Niceyes it will move straight line
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Niceyes it will move straight line
Z Loc for what reason?is there any remotely easy way to figure out where the Z loc is if you have an X and Y?
i want to nav/moveto to a specific spot, but i dont know the Z of that loc. Only the X and Y. Can i just ignore that?Z Loc for what reason?
Im using /moveto cause i need to run directly there with no random wandering around
There are a couple of small, yet important changes with MacroQuet vs the old MQ2 as explained > HERE <anyone know why nav wont take me automaticly to a zone when i click it on ctrl+F anymore
Control+Shift+Click
Control+Click
(reminder in find window title bar)Control+Shift+Click
/travelto activate
/yes
and /no
are now aliasesOK SO, since nobody answered. The answer is you must now put quotes around naving to objects. its now /nav spawn "guild banner" or /nav spawn "fellowship campfire" specifically. /nav spawn banner or /nav spawn campfire no longer works.
just turn on the "hide people/mercs/pets" in those zones - check your eq alt-o --- I'd also suggest adjusting your shownamesJust curious- would it be possible/a good idea to have nav stay looking at the floor when moving through high lag zones like the lobby?
you can do it per zone whaaaat?! oh snap I see it now. thanks for the tip!just turn on the "hide people/mercs/pets" in those zones - check your eq alt-o --- I'd also suggest adjusting your shownames
I keep getting this message on one of my characters.
Couldn't load mesh file. Ran out of memory!
I've tried restarting MQ.. then restarted EQ.. then restarted entire computer.
I have plenty of RAM on the computer, so unsure what is generating this.
thanks.
Thank you. I am getting close to figuring it out.easiest is to use the nav ui and find the doors list, its sorted by distance so just walk up to it.
can you be specific.when you deactivate MQ2EasyFind you can still move your toon with mq2nav. But i cant figure out which loc mq2nav is using
as an example: i deactivate mq2easyfind
i send one of my toon over the Alt+F Window with CTRL+left click to a zoneline. The loc hes trying to run are not the loc which are in the yaml file from mq2easyfind and i just wonder where it take the loc from.
Its a hard to discribe and iam pretty sure the is an super easy solution... but i didnt get it
I hope you can understand my question based on the information above
well going to locations in the find window is mq2easyfind are you *sure* you're unloading mq2easyfindas an example: i deactivate mq2easyfind
i send one of my toon over the Alt+F Window with CTRL+left click to a zoneline. The loc hes trying to run are not the loc which are in the yaml file from mq2easyfind and i just wonder where it take the loc from.
Its a hard to discribe and iam pretty sure the is an super easy solution... but i didnt get it
I hope you can understand my question based on the information above