My use case in particular is setting up farming loops in different sections of zones / dungeons. example: sebilis i have 4 different sections i like to loop when lvling through it.I'm trying to understand the use cases for this program.
Not what it does... but why would this be useful to have? Didn't quite get it from the description.
(And btw, this is a common issue on RG . Creators like to explain how things works but not why they exist )
As well as some paths i prefer between destinations, with commands to execute as needed along the way or at the destination. example travel to an ldon entrance, and have the party cick to enter.
Most useful surely on EMU where you may not have a working zoneconnections for everything. But I also just find it handy for some common travel in general.
I know some have been using this with some Lem's to do scripted pathing in raids based on events etc.