• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->

Macro - shiny / reward (EQ collection items / overseer collection dispensers) [Deleted] (1 Viewer)

Status
Not open for further replies.
do the following

/nomodkey /altkey /itemnotify in Pack${Math.Calc[${FindItem[Overseer Collection Item Dispenser].ItemSlot}-22]} ${Math.Calc[${FindItem[Overseer Collection Item Dispenser].ItemSlot2}+1]} leftmouseup

Does that pick up the stack ?

yes

Which zone are you doing this in ? (try in sunrise hills please)

tried guild hall and nexus earlier. nobueno. just made an attempt in sunrise hills. still picked up a stack in sunrise hills if the dispensers were in a bag. if they were in an open inventory slot, that wouldn't happen. seems like the macro goes full angry troll mode when the dispensers (main dispenser, or expansion specific) are in a bag. i tried a few different combinations of open inventory slots/bags for claimed pieces, but couldn't get anything to work consistently. i even tried to "seed" the inventory spot w/ a preclaimed expansion dispenser, but again, nobueno.

Noticed it needs to before fragments if you have any.

did all this w/ no fragments in inventory.
 
I've been using this (the main mac not the collection item mac) and just wanted to say thankyou! It took a little for e to get round player housing etc and ALOT of parcelling about, but finally I have decent stocks of all except the rare crap you only ever have just one of anyway!
 
k that is not a problem on my side it opens up the inspect window. (alt+leftclick on item)
but then when it is not in a bag it works (sometimes) .... mmm puzzled
that tells me there is a keyboard setting somewhere,

try the following
put them in a bag
open up the bag
make sure it does not close with ESC
(kind of wondering if this is not related to custom UI's)

If it needs to be in a toplevel then so be it, need to keep 3 slots reserved then, will be extra coding to move claimed actual collections to another bag but that is possible.

Seems bag containing dispenser needs to be open

Some mods to try
update 1
update 2

Macro in download
 
Last edited:
works much better with opening bag and open the item that needs to be claimed but you manually have to hit the claim button to continue.
 
works much better with opening bag and open the item that needs to be claimed but you manually have to hit the claim button to continue.
Try this one for me, doubt there would be a difference. The reward click bug happens to me also and only relogging fixes it

Macro in download
 
Last edited:
/notify ItemDisplayWindow IDW_RewardButton leftmouseup doesn't click it either. new macro was the same thing.

Is there a way to focus on the window like it's the top window?
 
Problematically no clue. manually just click on it.

I have gone for stretches of 80+ * 3 (dispenser,xpac,zone) so thats 240 reward clicks without a hitch and the opposite also 4 clicks and it bugs out.
Usually on a fresh login into sunrise hills without opening bags / moving stuff/ inspecting just /mac reward on login it seems to be good for a few hundred clicks,

/reload also fixes that claim bug.
 
Last edited:
as slick as sokokar snot ~

working like a top tier gnome cleric slave. fantastic work. you, jande, are by far my favorite non-iksar in eq. thank you.
 
Has anyone been able to register on the MQ2 boards recently? I created account but never get email to verify (yes checked junk). Would it not be easier to move macro over here for donations?
 
Anyone having problems registering on the mq2 boards on the Macroquest2.com site can pm me here or on either the MQ2 or Redguides Discords, and I will look into it for you. Most likely it means your ISP is rejecting emails from the macroquest2.com server
 
Last edited:
Simple Feature Request Jande. You have dump to transfer all collects from your inventory to your house, now we need one that grabs all collects from the house and transfers it to your inventory. I have an open collect house and frequently people will add collectables back to the house but since they can't add to my previously existing stacks I end up with multiple stacks of the same collectables. I would like a way to pull collectables out of my house back into my inventory then I can dump them back consolidating them.

Or even better you can make a feature that looks for duplicate stacks and automatically consolidates them.
 
Last edited:
Simple Feature Request Jande. You have dump to transfer all collects from your inventory to your house, now we need one that grabs all collects from the house and transfers it to your inventory. I have an open collect house and frequently people will add collectables back to the house but since they can't add to my previously existing stacks I end up with multiple stacks of the same collectables. I would like a way to pull collectables out of my house back into my inventory then I can dump them back consolidating them.

Or even better you can make a feature that looks for duplicate stacks and automatically consolidates them.
😃
/mac shiny owner

Or even better you can make a feature that looks for duplicate stacks and automatically consolidates them.
Can look into this.
 
on a brand new toon shouldnt there be a way to just skip the colelctions.mac and make a collections.ini that just says nope, have nothing done?
 
on a brand new toon shouldnt there be a way to just skip the colelctions.mac and make a collections.ini that just says nope, have nothing done?
By this i mean after looking at the code, could the MakeOwner or CheckThem events be modified, or used by a command, to click all the shinies before dumping back in the plot?

Also, could the MakeOwner portion be modified(I could probably figure out how to isolate it and add crate, given time) to take owner of crate items as well so that this event could be used for general purpose tidying of storage plots? The way it reads, it would take owner of all vault items if possible, not just shinies, so crate would be the only missing non-placed repository..or maybe shed too.
 
CoV Addition (First Draft):
[cov]
itemSz=192
Item1=Broken Othmir Fishing Rod
Item2=Broken Othmir Lure
Item3=Broken Othmir Spinner
Item4=Broken Othmir Fishing Reel
Item5=Broken Othmir Jig
Item6=Broken Othmir Hook
Item7=Broken Othmir Sinker
Item8=Broken Othmir Bobber
Item9=Dingy Dinglehoper
Item10=Worn Whosit
Item11=Weathered Whatsit
Item12=Garish Gizmo
Item13=Generously Grimy Gadget
Item14=Threadbare Thingamabob
Item15=Soiled Snarlblatt
Item16=Mangled McGuffin
Item17=Provacative Jade Earring
Item18=Stunning Ruby Ring
Item19=Resplendent Turquoise Necklace
Item20=Breathtaking Aquamarine Veil
Item21=Alluring Agate Brooch
Item22=Beautiful Multi-Faceted Necklace
Item23=Exquisite Moonstone Amulet
Item24=Macabre Gothic Ring
Item25=Frozen Shark Fin
Item26=Frozen Mermaid Skull
Item27=Velium Chilled Nautilus
Item28=Othmir Fishing Batwing
Item29=Broken Piece of Aquos Tail
Item30=Discarded Piece of Chum
Item31=Barracuda Scent Gland
Item32=Lost Walrus Tusk
Item33=Icebound Dragon Egg
Item34=Scaled Dragon Egg
Item35=Scorched Dragon Egg
Item36=Cracked Dragon Egg
Item37=Cystalline Dragon Egg
Item38=Petrified Dragon Egg
Item39=Runed Dragon Egg
Item40=Deformed Dragon Egg
Item41=Velious Hare Foot
Item42=Velious Hound Fur
Item43=Velious Mammoth Tail
Item44=Tunnel Burrower Eye
Item45=Velious Walrus Blubber
Item46=Velious Brontotherium Hide
Item47=Velious Clouded Fish Scales
Item48=Velious Mammoth Trunk
Item49=Kromzek Insignia
Item50=Kromzek Hammer
Item51=Kromzek Boots
Item52=Kromzek Pants
Item53=Kromzek Pickaxe
Item54=Kromzek Helmet
Item55=Kromzek Bracer
Item56=Kromzek Studded Belt
Item57=Frozen Draconic Tome Vol. 1
Item58=Frozen Draconic Tome Vol. 2
Item59=Frozen Draconic Tome Vol. 3
Item60=Frozen Draconic Tome Vol. 4
Item61=Frozen Draconic Tome Vol. 5
Item62=Frozen Draconic Tome Vol. 6
Item63=Frozen Draconic Tome Vol. 7
Item64=Frozen Draconic Tome Vol. 8
Item65=Frozen Ethereal Relic
Item66=Chipped Ethereal Relic
Item67=Cracked Ethereal Relic
Item68=Melted Ethereal Relic
Item69=Weathered Ethereal Relic
Item70=Tarnished Ethereal Relic
Item71=Shattered Ethereal Relic
Item72=Petrified Ethereal Relic
Item73=Journal of a Lost Monk
Item74=Journal of a Lost Rogue
Item75=Journal of a Lost Cleric
Item76=Journal of a Lost Bard
Item77=Journal of a Lost Berserker
Item78=Journal of a Lost Beastlord
Item79=Journal of a Lost Ranger
Item80=Journal of a Lost Necromancer
Item81=Shimmering Drake Wing
Item82=Crimson Wurm Horn
Item83=Sapphire Drake Scales
Item84=Bottle of Wyvern Bile
Item85=Broken Dragon Tooth
Item86=Severed Wurm Tongue
Item87=Scaled Wyvern Toe
Item88=Cracked Dragon Femur
Item89=Flame-Licked Trousers
Item90=Flame-Licked Vest
Item91=Flame-Licked Cuffs
Item92=Flame-Licked Boots
Item93=Flame-Licked Undershirt
Item94=Flame-Licked Cap
Itme95=Flame-Licked Pouch
Item96=Flame-Licked Belt
Item97=Polished Piece of Velium
Item98=Paebala Signal Mirror
Item99=Someone's Lucky Coin
Item100=Sapphire Brooch
Item101=Obsidian Hairpin
Item102=Broken Kaleidoscope
Item103=Rusted-Covered Music Box
Item104=Shiny House Key
Item105=Broken Ancient Dragon Femur
Item106=Snapped Ancient Dragon Shinbone
Item107=Worn Ancient Dragon Tooth
Item108=Chipped Ancient Dragon Horn
Item109=Cracked Ancient Dragon Mandible
Item110=Scorched Ancient Dragon Sternum
Item111=Brittle Ancient Dragon Humerus
Item112=Fractured Ancient Dragon Patella
Item113=Webbed Up Locust
Item114=Webbed Up Dung Beetle
Item115=Webbed Up Cicada
Item116=Webbed Up Hornet
Item117=Webbed Up Wad of Gnats
Item118=Webbed Up Catepillar
Item119=Webbed Up Moth
Item120=Webbed Up Butterfly
Item121=Ancient Green Dragon Scale
Item122=Ancient Red Dragon Scale
Item123=Ancient Blue Dragon Scale
Item124=Ancient Black Dragon Scale
Item125=Ancient White Dragon Scale
Item126=Ancient Shadow Dragon Scale
Item127=Ancient Purple Dragon Scale
Item128=Ancient Crystalline Dragon Scale
Item129=Scales of an Obsidian Drake
Item130=Scales of an Onyx Drake
Item131=Scales of an Enigmatic Drake
Item132=Scales of a Charismatic Drake
Item133=Scales of a Stoic Drake
Item134=Scales of a Cagey Drake
Item135=Scales of a Suspicious Drake
Item136=Scales of a Desperate Drake
Item137=Crystalline Golem Fragment
Item138=Crystalline Golem Foot
Item139=Crystalline Golem Head
Item140=Crystalline Golem Horn
Item141=Crystalline Golem Shard
Item142=Crystalline Golem Eye
Item143=Crystalline Golem Tooth
Item144=Crystalline Golem Wing
Item145=Journal of a Lost Druid
Item146=Journal of a Lost Enchanter
Item147=Journal of a Lost Magician
Item148=Journal of a Lost Paladin
Item149=Journal of a Lost Wizard
Item150=Journal of a Lost Shaman
Item151=Journal of a Shadow Knight
Item152=Journal of a Lost Warrior
Item153=Ancient Draconic Scroll
Item154=Tarnished Draconic Coin
Item155=Torn Draconic Parchment
Item156=Brilliant Draconic Gem
Item157=Rusty Draconic Dagger
Item158=Cracked Draconic Goblet
Item159=Tattered Draconic Banner
Item160=Fractured Draconic Symbol
Item161=Frozen Volume of the Dragons of Norrath
Item162=Frozen Volume of the Wyrms of Norrath
Item163=Frozen Volume of the Drakkin of Norrath
Item164=Frozen Volume of the Wurms of Norrath
Item165=Frozen Volume of the Dragons of the Outer Planes
Item166=Frozen Volume of the Sleeper's Prophecy
Item167=Frozen Volume of Advanced Necromancy
Item168=Frozen Volume of The History of Norrath
Item169=Scale of Zeixshi-Kar the Ancient
Item170=Scale of Kildrukaun the Ancient
Item171=Scale of Vyskudra the Ancient
Item172=Scale of Tjudawos the Ancient
Item173=Scale of Ulessa the Insane
Item174=Scale of Talendor
Item175=Scale of Milas An'Rev
Item176=Scale of Vulak'Aerr
Item177=Humming piece of Velium
Item178=Vibrating piece of Velium
Item179=Pulsing piece of Velium
Item180=Warm piece of Velium
Item181=Glowing piece of Velium
Item182=Frozen piece of Velium
Item183=Whispering Piece of Velium
Item184=Shifting piece of Velium
Item185=Discarded Fabric Scissors
Item186=Broken Tuning Knob
Item187=Burnt out Crystal
Item188=Bloody Sewing Thread
Item189=Soiled Bandages
Item190=Damaged Dermatome
Item191=Stained Medical Manual
Item192=Rusty Grafting Knife
 
I am not able to use dispensers on tov after the update -- added |tov to the reward.mac but it still doesnt want to work for me- it just buzzes through each collectable without doing anything

edit: i think it needs mapped in reward-collection.ini
 
Last edited:
[/QUOTE]
I am not able to use dispensers on tov after the update -- added |tov to the reward.mac but it still doesnt want to work for me- it just buzzes through each collectable without doing anything

edit: i think it needs mapped in reward-collection.ini
It has the tov mapping. See its not working as expected
 
Last edited:
Macro - shiny / reward (EQ collection items / overseer collection dispensers) [Deleted]
Status
Not open for further replies.

Users who are viewing this thread

Back
Top