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yesThanks for these. I'm trying out MQ2Berzerker, MQ2Bst and MQ2Eskay. What's the best way to adjust the burn key:
/bcga //burn
/noparse /bcaa /docommand /${Berzerker.Command} burnnow
So that it also issues burn commands to the Bst and Sk?
yes
keep in mind you do have to have mq2berzerker loaded to use the ${Berzerker.Command}, but on a bst it would do bst instead of zerk etc
no.So the commands for the others would be "${Beastlord.Command} burnnow" and "${Shadowknight.Command} burnnow" ?
/noparse /bcaa //docommand /${Berzerker.Command} burnnow
(you just needed that extra / for the docommand partno.
it is ${Berzerker.Command} --- which requires mq2berzerker to be loaded --- for a bst it returns bst, for shadowknight it returns shd etc
otherwise you would just hard code /zerk burnnow in your hotkey
like i said, you were correct with/noparse /bcaa //docommand /${Berzerker.Command} burnnow
(you just needed that extra / for the docommand part
... I have explained it twice
/bcga //bst burnnow
or (as long as you have mq2berzerker) /noparse /bcaa //docommand /${Berzerker.Command} burnnow
the second one will work for all the cwtn plugins (again, as long as mq2berzerker is loaded)... I have explained it twice
you have two options.
you can either have a button that is/bcga //bst burnnow
or (as long as you have mq2berzerker)/noparse /bcaa //docommand /${Berzerker.Command} burnnow
the second one will work for all the cwtn plugins (again, as long as mq2berzerker is loaded)
all good dude! you get it workin alright?Ah I've got you sorry, I didn't realise that worked for all his plugins. Apologies for the misunderstanding.
all good dude! you get it workin alright?
hollar at me if you need help and we can get them setup together (discord preferred)I've yet to test, will take a look at it tomorrow. I've managed to halve my hotkeys though thanks to your ideas. Much appreciated.
all good dude! you get it workin alright?
- put the "frequently used" hotkeys at the top - these are the ones i get multiple questions about daily on how to accomplish
- changed the Berzerker.Command to Me.Class.ShortName for the CWTN class plugins because they are all now overloaded with the class shortname for the command
- Added cwtn pause to my pause and unpause button
Created a video demonstrating the use of some of these hotkeys and how i move my group around
Shauni's Sonorous Clouding. Bard AA at max rank gives lev, invis, and IVU all at oncegiving my bard another try seeing people keep telling me to lose the chanter. ill never lose my chanter but going to try it anyways
on your hotkeys you have regular inv for bard, what do you use for inv/undead in tov?
the bard aa gives both - like foro mentionedgiving my bard another try seeing people keep telling me to lose the chanter. ill never lose my chanter but going to try it anyways
on your hotkeys you have regular inv for bard, what do you use for inv/undead in tov?
Perfect I haven't maxed it yet. would explain why I didn't see both on explanation.the bard aa gives both - like foro mentioned
mq2targetinfoHow do you get those buttons at the bottom of your group window? Also, it looks like you have the distance each character is from you as a dynamically updating number at the top right of their health bar...how do you add that? Is this from a custom UI?
They were commas, thought that's what they were suppose to be (old eyes just can't see good anymore) . That fixed it. Thanks for the help.Are those commas and not periods?
no dude, the world is getting fuzzier, I'm convinced of it!They were commas, thought that's what they were (old eyes just can't see good anymore) . That fixed it. Thanks for the help.
well a couple of things/bcga //camphere on
/war mode 7 or /shd mode 7
/noparse /bcg //docommand /${Me.Class.ShortName} mode 1
/war resetcamp or /shd resetcamp
So this code does not work on my tunes, I have 5 MQ2 toons and one Kissassist toon(Enchanter) My MT/MA (Sk) works fine, but my two zerkers ,one bst and cler do not get the command to switch mode. Any Ideas what I am doing wrong??
/camphere on is for toons running kissassist - if you have a toon not running kissassist they wouldn't be able to use that commandI copied the Camp on command and MQ keeps telling me it cannot parse /camphere on
/noparse /bcga //if ($Me.Class.ShortName.Equal[BRD]}) /timed 5 /twist off
/noparse /bcga //if (${Me.Class.ShortName.Equal[BRD]}) /timed 5 /twist off
|Sic's Hotkeys
|-// ***************************************************************************
|-// Function: DoHotbutton
|-// Description: our '/hotbutton' command
|-// Extends the built in /hotbutton command with multiple lines support
|-// Usage: /hotbutton [Name] <color> <Line:><Cursor:>[Text]
|-// <Line can be 1-5
|-// <Cursor can ONLY be 0 which means DO NOT put the hotbutton on the cursor.
|-// Usage:
|-// /hotbutton TheName 14 1:0:/echo hi (Where 14 1:0: in this case means use color 14, then place /echo hi on LINE 1 and NO Cursor Attachment.)
|-// /hotbutton TheName 14 1:/echo hi (Where 14 1: in this case means use color 14, then place /echo hi on LINE 1.)
|-// /hotbutton TheName 1:0:/echo hi (Where 1:0: in this case means place /echo hi on LINE 1 and NO Cursor Attachment.)
|-// /hotbutton TheName 1:/echo hi (Where 1: in this case means place /echo hi on LINE 1.)
|-// /hotbutton TheName 0:/echo hi (Where 0: in this case means NO Cursor Attachment.)
|-// Finally, just doing /hotbutton TheName 14 /echo hi OR /hotbutton TheName /echo hi just calls the eq function like before.
|-// ***************************************************************************
Sub main
/echo "THIS WILL OVERWRITE YOUR SOCIALS WITH THE SAME NAME...YOU HAVE 10 SECONDS TO /END THE MACRO"
/echo "COUNTING TO 10..."
/declare x int local
/for x 1 to 10
/echo ${x}
/delay 1s
/next x
|Camp OFF Key
/hotbutton "Camp OFF" 13 1:0: /bcga //returntocamp 0
/noparse /hotbutton "Camp OFF" 13 2:0: /noparse /bcga //docommand /${Me.Class.ShortName} mode 0
/noparse /hotbutton "Camp OFF" 13 3:0: /noparse /bcga //if (${Me.Class.ShortName.Equal[CLR]}) /dismount
/hotbutton "Camp OFF" 13 4:0: /bcga //chaseoff
|Camp ON Key
/hotbutton "Camp ON" 14 1:0: /bcga //camphere on
/if (${Select[${Me.Class.ShortName},WAR,SHD]}) {
/hotbutton "Camp ON" 14 2:0: /${Me.Class.ShortName} mode 7
}
/noparse /hotbutton "Camp ON" 14 3:0: /noparse /bcg //docommand /${Me.Class.ShortName} mode 1
/if (${Select[${Me.Class.ShortName},WAR,SHD]}) {
/hotbutton "Camp ON" 14 4:0: /${Me.Class.ShortName} resetcamp
}
|Burn Now
/hotbutton "Burn Now" 3 1:0: /bcga //burn
/noparse /hotbutton "Burn Now" 3 1:0: /noparse /bcga //docommand /${Me.Class.ShortName} burnnow
|Chase ON
/noparse /hotbutton "Chase ON" 14 1:0: /noparse /bcg //docommand /${Me.Class.Shortname} mode 2
/hotbutton "Chase ON" 14 2:0:/bcg //chaseon
|Chase OFF
/noparse /hotbutton "Chase OFF" 13 1:0: /noparse /bcg //docommand /${Me.Class.Shortname} mode 0
/hotbutton "Chase OFF" 13 2:0: /bcg //chaseoff
|Pause
/hotbutton PAUSE 13 1:0:/bcga //mqp on
/noparse /hotbutton PAUSE 13 2:0: /noparse /bcga //if (${Me.Class.ShortName.Equal[BRD]}) /timed 5 /twist off
/noparse /hotbutton PAUSE 13 3:0: /noparse /bcga //docommand /${Me.Class.ShortName} pause on
|UnPause
/hotbutton UNPAUSE 14 1:0:/bcga //mqp off
/noparse /hotbutton UNPAUSE 14 2:0: /noparse /bcga //docommand /${Me.Class.ShortName} pause off
|Target Clear
/hotbutton "Target Clear" 15 1:0: /bcga //target clear
/return
/djoin cwtnbots save
. My bard is running MuleAssist right now, on the bard I did /djoin muleassistbots save
./dgex muleassistbots /mqp on
/dgex brd /timed 5 /twist off
/noparse /dgaex cwtnbots /docommand /${Me.Class.ShortName} pause on
there are a few ways to do this.I guess im confused how to make the camp button edited for my group i play my bard and i need my warrior set to 7 and the rest set to 1 but i can not seem to figure out how to make that happen i thought i did but when i edited it it still gave me errors and set the war to 1 with the rest any insight would be appreciated ( i did watch the video but may have missed this info if it is there)
/noparse /bcga //if (!${Me.Class.ShortName.Equal[WAR]}) /docommand /${Me.ClassShortName} mode 1
/noparse /bcga //if (${Me.Class.ShortName.Equal[WAR]}) /docommand /${Me.Class.ShortName} mode 7
Is this put into the ini file for the leader or character you want control?Here is a macro to make Sic's Hotkeys. It's pretty straight forward. Be careful, it will overwrite any socials with the same name.
Macro to make Sic's Hotkeys's Hotkeys:|Sic's Hotkeys |-// *************************************************************************** |-// Function: DoHotbutton |-// Description: our '/hotbutton' command |-// Extends the built in /hotbutton command with multiple lines support |-// Usage: /hotbutton [Name] <color> <Line:><Cursor:>[Text] |-// <Line can be 1-5 |-// <Cursor can ONLY be 0 which means DO NOT put the hotbutton on the cursor. |-// Usage: |-// /hotbutton TheName 14 1:0:/echo hi (Where 14 1:0: in this case means use color 14, then place /echo hi on LINE 1 and NO Cursor Attachment.) |-// /hotbutton TheName 14 1:/echo hi (Where 14 1: in this case means use color 14, then place /echo hi on LINE 1.) |-// /hotbutton TheName 1:0:/echo hi (Where 1:0: in this case means place /echo hi on LINE 1 and NO Cursor Attachment.) |-// /hotbutton TheName 1:/echo hi (Where 1: in this case means place /echo hi on LINE 1.) |-// /hotbutton TheName 0:/echo hi (Where 0: in this case means NO Cursor Attachment.) |-// Finally, just doing /hotbutton TheName 14 /echo hi OR /hotbutton TheName /echo hi just calls the eq function like before. |-// *************************************************************************** Sub main /echo "THIS WILL OVERWRITE YOUR SOCIALS WITH THE SAME NAME...YOU HAVE 10 SECONDS TO /END THE MACRO" /echo "COUNTING TO 10..." /declare x int local /for x 1 to 10 /echo ${x} /delay 1s /next x |Camp OFF Key /hotbutton "Camp OFF" 13 1:0: /bcga //returntocamp 0 /noparse /hotbutton "Camp OFF" 13 2:0: /noparse /bcga //docommand /${Me.Class.ShortName} mode 0 /noparse /hotbutton "Camp OFF" 13 3:0: /noparse /bcga //if (${Me.Class.ShortName.Equal[CLR]}) /dismount /hotbutton "Camp OFF" 13 4:0: /bcga //chaseoff |Camp ON Key /hotbutton "Camp ON" 14 1:0: /bcga //camphere on /if (${Select[${Me.Class.ShortName},WAR,SHD]}) { /hotbutton "Camp ON" 14 2:0: /${Me.Class.ShortName} mode 7 } /noparse /hotbutton "Camp ON" 14 3:0: /noparse /bcg //docommand /${Me.Class.ShortName} mode 1 /if (${Select[${Me.Class.ShortName},WAR,SHD]}) { /hotbutton "Camp ON" 14 4:0: /${Me.Class.ShortName} resetcamp } |Burn Now /hotbutton "Burn Now" 3 1:0: /bcga //burn /noparse /hotbutton "Burn Now" 3 1:0: /noparse /bcga //docommand /${Me.Class.ShortName} burnnow |Chase ON /noparse /hotbutton "Chase ON" 14 1:0: /noparse /bcg //docommand /${Me.Class.Shortname} mode 2 /hotbutton "Chase ON" 14 2:0:/bcg //chaseon |Chase OFF /noparse /hotbutton "Chase OFF" 13 1:0: /noparse /bcg //docommand /${Me.Class.Shortname} mode 0 /hotbutton "Chase OFF" 13 2:0: /bcg //chaseoff |Pause /hotbutton PAUSE 13 1:0:/bcga //mqp on /noparse /hotbutton PAUSE 13 2:0: /noparse /bcga //if (${Me.Class.ShortName.Equal[BRD]}) /timed 5 /twist off /noparse /hotbutton PAUSE 13 3:0: /noparse /bcga //docommand /${Me.Class.ShortName} pause on |UnPause /hotbutton UNPAUSE 14 1:0:/bcga //mqp off /noparse /hotbutton UNPAUSE 14 2:0: /noparse /bcga //docommand /${Me.Class.ShortName} pause off |Target Clear /hotbutton "Target Clear" 15 1:0: /bcga //target clear /return