoner
/target npc Rasaku
/hail
/call taskcheck
/zone dreadlands
/call zoner
/return
 
Alatyami said:
I think it is a matter of finding the correct Taskmaster. In DL you get tasks that repeat from 61-66. Gunthak repeats from 51-60 (Switched to Rogue Shroud at 60). I did some tasks at level 14-16 in Butcherblock mountains that had zero kills but the Taskmaster decided that it didn't want to give me anything after that, she kept on giving me you're the wrong taskmaster, although she was in the list she was spitting out at me.

I have already started on meeting Darkeros' goal, just need some more lower level tasks.

That's the one I'm talking about, the butcherblock taskmasters. They seem to all select from the same set of tasks. MQ2Task won't let you get the missions after you do them once? Don't understand what the "you're the wrong taskmaster" message is...if it's from mq2task, then thats why cause I have yet to use it.
 
btw, does someone also have the issue of EQ crashing after several hours using this ? I cannot make it work for more than 5/6 hours I'd say, maybe a problem of computer performance (1gb ram)
 
euri10 said:
btw, does someone also have the issue of EQ crashing after several hours using this ? I cannot make it work for more than 5/6 hours I'd say, maybe a problem of computer performance (1gb ram)

Yes, everyone does. I myself have never managed for than 16AA's a session (32 during double xp).
 
Forgot to add that you'll need to update your MQ2RWarp.ini

Change the following zone values ....

Rich (BB code):
100=stonebrunt "Stonebrunt Mountains",101,224
[...snip...]
224=gunthak "Gulf of Gunthak",100,202,225,227
225=dulak "Dulak's Harbor",224,226
226=torgiran "Torgiran Mines",225
 
Making some major changes to the AdvTaskWarp version.

Adding Rogue Shroud abilities. I'll be incorporating all of the new tasks that we have found also.
 
Shrouded as a 45 goblin rogue I got locations for 4 missions. At level 66 I didn't get even 1% regular exp for the 4 of them.

Mouth of the Dragon
Burning Wood: 3222.21 2077.43 -253.69
Skyfire Mountains: -84.62 3975.50 24.72
Dreadlands: Hail, Raobez Kraykru
Reward: 27pp

Giant Tidings
Karnor's castle: -140.00 -210.76 44.68
Dreadlands: -2091.99 -184.79 4.34
Frontier Mountains:Hail, Aurueen Stillwater
Reward: 27pp

What Do They Do in There?
Burning Wood: 147.07 -3102.44 -376.96
Frontier Mountains: 791.72 -2781.54 13.25
Dreadlands: Hail,Bosellana Skyspeed
Reward: 27pp

At Least Luclin's Okay
Burning Wood: -765.47 -1079.19 -612.14
Skyfire Mountains: -5569.31 1749.85 -160.34
The Overthere: Hail, Khai Kar
Reward: 27pp
 
Here you go ....

Here is the latest AdvTaskWarp.mac. I have made it to work like Army's using the Rogue Shroud. You will have to assign Hide and Sneak to a skill button, but there isn't a need to make a hotkey for it.

I was going to add Army's tasks but I need to make some zone changes to make them work right. Give me a day or two and they'll be in there.

Rich (BB code):
|- AdvTaskWarp, By Alatyami, ReGuides.com - modified by Raistlin8989
|- I'll get the special thanks and stuff corrected for the final.
|- Last Modified: February 3, 2006 - Alatyami
|- Usage: /mac AdvTaskWarp
|- Requirements: AdvTask.ini, MQ2Rwarp, MQ2Piggyzone.
|------------------------------------------------------------------------------|

#turbo 10

#include spell_routines.inc

#Event Zoned "You have entered#*#"
#Event YouDied "You have been slain by#*#"

sub ReleaseNotes
  /echo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  /echo Mod Notes [02/03/2006]: Alatyami
  /echo * Took out XP tracking becuase in the long run it doesn't work right.
  /echo * Added hide/sneak abilities.
  /echo * INI feedback, it was annoying, got rid of it.
  /echo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/return

sub main
  /call ReleaseNotes

  /declare TaskZone string outer ${Zone.ShortName}
  /declare TaskGiver string outer Marana
  /declare TaskRequest string outer Hey ${TaskGiver}! Give me a freakin task!

  /declare MyStartLoc string outer ${Me.Y} ${Me.X} ${Me.Z}
  /ini "AdvTask.ini" "${Zone}" "${MyTasks}"
  /declare CurrentTask1 string outer
  /declare CurrentTask2 string outer
  /declare CurrentTask3 string outer
  /declare TaskSetting int outer 0
  /declare TaskCounter int outer 0
  /declare ValidTask string outer
  /declare Zn int outer

  /echo Task Zone: ${TaskZone}
  /echo Task Giver: ${TaskGiver}
  /echo Task Request Phrase: ${TaskRequest}
  /echo Start Location: ${Me.Y} ${Me.X} ${Me.Z}
  /echo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  /if (${Me.AbilityReady[Hide]} && ${Me.AbilityReady[Sneak]}) {
    /doability "Sneak"
  } else {
    /echo You do not have Hide or Sneak ready.
    /echo You have 30secs to fix this before we start.
    /delay 30s
  }

:asktaskmaster
  /varset ValidTask

  |~ This is here to help prevent your character from sitting in PoK asking for
  |~ a new task.
  /if (${Zone.ShortName.NotEqual[${TaskZone}]}) {
    /echo ERROR: You must be in ${TaskZone} to start this macro!
    /end
  }
  /varset TaskSetting 0
  /call GMCheck

  /delay 2s
  /target ${TaskGiver}
  /face

  |~ Make sure that you are not hidden
  /if (${Me.AbilityReady[Hide]}) {
    |~ If it is ready you are not hidden.
  } else {
    |~ We need to unhide
    /doability "Hide"
  }

  /delay 2s
  /say ${TaskRequest}
  /delay 2s

  |- Select the task window to set varaibles
  /notify TaskSelectWnd TaskList leftmouseup

  /varset CurrentTask1 ${Window[TaskSelectWnd].Child[TaskList].List[1]}
  /varset CurrentTask2 ${Window[TaskSelectWnd].Child[TaskList].List[2]}
  /varset CurrentTask3 ${Window[TaskSelectWnd].Child[TaskList].List[3]}



  /if (${TaskSetting}==0) {
    |- Check the first available task listselect
    /notify TaskSelectWnd TaskList listselect ${Window[TaskSelectWnd].Child[TaskList].List[=${CurrentTask1}]}
    /notify TaskSelectWnd TaskList leftmouse ${Window[TaskSelectWnd].Child[TaskList].List[=${CurrentTask1}]}
    /varset TaskSetting ${Ini[AutoTask.ini,${Zone},${Window[TaskSelectWnd].Child[TaskList].List[1]},${notFound}]}
    /delay 1s
    /if (${TaskSetting}==1) {
      /notify TaskSelectWnd AcceptButton leftmouseup
      /varset ValidTask ${CurrentTask1}
      /call LoadTask
    }
    /delay 5
  }
  /if (${TaskSetting}==0) {
    |- Check the Second available task listselect
    /notify TaskSelectWnd TaskList listselect ${Window[TaskSelectWnd].Child[TaskList].List[=${CurrentTask2}]}
    /notify TaskSelectWnd TaskList leftmouse ${Window[TaskSelectWnd].Child[TaskList].List[=${CurrentTask2}]}
    /varset TaskSetting ${Ini[AutoTask.ini,${Zone},${Window[TaskSelectWnd].Child[TaskList].List[2]},${notFound}]}
    /delay 1s
    /if (${TaskSetting}==1) {
      /notify TaskSelectWnd AcceptButton leftmouseup
      /varset ValidTask ${CurrentTask2}
      /call LoadTask
    }
      /delay 5
  }
   /if (${TaskSetting}==0) {
    |- Check the third available task listselect
    /notify TaskSelectWnd TaskList listselect ${Window[TaskSelectWnd].Child[TaskList].List[=${CurrentTask3}]}
    /notify TaskSelectWnd TaskList leftmouse ${Window[TaskSelectWnd].Child[TaskList].List[=${CurrentTask3}]}
    /varset TaskSetting ${Ini[AutoTask.ini,${Zone},${Window[TaskSelectWnd].Child[TaskList].List[3]},${notFound}]}
    /delay 1s
    /if (${TaskSetting}==1) {
      /notify TaskSelectWnd AcceptButton leftmouseup
      /varset ValidTask ${CurrentTask3}
      /call LoadTask
    }
    /delay 5

  }

  /notify TaskSelectWnd DeclineButton leftmouseup

  /varset CurrentTask1
  /varset CurrentTask2
  /varset CurrentTask3
  /varset ValidTask

  /delay 10s
/goto :asktaskmaster

/return

sub LoadTask

  /echo Loading: ${ValidTask}
  /if (${Me.AbilityReady[Hide]}) /doability "Hide"

  /if (${ValidTask.Equal[Giant Expedition]})             /call Event_Task1
  /if (${ValidTask.Equal[Lookout Below]})                /call Event_Task2
  /if (${ValidTask.Equal[Mystic Ring]})                  /call Event_Task3
  /if (${ValidTask.Equal[Poor Old Tree]})                /call Event_Task4
  /if (${ValidTask.Equal[One Dead Tree]})                /call Event_Task5
  /if (${ValidTask.Equal[Ruins Everywhere]})             /call Event_Task6
  /if (${ValidTask.Equal[Don't Drink That...]})          /call Event_Task7
  /if (${ValidTask.Equal[Jailing the Dead]})             /call Event_Task8
  /if (${ValidTask.Equal[What Place is This?]})          /call Event_Task9
  /if (${ValidTask.Equal[It's Murky in There]})          /call Event_Task10
  /if (${ValidTask.Equal[Scary Caves]})                  /call Event_Task11
  /if (${ValidTask.Equal[Big Holes Everywhere]})         /call Event_Task12
  /if (${ValidTask.Equal[Hey, Watch Out Over There]})    /call Event_Task13
  /if (${ValidTask.Equal[Lands of Dread]})               /call Event_Task14
  /if (${ValidTask.Equal[To the Castle!]})               /call Event_Task15
  /if (${ValidTask.Equal[Dreaded Giants]})               /call Event_Task16

  /warp loc ${MyStartLoc}
  /varset TaskCounter ${Math.Calc[${TaskCounter}+1].Int}
  /echo Completed ${TaskCounter} tasks.
  /delay 1s
/return

sub Zoner
  /delay 60
:loop
  /delay 5
  /doevents
  /if (${Zn}!=1) /goto :loop
  /varset Zn 0
  /delay 5
/return

sub Event_Zoned
  /if (${Me.AbilityReady[Sneak]}) /doability Sneak
  /if (${Me.AbilityReady[Hide]}) /doability hide
  /call GMCheck
  /varset Zn 1
/return

sub GMCheck
  /if (${Bool[${Spawn[gm].ID}]}) {
    /echo A GM or Guide has been detected.  Waiting for five minutes to check again ...
    /delay 300s
    /call GMCheck
  }
/return

Sub Event_YouDied
  /echo You died at ${Time}, ending macro.
  /end
/return




|- SubFunctions containing task details ---------------------------------------|

|---------------------------------------------------------------------------------|
|--------------------------Giant Expedition----------------------------|
Sub Event_Task1

        /doevents flush
        /zone karnor
        /call Zoner
        /warp loc 170.49, -261.95, 46.00
        /Delay 20
        /zone dreadlands
        /call Zoner
        /warp loc -430, 1970, 325
        /Delay 20
        /zone frontiermtns
        /call Zoner
        /Target npc Shilur
        /if (${Me.AbilityReady[Hide]}) {
        } else {
             /doability Hide
        }
        /Hail
        /if (${Me.AbilityReady[Hide]}) /doability Hide
        /delay 1s
        /zone dreadlands
        /call Zoner
/return




|---------------------------------------------------------------------------------|
|--------------------------Lookout  Below------------------------------|
Sub Event_Task2

        /doevents flush
        /zone karnor
        /call Zoner
        /warp loc 119.52 -32.67 32.19
        /Delay 20
        /zone dreadlands
        /call Zoner
        /warp loc 3069 9659 1047
        /Delay 20
        /zone firiona
        /call Zoner
        /Target npc Telligron
        /if (${Me.AbilityReady[Hide]}) {
        } else {
             /doability Hide
        }
        /Hail
        /if (${Me.AbilityReady[Hide]}) /doability Hide
        /delay 1s
        /zone dreadlands
        /call Zoner

/return


|---------------------------------------------------------------------------------|
|------------------------------Mystic Ring--------------------------------|
Sub Event_Task3

        /doevents flush
        /zone karnor
        /call Zoner
        /warp loc 108.11, -446.86, 2.75
        /Delay 20
        /zone dreadlands
        /call Zoner
        /warp loc 2480.67, 7751.34, 1049.22
        /Delay 20
        /zone Firiona
        /call Zoner
        /Target npc Socaldoor
        /if (${Me.AbilityReady[Hide]}) {
        } else {
             /doability Hide
        }
        /Hail
        /if (${Me.AbilityReady[Hide]}) /doability Hide
        /delay 1s
        /zone dreadlands
        /call Zoner
 /return


|---------------------------------------------------------------------------------|
|-------------------------------Poor Tree----------------------------------|
Sub Event_Task4

        /doevents flush
        /zone Firiona
        /call Zoner
        /zone lakeofillomen
        /call Zoner
        /zone veksar
        /call Zoner
        /warp loc 113.79, 586.20, -26.25
        /Delay 20
        /zone lakeofillomen
        /call Zoner
        /warp loc -2547.02, 5022.31, 228.44
        /Delay 20
        /zone warslikswood
        /call Zoner
        /Target npc Juikull
        /if (${Me.AbilityReady[Hide]}) {
        } else {
             /doability Hide
        }
        /Hail
        /if (${Me.AbilityReady[Hide]}) /doability Hide
        /delay 1s
        /zone lakeofillomen
        /call Zoner
        /zone Firiona
        /call Zoner
        /zone dreadlands
        /call Zoner
/return


|---------------------------------------------------------------------------------|
|----------------------------One Dead Tree-----------------------------|
Sub Event_Task5

        /doevents flush
        /zone Firiona
        /call Zoner
        /zone lakeofillomen
        /call Zoner
        /zone veksar
        /call Zoner
        /warp loc -340.70, 44.00, -26.25
        /Delay 20
        /zone lakeofillomen
        /warp loc -3419.66, 592.44, 109.26
        /Delay 20
        /zone frontiermtn
        /call Zoner
        /Target npc Aurueen
        /if (${Me.AbilityReady[Hide]}) {
        } else {
             /doability Hide
        }
        /Hail
        /if (${Me.AbilityReady[Hide]}) /doability Hide
        /delay 1s
        /zone burningwood
        /call Zoner
        /zone dreadlands
        /call Zoner
/return


|---------------------------------------------------------------------------------|
|--------------------------Ruins Everywhere-------------------------|
Sub Event_Task6

        /doevents flush
        /zone Firiona
        /call zoner
        /zone lakeofillomen
        /call zoner
        /zone veksar
        /call zoner
        /warp loc -132.57, 427.11, -7.25
        /Delay 20
        /zone lakeofillomen
        /call zoner
        /warp loc 3308.81, -1766.17, 76.00
        /Delay 20
        /zone Firiona
        /Target npc Syelissa
        /if (${Me.AbilityReady[Hide]}) {
        } else {
             /doability Hide
        }
        /Hail
        /if (${Me.AbilityReady[Hide]}) /doability Hide
        /delay 1s
        /zone dreadlands
        /call zoner
/return



|---------------------------------------------------------------------------------|
|--------------------------Don't Drink That----------------------------|
Sub Event_Task7

        /doevents flush
        /zone firiona
        /call zoner
        /zone swampofnohope
        /call zoner
        /zone trakanon
        /call zoner
        /zone sebilis
        /call zoner
        /warp loc -725 660 -69
        /Delay 20
        /zone trakanon
        /call zoner
        /warp loc -1671 -4765 -474
        /Delay 20
        /zone swampofnohope
        /call zoner
        /target npc Muirkiaz
        /Delay 20
        /if (${Me.AbilityReady[Hide]}) {
        } else {
             /doability Hide
        }
        /Hail
        /if (${Me.AbilityReady[Hide]}) /doability Hide
        /delay 1s
        /zone firiona
        /call zoner
        /zone dreadlands
        /call zoner
/return



|---------------------------------------------------------------------------------|
|--------------------------Jailing The Dead---------------------------|
Sub Event_Task8

        /doevents flush
        /zone firiona
        /call Zoner
        /zone swampofnohope
        /call Zoner
        /zone trakanon
        /call Zoner
        /zone sebilis
        /call Zoner
        /warp loc -422.09 515.63 -49.78
        /Delay 20
        /zone trakanon
        /call Zoner
        /warp loc -1757 3653.95 -282.70
        /Delay 20
        /zone emeraldjungle
        /call Zoner
        /target npc Gelliza
        /Delay 20
        /if (${Me.AbilityReady[Hide]}) {
        } else {
             /doability Hide
        }
        /Hail
        /if (${Me.AbilityReady[Hide]}) /doability Hide
        /delay 1s
        /zone trakanon
        /call Zoner
        /zone swampofnohope
        /call Zoner
        /zone firiona
        /call Zoner
        /zone dreadlands
        /call Zoner
/return


|---------------------------------------------------------------------------------|
|------------------------What Place is This?-------------------------|
Sub Event_Task9

        /doevents flush
        /zone frontiermtns
        /call Zoner
        /zone lakeofillomen
        /call Zoner
        /zone veksar
        /call Zoner
        /warp loc -137.96 -545.09 -27.81
        /delay 30
        /zone lakeofillomen
        /call Zoner
        /warp loc 5526.5 -5285.08 33.19
        /Delay 20
        /zone warslikswood
        /call Zoner
        /target npc Juikull
        /Delay 20
        /if (${Me.AbilityReady[Hide]}) {
        } else {
             /doability Hide
        }
        /Hail
        /if (${Me.AbilityReady[Hide]}) /doability Hide
        /delay 1s
        /zone lakeofillomen
        /call Zoner
        /zone frontiermtns
        /call Zoner
        /zone dreadlands
        /call Zoner
/return


|---------------------------------------------------------------------------------|
|--------------------------It's Murky in There------------------------|
Sub Event_Task10

        /doevents flush
        /zone firiona
        /call Zoner
        /zone swampofnohope
        /call Zoner
        /zone trakanon
        /call Zoner
        /zone sebilis
        /call Zoner
        /warp loc -283.57 -8.92 -32.25
        /Delay 20
        /zone trakanon
        /call Zoner
        /warp loc 2065.13 4418.97 -348.23
        /Delay 20
        /zone swampofnohope
        /call Zoner
        /Target npc gkoroza
        /if (${Me.AbilityReady[Hide]}) {
        } else {
             /doability Hide
        }
        /Hail
        /if (${Me.AbilityReady[Hide]}) /doability Hide
        /delay 1s
        /Delay 20
        /zone firiona
        /call Zoner
        /zone dreadlands
        /call Zoner
/return


|---------------------------------------------------------------------------------|
|-----------------------------Scary Caves-------------------------------|
Sub Event_Task11

        /doevents flush
        /zone karnor
        /call Zoner
        /warp loc -48.92 -277.16 2.19
        /Delay 20
        /zone dreadlands
        /call Zoner
        /warp loc -2514 3498 712
        /Delay 20
        /zone frontiermtns
        /call Zoner
        /Target npc Shilur
        /if (${Me.AbilityReady[Hide]}) {
        } else {
             /doability Hide
        }
        /Hail
        /if (${Me.AbilityReady[Hide]}) /doability Hide
        /delay 1s
        /zone dreadlands
        /call Zoner

/return

|----------------------Big Holes Everywhere-----------------------|
Sub Event_Task12

        /doevents flush
        /zone burningwood
        /call Zoner
        /warp loc -324.42 2201.61 -492.53
        /Delay 20
        /zone skyfire
        /call Zoner
        /warp loc 2365.41 3735.16 -129.87
        /Delay 20
        /zone burningwood
        /call Zoner
        /zone dreadlands
        /call Zoner
        /Target npc korriz
        /if (${Me.AbilityReady[Hide]}) {
        } else {
             /doability Hide
        }
        /Hail
        /if (${Me.AbilityReady[Hide]}) /doability Hide
        /delay 1s
/return

|-----------------------Hey, Watch Out Over There-------------|
Sub Event_Task13
         /doevents flush
        /zone frontiermtns
        /call Zoner
        /zone lakeofillomen
        /call Zoner
        /warp loc -1237 2341 295.97
        /Delay 20
        /zone frontiermtns
        /call Zoner
        /warp loc 4482 1350 372
        /Delay 20
        /zone lakeofillomen
        /call Zoner
        /Target npc  Malkez
        /if (${Me.AbilityReady[Hide]}) {
        } else {
             /doability Hide
        }
        /Hail
        /if (${Me.AbilityReady[Hide]}) /doability Hide
        /delay 1s
        /zone firiona
        /call Zoner
        /zone dreadlands
        /call zoner
/return

|-----------------------Lands of Dread-------------|
Sub Event_Task14
        /doevents flush
        /zone karnor
        /call Zoner
        /warp loc -75.20 -593.49 15.88
        /Delay 20
        /zone dreadlands
        /call Zoner
        /warp loc -1556.41 -4869.58 56.29
        /Delay 20
        /zone frontiermtns
        /call Zoner
        /warp loc -278.86 -1526.50 -128.28
        /Target npc dagor
        /if (${Me.AbilityReady[Hide]}) {
        } else {
             /doability Hide
        }
        /Hail
        /if (${Me.AbilityReady[Hide]}) /doability Hide
        /delay 1s
        /zone dreadlands
        /call Zoner
/return

|-----------------------To the Castle!-------------|
Sub Event_Task15
        /doevents flush
        /zone karnor
        /call Zoner
        /warp loc -148.00 -192.88 43.85
        /Delay 20
        /zone dreadlands
        /call Zoner
        /warp loc -454.49 3458.92 385.57
        /Delay 20
        /zone firiona
        /call Zoner
        /warp loc 1860.06 78.18 -4.56
        /Target npc  jith
        /if (${Me.AbilityReady[Hide]}) {
        } else {
             /doability Hide
        }
        /Hail
        /if (${Me.AbilityReady[Hide]}) /doability Hide
        /delay 1s
        /zone dreadlands
        /call Zoner
/return



|---------------------------------------------------------------------------------|
|-----------------------Dreaded Giants-------------|
Sub Event_Task16
        /doevents flush
        /zone karnor
        /call Zoner
        /warp loc 190.34 -216.08 43.85
        /Delay 20
        /zone dreadlands
        /call Zoner
        /warp loc 1817.81 941.19 92.76
        /Delay 20
        /zone firiona
        /call Zoner
        /warp loc 1328.20 3304.93 189.44
        /Target npc Telli
        /if (${Me.AbilityReady[Hide]}) {
        } else {
             /doability Hide
        }
        /Hail
        /if (${Me.AbilityReady[Hide]}) /doability Hide
        /delay 1s
        /zone dreadlands
        /call Zoner
/return

[/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide][/Hide]
[Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][Hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide][/hide]
 
Alatyami, 3 things to enhance this a little :

1)you really should use the taskcheck subroutine I posted.
first it accelerates greatly the length of the task, second it is computer/lag independant, third it avoids to have all these /delay things

2)Concerning the sneak /hide I made a subroutine also that I call after each taskcheck. this way you are always hidden, you can use shroud and/or character that have these abilities, and if these character have a poor Hide ability (they should because you PL them so badly), they will train it that way :)
Rich (BB code):
Sub checkhide
/if (!${Me.Invis}) /doability 1
/if (!${Me.Sneaking}) /doability 2
/return

3)Finally one thing that accelerates also the tasks is to make /zone setwp default at the exact point where you want to arrive in a zone.
Let's say you task repeatly the Lookout Below task. In karnor, you really should set your default waypoint at the exact location in the task !
 
The setwp will be in the next installment, I have been building wp for all the tasks included.

Also, I'll be including your task stage complete loop.

There is a new tasktimer.

Sneak/Hide, doesn't /doability "Hide" also train the skill? That's how I have it in the newest version. I was wondering how to do the hide check, I was just checking to see if it was ready or not.
 
Here we go ... starting a PL version now ....

Start Zone: Swamp of No Hope
Taskmaster: Klok, 2643.09 2739.22 42.00

For leveling 25 - 29, Shrouded as a level 25 Rogue

Lizard Tower
[1] firiona - -580.40 2480.15 -24.00
[2] swampofnohope - 3858.99 1568.77 72.00
[3] poknowledge - hail Trep, -441.63 861.18 -126.00

For leveling 20 - 24, Shrouded as a level 20 Rogue

March for Drolvarg Literacy
[1] firiona - 649.33 -2068.98 168.00
[2] poknowledge - 23.21 930.14 -62.00
[3] stonbrunt- hail Mikael
 
Crazyhorse has submitted some level 25 Tasks, and I have tasks for level 30 shroud.

Here's the layout so for ... once we get enough tasks I'll post a new AdvTaskWarp

Shroud Level Taskmaster Zone
20 Swamp of No Hope
25 Swamp of No Hope/Butcherblock (Seems that at this level the taskmasters share the same task table)
30 Swamp of No Hope
35 Overthere
40 NEED TASK LIST
45 NEED TASK LIST
50 NEED TASK LIST
55 Gunthak
60 Dreadlands
65 Dreadlands

With 24 hours of playing off and on I have taken a character from 22 to 35. I am looking for a good spot for 35 as the short tasks in BB and SoNH involve Timorous deep (have to use translator for /zone)
 
Last edited:
Rathe Mountains I think has a taskmaster for those levels. Might have been SK, ill try to dig up the locs i used and the taskmasters.

The West Karana tasks are also good for high 20s low 30s.

If i can find the stuff i post those too.
 
Start Zone: Overthere
Taskmaster: Skizz

Level 35 Rogue Shroud

Checking in on Cabilis
[1] warslikswood: -856.21 2612.07 263
[2] lakeofillomen: 6295.89 -6656.14 38
[3] firiona: hail Syelissa

Jaunt Along the Broken Stone
[1] warslikswood: -856.13 2612.00 263
[2] lakeofillomen: -475.66 -1566.12 100
[3] firiona: hail Syelissa

Level 40 Shroud is next
 
Start Zone: Overthere
Taskmaster: Skizz

Level 40 Rogue Shroud

Drop into the Temple
[1] nurga: -2124.81 -1679.02 -179
[2] frontiermtns: 3482.25 2875.75 352
[3] overthere: hail Ratrana
 
Yeah, my account just got suspended as well. I sent an Email implying about it and was basically told that "through various resources we have discovered you to have been using Third Party programs to travel through zones without risk of harm." The email I got back also said "we have no choice but to permanently close this account." I was shocked at that statement, since I have heard of many people getting their accounts back for transfering high lvl gear to low lvl alts. I wouldve thought that a first time offense like mine would have been less than that. Now when I check my status however, it just says suspended. Does anyone know if there is a chance of getting it back according to their experiences. Has anyone else been told it was permanently closed , and then get it back eventually? Kinda down in the dumps atm, I mean i expected punishment if caught, but didnt think they would go that far with a first time offense.
 
Just got suspended also for using the warp version. It seems like some one reported me and then the gm went and verified. Spoke with the gm right before the ban stick... he did say who reported me was confidential, but hinted to me as to why I did it so obviously and he had no choice. There has to be a way around this issue. Maybe a clever mix of run script and warp, mixed in with invis or shroud , clever afk return messages / hails and no warping to succor points. ... sounds like a good start
 
As i stated before player check ...

if you have a player check on .. when macro will pause when a PC is near you ...


OR if you have MQ2task .. use that .. then you never have to be near the NPC for task

GL
Army
 
I modified it to where I zone to waypoints instead of warping. I also modified it to where I run to just before KC and then /zone. I don't /zone right at Marana. Also modified so that after completion, I zone back to right outside KC and run back to Marana. Would be a lot easier if someone would give me mq2task. Had it on my PC but it got fried. Didn't have it on my laptop which is where I'm stuck now...
 
player check or not, even if it does pause, you can still see a person warp from a distance ... repetitively


the possibilities are out there
 
It'd be real easy to code in a check for PC's in a radius of Marana, if you're by her or not. Peep the Fairy MM mac :)
 
AFK Taskmaster (cont.)
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