Command:/stick
This command is added by MQ2MoveUtils
Notation | Description |
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Text without brackets or braces | Required items |
<Text inside angle brackets> | Placeholder for which you must supply a value |
[Text inside square brackets] | Optional items |
Vertical bar (|) | Separator for mutually exclusive items; choose one |
{Text | inside | braces} | Set of required items; choose one |
Ellipsis (…) | Items that can be repeated |
Syntax | /stick [option]... | toggle <setting> | set <setting> {on|off} |
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Description | /follow-like command, works for any pc|npc. Default distance is melee range. /stick with no parameters will stick you to your current target, using max melee range.
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Options
Option | Description |
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[On | Off] | Turns stick on and off with default values.
On is a nearly-useless parameter and only included to support older macros or stickcmd=on in MQ2Melee to prevent MQ2Melee from doing anything undesired. If you use/stick on in your macro, expect to be laughed at whole-heartedly. |
help [settings] | Displays generic help information, and help for the command used.
The settings optional parameter displays help information for all plugin 'set' and 'toggle' commands. NOTE: this command won't show anything if verbosity is off, which is default. /stick set verbosity on to see help settings. |
debug | Dumps the current values of all plugin variables to a debug INI file. |
status [all] | ChatWnd output for the status of the issuing command (stick in this example). The all optional parameter displays status output for all aspects of the plugin. |
pause [lock] | unpause | pause: Pauses all aspects of the plugin.
The lock optional parameter prevents plugin from automatically unpausing under any circumstance other than user issuing unpause. Note: This does not toggle. unpause: Resumes all aspects of the plugin. Note: This does not toggle. |
save | load | Saves or load your current configuration settings using MQ2MoveUtils.ini. |
imsafe | BreakOnSummon and BreakOnGM have built-in protection disabling the ability to re-issue commands when triggered.
This prevents macros from continuing to issue commands in a possibly unsafe situation. The imsafe parameter allows command usage to resume. |
min | Minimizes custom user window similar to /mqmin. |
clear | Clears custom user window buffer similar to /mqclear. |
verbflags | Outputs current verbosity flags setting (this one displays even if totalsilence is enabled. too bad.). |
id [#] | Sticks to the given spawn id.
Uses id of your current target if no spawn id is given. This allows you to continue sticking when your target changes, e.g. casting a heal on someone. |
# | #% | Stick at the specified distance or percentage. |
-# | Reduce current stick distance modifier by #. |
moveback | Stick will back up to the <dist> value if the target gets closer, e.g. many targets in the rear pushing target too close to the tank. |
loose | Stick using turn increments instead of instant heading adjustment. |
truehead | Stick using actual keypress heading adjustments. Does not work if wineq option is enabled! |
healer | Healer sticking does not perform face adjustments to look at the target while in stick range.
This is good for keeping a healer close & sticking to another group member without having it turn to face the other character constantly as it moves. Does not work with any strafe-style sticks (pin front !front behind behindonce snaproll). |
uw | underwater | Face angle will look up/down at the stick target. |
hold | Stick to the current target even if your target changes. |
behind | Stick to the rear of the target unless you are on HoTT. Will spin in circles if you do not have HoTT and gain aggro (to prevent, use DelayStrafe!). |
behindonce | Stick behind the target when first moving into position, only using <dist> enforcement after. |
!front | Stick to target anywhere but the frontal arc, same considerations as behind apply (use DelayStrafe!). |
pin | Stick to the side of the target, same consideration as behind apply (use DelayStrafe!). |
front | Stick to the front arc of the target.
If you have HoTT and lose aggro you will not spin. This will not work by default without HoTT. |
(ANY STICK VALUES) always | When current target is lost, will wait and then resume sticking using supplied values upon next NPC targeted. Does not work with stick hold or stick id. |
snaproll left | right | face | rear | Runs in a straight line behind your target then turns to face.
Left/Right/Front of target if optional parameter direction supplied. Rear is default. |
breakontarget | breakongate |
breakonwarp | pauseonwarp | randomize | delaystrafe | useback | usefleeing | strafewalk | mindelay # | maxdelay # | backupdist # | breakdist # | snapdist # | !frontarc # | behindarc # |
These are common parameters in MQ2MoveUtils that are shared with other commands. Read the "Plugin Settings" section for an explanation of these parameters. |
mod # | -# | Modify stick distance by the supplied amount (does not turn stick on). |
Examples
Command | Description |
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/stick 10 | Sticks to target to keep you within 10 radius. |
/stick status | Shows current settings of your stick. |
/stick behind 10 | Sticks you behind target at 10 radius. |
/stick hold | Sticks to current target even if target changes. |
/stick loose | Makes your stick look more human like. |
/stick underwater | Makes you look vertically at your target. |
/stick 120 healer | Does not do face adjustments, keeps in 120 range. |