MQ2MoveUtils
MQ2MoveUtils | |
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This plugin performs basic monotonous movement tasks. |
Authors | eqmule, Knightly, outlander, SwiftyMUSE, tonio, Lax |
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Software type | Plugin |
Config file | MQ2MoveUtils.ini
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Maintained | Yes and supported |
Acknowledgements | MQ2Twister by CyberTech |
Links |
🏠Resource (review) |
MQ2MoveUtils was created in early 2004 by tonio, giving players a significant improvement over EverQuest's built-in /follow command, as well as a handy way for bards to run "circle" macros.
Today, the main features of MQ2MoveUtils are as follows:
- Stick: This is the main use for this plugin and allows you to "stick" a certain distance from your target. It can be set to always stick behind the target, or always in front if you're tanking.
- MoveTo: Move to a certain point or target. This has some built-in logic that will allow it to move around obstacles.
- MakeCamp: You can set a spot as a "camp", so that you can return to it if you get too far away, or after combat, etc.
- Circle: Run in a circle.
Commands
Syntax | Description |
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/calcangle | Displays lots of basic numerical information related to moving such as Dist values, angular distance, 3D distance, melee range, stick range, speed multipliers.
This command is useful to help determine what to set plugin options such as arc values or AllowMove, backup dist, etc. |
/circle [option]... | toggle <setting> | set <setting> {on|off} | Autofaces character to run in a circle with a given radius |
/makecamp [option]... | toggle <setting> | set <setting> {on|off} | The makecamp command will create a camp spot for you to return to after combat, or to establish boundries for your character to prevent them from moving beyond a certain radius.
Using makecamp with no parameters will set up a camp at your current location, using default values. |
/moveto [option]... | toggle <setting> | set <setting> {on|off} | The moveto command will move you from your current location to a specific location or target. You can combine any number of these parameters together inline to enable multiple options for the moveto. |
/rootme [off] | Roots the player in place, unable to move. this is not any form of actual debuff, just a plugin implementation of locking a character in place.
Supplying the optional off parameter disables the root. Other commands will not function when rootme is active. |
/stick [option]... | toggle <setting> | set <setting> {on|off} | /follow-like command, works for any pc|npc. Default distance is melee range. /stick with no parameters will stick you to your current target, using max melee range.
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Settings
These setting parameters can be used from any of the four main plugin commands ('/stick', '/moveto', '/circle', and '/makecamp'). For example purposes the most popular '/stick' command will be used.
The following can be used with toggle or set parameter on | off:
- /stick toggle parameter
- /stick set parameter on | off
Parameter can be one of the following:
Parameter | Description |
---|---|
mpause | mousepause |
Pause current command if [ keyboard | mouse ] movement. |
breakonkb | breakonmouse |
Break current command if [ keyboard | mouse ] movement. |
autosave | Automatically save settings to INI file when a toggle or set command is issued. |
savebychar |
Save [server.Yourcharacter] section of INI file for individual character settings. |
feign | Enable Feign Death support, which waits for you to stand up manually before moving. |
lockpause | Plugin will never automatically resume from pause until user issues an unpause. |
autopause | Pause movement if casting spells (non-bard), stunned, rooted, sitting, FD, or self targeted (non-hold). |
autopauseoutput | If enabled, will display ChatWnd output when autopause is halting movement. Note: This bypasses totalsilence and must be configured individually. |
stucklogic | If enabled, stucklogic automatically attempts to get unstuck if running into walls and large objects. |
trytojump | If enabled, stucklogic also tries to jump to help get unstuck. |
turnhalf | If enabled, stucklogic will reset heading and turn the other direction if it has rotated halfway without success. |
verbosity | ChatWnd output for basic command information messages. |
fullverbosity | ChatWnd output for more detailed information messages and output for more actions. |
totalsilence | Silences most ChatWnd output except for critical information or user-requested messages. |
totalverbosity | Enable display of every ChatWnd message in the plugin. |
hidehelp | If enabled, the help output will not be displayed upon command failure (e.g. invalid parameters). |
window | If enabled, MoveUtils will output any messages to a user-placed custom UI window dedicated to the plugin. |
wineq | By default, MoveUtils uses actual keypresses to control movement (regardless of heading settings). WinEQ2 has a bug where background sessions can have their alt keys and certain mouse buttons held down, causing movement to run in weird directions. For Lavishsoft users who have not switched over to Innerspace, enabling wineq setting will use old-style emulated movement via ExecuteCmd(). |
breakontarget | Break from stick if target changes (default behavior is switch over to sticking to new target). |
breakonsummon | Halts current command and disables ability to use any commands if summoned beyond summondist. Note: Once this fires, you must use the imsafe parameter to unlock the plugin. |
breakongm | Halts current command and disables ability to use any commands if visible GM enters the zone. Note: Once this fires, you must use the imsafe parameter to unlock the plugin. |
breakonwarp | Breaks from stick if target warps out of breakdist range (user set, see below). Note: This does not limit your initial stick range. You may /stick from across the zone. This only triggers if the target increases distance from you and is beyond breakdist. |
pauseonwarp | Pauses stick if target warps out of breakdist range until they are back in range (user set, see below). Note: This does not limit your initial stick range. You may /stick from across the zone. This only triggers if the target increases distance from you and is beyond breakdist. |
breakongate | Breaks from stick if "target Gates" message occurs. Note: if using stick id or stick hold, it will break based on the held target name. |
breakonaggro | Breaks from moveto command if you are aggro to an NPC. Note: This checks the player window for the crossed swords indicator. |
alwaysdrunk | Use drunken by default when circling. |
alwaysbackwards | Run backwards by default when circling. |
alwaysccw | Circle in a counter-clockwise direction by default. |
nohottfront | Allow for stick front to spin to front of the mob without Health of Target's Target Leader AA. Note: By default stick front will not stay stuck to the front unless you are on the HoTT window. |
returnnoaggro | Makecamp will auto-return to camp only if not aggro (checks crossed swords indicator). |
returnnotlooting | Makecamp will not auto-return to camp if character has an open loot corpse window. |
returnhavetarget | Makecamp will auto-return to camp even if you have a target. Note: By default, makecamp does not auto-return if you have any target. |
realtimeplayer | Makecamp player will get realtime updates on player location, allowing for dynamic returns to players. By default, makecamp player will return to a players last location when return begins and not get a new update until the return is complete. The default behavior is a sort of ghetto MQ2AdvPath whereas enabling realtimeplayer will work more like an autofollow. |
leash | If enabled, leash prevents moving beyond leashlength (user set value). |
usewalk | If enabled, plugin will switch to walking when closing in on moveto destination or camp return. |
strafewalk | If enabled, plugin will switch to walking when within strafe range for all stick commands. |
randomize | If enabled, stick behind and !front will use random arc values to position. |
delaystrafe | If enabled, strafe-based movement (stick front, !front, behind, pin) will use a delay before moving. Note: This helps prevent endless circling when aggro is gained, or spinning when mobs quick-turn to cast spells. Circling is one of the biggest signs that a player is using MoveUtils so it is recommended you ALWAYS leave this enabled. |
autoUW | If enabled, stick and moveto will use the uw parameter whenever underwater (look up and down at target). |
usefleeing | If enabled, stick front will not attempt to position in the front of a target that is fleeing. |
usescatter | If enabled, camp returns will use scattered return locations instead of default behavior. Note: Default behavior attempts to get back within camp radius. See scatter numerical settings for more information. |
The following option is unique:
Setting | Description |
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/stick set heading true | loose | fast |
Changes plugin heading adjustments to use the specified type: true: actual keypressing (does not work with wineq=on). loose: simulated incremental turning. fast: instantly set heading. |
The following 'set' commands require a numeric value, and can be used from any of the four main plugin commands. (stick used for example purposes only):
Setting | Valid Input | Description |
---|---|---|
/stick set pulsecheck # | 1 or higher | Number of pulses used to calculate average movement distance in stucklogic. |
/stick set pulseunstuck # | 1 or higher | Number of pulses successfully moved forward before considered unstuck. |
/stick set diststuck #.## | 0.01 or higher | Minimum distance needed to move or else considered stuck (compares against pulse average). |
/stick set campmindelay # | 125 or higher | Minimum delay before auto-returning to camp (in ms). |
/stick set campmaxdelay # | 125 more than campmindelay | Maximum delay before auto-returning to camp (in ms). |
/stick set pausemindelay # | 125 or higher | Minimum delay before resuming from mpause/mousepause (in ms). |
/stick set pausemaxdelay # | 125 more than pausemindelay | Maximum delay before resuming from mpause/mousepause (in ms). |
/stick set strafemindelay # | 125 or higher | Minimum delay before stick will strafe to move when delaystrafe is enabled (in ms). Note: higher values are better. default of 1500 (1.5s) is recommended. |
/stick set strafemaxdelay # | 125 higher than strafemindelay | Maximum delay before stick will strafe to move when delaystrafe is enabled (in ms). Note: higher values are better. default of 3000 (3s) is recommended. |
/stick set ydist #.## | 1.0 or higher | Acceptable distance to have "arrived" for precisey moveto. |
/stick set xdist #.## | 1.0 or higher | Acceptable distance to have "arrived" for precisex moveto. |
/stick set snapdist #.## | 1.0 or higher | Default distance to run past target before turning to snaproll. |
/stick set summondist #.## | 2.0 or higher | Distance character must be summoned in a single pulse for BreakOnSummon to fire. |
/stick set turnrate #.# | 1.0 to 100.0 | Rate at which loose heading turns. |
/stick set !frontarc #.# | 1.1 to 260.0 | Angular distance arc for stick !front. |
/stick set behindarc #.# | 1.1 to 260.0 | Angular distance arc for stick behind. |
/stick set breakdist #.## | 1.0 or higher | Distance to check for breakonwarp. |
/stick set campradius #.## | 5.0 or higher | Default camp radius and radius for active camp. |
/stick set circleradius #.## | 5.0 or higher | Default circle radius. |
/stick set leashlength #.# | greater or equal to camp radius | Default leash length and length for active leash. |
/stick set bearing #.# | any | Bearing (direction from center) used for scatter camp. |
/stick set scatsize #.## | 1.0 or higher | Radius size for scattering. |
/stick set scatdist #.## | 1.0 or higher | Distance from center of camp to scatter at. |
/stick set allowmove #.## | 10.1 or higher | Loose or True heading allow forward movement when reach this angular distance. This is "anti-orbit" code to stop circling near close-range destinations. |
/stick set font # | 1 to 10 | Custom user window font size. |
/stick set verbflags # | see verbosity section near bottom of this wiki entry | Current plugin verbosity flags. |
The following settings are command-specific (use the command in the example only):
Setting | Valid Input | Description |
---|---|---|
/stick set backupdist #.## | 1.0 or higher | Range that stick will walk backwards instead of turning to face target, if useback enabled. |
/moveto set backupdist #.## | 1.0 or higher | Range that moveto will walk backwards instead of turning to face destination, if useback enabled. |
/moveto set dist #.## | 1.0 or higher | Acceptable distance to have "arrived" for standard moveto and camp returns. |
/stick [toggle | set] alwaysUW [on | off] |
If enabled, stick will always adjust looking angle as if uw parameter was typed inline. Note: this is not the same as autoUW, which only enables uw when actually underwater. | |
/moveto [toggle | set] alwaysUW [on | off] |
If enabled, moveto will always adjust looking angle as if uw parameter was typed inline. Note: this is not the same as autoUW, which only enables uw when actually underwater. | |
/stick [toggle | set] breakonhit [on | off] |
Breaks from stick command if you are attacked by an NPC. Note: This parses chat for hits and misses. If you use the number only hitsmode then it will only parse for misses as parsing every line for only numbers is too much overhead. Consider switching to Normal or Abbreviated hitsmode. | |
/moveto [toggle | set] breakonhit [on | off] |
Breaks from moveto command if you are attacked by an NPC. Note: This parses chat for hits and misses. If you use the number only hitsmode then it will only parse for misses as parsing every line for only numbers is too high overhead. Consider switching to Normal or Abbreviated hitsmode. | |
/stick [toggle | set] useback [on | off] |
If enabled, stick will walk backwards to position itself when close to a target instead of turning to face it. Note: This requires loose or truehead style heading adjustments, and does not work with fast heading. | |
/moveto [toggle | set] useback [on | off] |
If enabled, moveto will walk backwards to position itself when close to a destination instead of turning to face it. Note: This requires loose or truehead style heading adjustments, and does not work with fast heading. This includes automatic and user-forced camp returns. | |
/stick [toggle | set] loose | truehead [on | off] |
Change the heading type for currently active stick to this type of heading. If WinEQ is enabled, truehead will fail to switch. Once current command ends, heading type will return to previous. | |
/moveto [toggle | set] loose | truehead [on | off] |
Change the heading type for currently active moveto to this type of heading. If WinEQ is enabled, truehead will fail to switch. Once current command ends, heading type will return to previous. | |
/circle [toggle | set] loose | truehead [on | off] |
Change the heading type for currently active circle to this type of heading. If WinEQ is enabled, truehead will fail to switch. Once current command ends, heading type will return to previous. |
Configuration
MQ2MoveUtils.ini Defaults
MQ2MoveUtils saves a configuration file to your root MQ2 folder: MQ2MoveUtils.ini
Default MQ2MoveUtils.ini File
[Defaults] AllowMove=32.0 AutoPause=on AutoPauseMsg=on AutoSave=on AutoUW=off BreakKeyboard=on BreakMouse=off BreakOnGM=on BreakOnSummon=off DistSummon=8.00 FeignSupport=off Heading=true HideHelp=off KeyboardPause=off MousePause=off LockPause=off PauseMinDelay=500 PauseMaxDelay=5000 SaveByChar=on TurnRate=14.00 UseWindow=off Verbosity=on FullVerbosity=on TotalSilence=off VerbosityFlags=33554431 WinEQ=off [Stick] AlwaysUW=off AwareNotAggro=off ArcBehind=45.0 ArcNotFront=135.0 BreakOnGate=on BreakOnHit=off BreakOnTarget=off BreakOnWarp=on PauseOnWarp=off DelayStrafe=on DistBackup=10.0 DistBreak=250.0 DistMod=0.0 DistMod%=1.0 DistSnaproll=10.0 RandomArc=off StrafeMinDelay=1500 StrafeMaxDelay=3000 UseBackward=on UseFleeing=on UseWalk=off [MakeCamp] CampRadius=40.00 MinDelay=500 MaxDelay=1500 RealtimePlayer=off ReturnHaveTarget=off ReturnNoAggro=off ReturnNotLooting=off UseLeash=off LeashLength=50.00 UseScatter=off Bearing=0.00 ScatDist=10.00 ScatSize=10.00 [MoveTo] AlwaysUW=off ArrivalDist=10.0 ArrivalDistX=10.0 ArrivalDistY=10.0 BreakOnAggro=off BreakOnHit=off DistBackup=30.0 MoveToMod=0.0 UseBackward=off UseWalk=on [Circle] Backward=off CCW=off Drunken=off RadiusSize=30.0 [StuckLogic] StuckLogic=on DistStuck=0.10 PulseCheck=6 PulseUnstuck=10 TryToJump=off TurnHalf=on [Window] ChatTop=10 ChatBottom=210 ChatLeft=10 ChatRight=410 Fades=0 Alpha=255 FadeToAlpha=255 Duration=500 Locked=0 Delay=2000 BGType=1 BGTint.red=255 BGTint.green=255 BGTint.blue=255 FontSize=2 WindowTitle=MoveUtils [yourserver.yourcharacter] DisregardMe=false AllowMove=32.0 ArcBehind=45.0 ArcNotFront=135.0 AutoSave=on AutoUW=off DistBreak=250.0 BreakOnGate=on BreakOnWarp=on PauseOnWarp=off LockPause=off DistSnaproll=10.0 FeignSupport=off Heading=true LeashLength=50.00 UseLeash=off UseWindow=off Verbosity=on FullVerbosity=on VerbosityFlags=33554431 CampRadius=40.00 RealtimePlayer=off UseScatter=off Bearing=0.00 ScatDist=10.00 ScatSize=10.00
INI Options
Information on what the actual values can be and represent.
Plugin Settings
This section is for default plugin settings.
Setting | Value | What it does |
---|---|---|
AllowMove | 10.0+ | Anti-orbit setting for true/loose heading representing angular distance before moving forward. |
AutoPause | on off | Pauses command if casting spells, stunned, rooted, sitting, or self targeted. |
AutoPauseMsg | on off | Displays output when AutoPause halts movement. |
AutoSave | on off | Automatically save ini file when using 'toggle' or 'set'. |
AutoUW | on off | Automatically use 'uw' heading adjustments when character is under water. |
BreakKeyboard | on off | Break command from keyboard press. |
BreakMouse | on off | Break command from mouselook usage. |
BreakonGM | on off | Break current command and prevent command usage if GM enters zone. |
BreakonSummon | on off | Halt command and ability to use commands if summoned beyond certain distance. |
DistSummon | 2.0+ | Distance moved in a single pulse to trigger breakonsummon (if on). |
FeignSupport | on off | FD support waits for you to stand up manually before moving, if feigned. |
Heading | true loose fast | Type of heading adjustments plugin will use (fast=instant, loose=gradual emulated shift, true=real kb presses). |
HideHelp | on off | Never automatically display help output unless requested. |
KeyboardPause | on off | Pause command for a delay if keyboard press. |
LockPause | on off | Plugin will not automatically unpause under any circumstance unless user unpauses. |
MousePause | on off | Pause command for a delay if mouselook used. |
PauseMinDelay | 125+ (in ms) | Minimum delay before resuming from mpause/mousepause. |
PauseMaxDelay | 125 above min (in ms) | Maximum delay before resuming from mpause/mousepause. |
SaveByChar | on off | Save [server.Charname] section of ini file for individual character settings. |
TurnRate | 10.0 to 100.0 | Rate at which loose heading emulates turns. |
UseWindow | on off | Uses a custom user-placed window for all moveutils output if enabled. |
Verbosity | on off | ChatWnd output for basic command info. |
FullVerbosity | on off | ChatWnd output for enhanced plugin info. |
TotalSilence | on off | Overrides verb/fullverb, silence ChatWnd output except for critical or user-requested messages. |
VerbosityFlags | See verbosity section of this wiki. | |
WinEQ | on off | When enabled, moveutils uses feigned movement simulation due to the bug of WinEQ2 holding down alt keys and mouse buttons in background sessions. |
NOTE: If WinEQ is enabled, true heading is NOT possible!
Stick Settings
This section is for settings related to /stick.
Setting | Value | What it does |
---|---|---|
AlwaysUW | on off | If enabled, stick will always use the 'uw' parameter as if it were typed inline. |
ArcBehind | 5.1 to 259.9 | User can configure angular distance arc that "stick behind" uses. |
ArcNotFront | 5.1 to 259.9 | User can configure angular distance arc that "stick !front" uses. |
AwareNotAggro | on off | Detect aggro loss if using stick front. |
BreakonGate | on off | Break from stick if "target Gates." message occurs. |
BreakonHit | on off | When enabled, stick will halt if user is being attacked. |
BreakonWarp | on off | Break from stick if target warps beyond certain distance. |
PauseonWarp | on off | Pause stick unless target gets back in range if warps beyond certain distance (break or pause, can't have both). |
DelayStrafe | on off | Delay strafing movement when position adjustment required (good for stopping endless circling if aggro is gained). |
DistBackup | 1.0+ | If you are within this distance when stick turned on, stick will walk backwards rather than spin in a circle to move to target. |
DistBreak | 1.0+ | Distance mob moved in a single pulse to trigger breakonwarp (if on). |
DistMod | 0.0+ | Adjust default/supplied stick distance by this amount. |
DistMod% | 0.0+ (represents a percentage) | Adjust default/supplied stick distance by this percent. |
DistSnaproll | 1.0+ | Distance behind target snaproll will move before stopping and turning to face target. |
RandomArc | on off | Randomize min/max arc for any strafe-based stick (so you do not always stick to the exact same spot of a mob). |
StrafeMinDelay | 125+ (in ms) | Minimum delay before attempting to strafe, if delaystrafe enabled. |
StrafeMaxDelay | 125 above min (in ms) | Maximum delay before attempting to strafe, if delaystrafe enabled. |
UseBackward | on off | When enabled, stick will walk backward rather than turn to face if within DistBackup of target. |
UseFleeing | on off | When enabled, "stick front" will not attempt to position in front of the mob when target begins to flee. |
UseWalk | on off | When enabled, stick uses walking when close to the target for precise movements and preventing overshooting. |
MakeCamp Settings
This section is for settings related to /makecamp.
Setting | Value | What it does |
---|---|---|
Bearing | # | Bearing of scatter. |
CampRadius | 5.0+ | Default camp radius size. |
LeashLength= | #.# >= camp radius | Length of leash. |
MaxDelay | 125 above min (in ms) | Maximum delay before auto-returning to camp. |
MinDelay | 125+ (in ms) | Minimum delay before auto-returning to camp. |
RealtimePlayer | on off | When enabled, "makecamp player" gets realtime location updates of player and adjusts returning on the fly. |
ReturnHaveTarget | on off | If on, Auto-Return to camp even if you have a target (default behavior is return only if no target). |
ReturnNoAggro | on off | Auto-Return to camp only if not aggro. |
ReturnNotLooting | on off | Do not Auto-Return to camp if looting a corpse. |
ScatDist | 1.0+ | Distance from camp center to perform scatter. |
ScatSize | 1.0+ | Radius size of scatter area. |
UseLeash | on off | Do not allow character to move beyond LeashLength. |
UseScatter | on off | Use specific scatter values instead of random return location. |
MoveTo Settings
This section is for settings related to /moveto.
Setting | Value | What it does |
---|---|---|
AlwaysUW | on off | If enabled moveto will always use the 'uw' parameter as if it were typed inline. |
ArrivalDist | 1.0+ | Distance considered acceptable to have arrived at destination. |
ArrivalDistX | 1.0+ | Distance considered acceptable to have arrived at destination when using precisex. |
ArrivalDistY | 1.0+ | Distance considered acceptable to have arrived at destination when using precisey. |
BreakonAggro | on off | When enabled, moveto will halt if aggro is gained (crossed swords in player window). |
BreakonHit | on off | When enabled, moveto will halt if user is being attacked. |
DistBackup | 1.0+ | Moveto will walk backwards to location if within this distance rather than spin to face destination first. |
MoveToMod | 0.0+ | Modifier applied to moveto arrivaldist. |
UseBackward | on off | When enabled, moveto will use backward movement if within DistBackup (applies to makecamp returns). |
UseWalk | on off | Turn on walk when close to moveto location and camp return spot for precise movement. |
Circle Settings
This section is for settings related to /circle.
Setting | Value | What it does |
---|---|---|
Backward | on off | Always run backwards instead of forwards when circling. |
CCW | on off | Always run in a counterclockwise (ccw) circle instead of default clockwise. |
Drunken | on off | Always use drunken circling. |
RadiusSize | 5.0+ | Default radius size of circle. |
StuckLogic Settings
This section is for settings related to stucklogic.
Setting | Value | What it does |
---|---|---|
StuckLogic | on off | If you have enabled stucklogic, detects and attempts to auto-correct getting stuck while moving. |
DistStuck | 0.01+ | Distance needed to have moved or else stuck (compared against an average). |
PulseCheck | 1+ | Amount of pulses used to calculate moving average. |
PulseUnstuck | 1+ | Number of pulses successfully moved forward to be considered unstuck. |
TryToJump | on off | Attempt to jump to help get unstuck. |
TurnHalf | on off | If you have have turned halfway and failed to get unstuck, reset heading and try other direction instead. |
Window Settings
Setting | Value | What it does |
---|---|---|
ChatTop | See EQ XML UI file settings | |
ChatBottom | See EQ XML UI file settings | |
ChatLeft | See EQ XML UI file settings | |
ChatRight | See EQ XML UI file settings | |
Fades | See EQ XML UI file settings | |
Alpha | See EQ XML UI file settings | |
FadeToAlpha | See EQ XML UI file settings | |
Duration | See EQ XML UI file settings | |
Locked | See EQ XML UI file settings | |
Delay | See EQ XML UI file settings | |
BGType | See EQ XML UI file settings | |
BGTint.red | See EQ XML UI file settings | |
BGTint.green | See EQ XML UI file settings | |
BGTint.blue | See EQ XML UI file settings | |
FontSize | 1 to 10 | default font size for window |
WindowTitle | custom user title for the window |
[yourserver.yourcharacter]
If savebychar is on, this section will be created for every character. The settings in this section could be desired to vary on a char-by-char basis (including WINDOW settings) with the exception of one value:
Setting | Value | What it does |
---|---|---|
DisregardMe | true false | If you want custom character values to load for some characters but this specific character to use the default values instead, set this to true and though a lot of entries will be written to this section, they will be ignored for this specific character. |
Example [yourserver.yourcharacter] section:
[yourserver.yourcharacter] DisregardMe=false AllowMove=32.0 ArcBehind=45.0 ArcNotFront=135.0 AutoSave=on AutoUW=off DistBreak=250.0 BreakonGate=on BreakonWarp=on PauseonWarp=off LockPause=off DistSnaproll=10.0 FeignSupport=off Heading=true LeashLength=50.00 UseLeash=off UseWindow=off Verbosity=on FullVerbosity=on VerbosityFlags=33554431 CampRadius=40.00 RealtimePlayer=off UseScatter=off Bearing=0.00 ScatDist=10.00 ScatSize=10.00
Verbosity
The verbosity system has been revamped to use bit flags for superior control of what messages will be displayed by the plugin. The older system has not been removed - if this is difficult to understand you may still use verbosity, fullverbosity, and totalsilence as before. For those familiar with bit flags, the flags table is below. If you have never worked with bit flags before, here is a brief summary of how to use the information below. Each subset of messages is assigned a numerical value. By adding the numerical values of the messages you want on together, you are able to customize each message that is shown or not shown.
Examples:
- If you only wanted the plugin to display 'settings' and 'errors', you would look at the value of settings in the table below (8192) and the value of errors (4194304) and add them together to get (4202496). By setting your verbosity flag to 4202496 (using the set verbflags parameter or by saving the value in the INI file) the plugin would then filter out everything except messages related to changing settings or error messages.
- If you only wanted to display 'stick verbosity' messages and nothing else, you would look up the value in the table below (32) and set your flags to 32 without adding anything to it.
- If you want to display a large number of messages, you continue to add them all together and use the total. To display 'autopause', 'movepause', 'stick verbosity', 'stick fullverbosity', 'settings' and 'errors', you would add all their values from the below table (1 + 2 + 32 + 64 + 8192 + 4194304 = 4202595) and use that number for your flags setting (/stick set verbflags 4202595)
Flags Table
Flag | Description |
---|---|
0 | total plugin silence |
1 | autopause |
2 | movepause, mousepause, breakonkb |
4 | breakonmouse |
8 | feign support |
16 | hidehelp |
32 | stick verbosity |
64 | stick full verbosity |
128 | moveto verbosity |
256 | moveto full verbosity |
512 | makecamp verbosity |
1024 | makecamp full verbosity |
2048 | circle verbosity |
4096 | circle full verbosity |
8192 | settings |
16384 | file input / output |
32768 | breakonwarp |
65536 | breakonaggro |
131072 | breakonhit |
262144 | breakonsummon |
524288 | breakongm |
1048576 | breakongate |
2097152 | stick always |
4194304 | error messages |
8388608 | arc randomization |
16777216 | pause / unpause |
2720 | prior 'verbosity' setting |
11736390 | prior 'fullverbosity' setting |
33554431 | all messages enabled |
Flag Messages
The following are the messages that are tied to each flag:
Flag | Message |
---|---|
1 | autopause AutoPause halting movement... (when autopaused if autopause is enabled)Movement pausing due to self target... (if self targeted during a stick with autopause off) |
2 | movepause, mousepause, breakonkb Current command ended from manual movement. Resuming previous command from movement pause. |
4 | breakonmouse Current command ended from mouse movement. |
8 | feign support Not standing as you are currently Feign Death. |
16 | hidehelp Hidehelp when turned on prevents the help output (seen in /stick help) from being automatically output if you input a command incorrectly |
32 | stick verbosity You are now sticking to TargetName. You are no longer sticking to anything. You will now stick to every valid NPC target supplied. |
64 | stick full verbosity Dir(ANY) Dist(10.0) Head(true) ID(31337) UW MB HEALER |
128 | moveto verbosity Moveto off. Arrived at moveto location |
256 | moveto full verbosity Moving to loc #, # Dist(10) Head(true) |
512 | makecamp verbosity MakeCamp actived. Y(#) X(#) Radius(#) Leash(#) LeashLen(#) Min(#) Max(#)MakeCamp returning to within camp radius immediatelyMakeCamp returning to altcamp immediately.MakeCamp returning to altcamp immediately. Current camp now off.MakeCamp player ended due to player leaving/deathOutside of leash length, breaking from current command |
1024 | makecamp full verbosity Ended '/moveto' or '/makecamp return' because leash is on. |
2048 | circle verbosity Circling radius (#), center (#, #) off |
4096 | circle full verbosity none at this time |
8192 | settings Stick modifier changed to Mod(#) Mod%(# %) (from /stick mod #)Stick mod changed Mod(#) ModPercent (# %) (from stick inline -# or #%) Moveto distance mod changed to #. (from /moveto dist #) Option turned on (from /command set option on, or /command toggle option)Option turned off (from /command set option off, or /command toggle option)Option set to # (from /command set option #) |
16384 | file input / output Debug file created. Saved settings to C:\yourpath\MQ2MoveUtils.ini (from /command save)Loaded settings from C:\yourpath\MQ2MoveUtils.ini (from /command load) |
32768 | breakonwarp Stick pausing until target back in BreakDist range...Stick ending from target warping out of BreakDist range. |
65536 | breakonaggro BreakonAggro's: Aggro gained during /moveto, Halting command... |
131072 | breakonhit BreakonHit's: Aggro gained during /moveto, Halting command... |
262144 | breakonsummon WARNING Command ended from character summoned # distance in a pulse. WARNING Verify you are not being monitored and type /stick imsafe to allow command usage. |
524288 | breakongm WARNING Plugin halted from [GM] Name in zone. [GM] Name has left the zone or turned invisible. Use /stick imsafe to allow command usage. |
1048576 | breakongate Mob gating ended previous command. |
2097152 | stick always Stick awaiting next valid NPC target... |
4194304 | error messages (ERROR) /moveto or /circle command used with no parameter. (ERROR) Plugin was already paused. (ERROR) Plugin was not paused. (ERROR) /stick mod [#] supplied incorrectly. (ERROR) /moveto yloc [Y] was supplied incorrectly. (ERROR) /moveto xloc [X] was supplied incorrectly. (ERROR) SpawnID must be a positive numerical value. (ERROR) You cannot use yourself or your mount. (ERROR) You cannot stick hold to yourself. (ERROR) Incorrectly used /moveto dist [#] (ERROR) /makecamp [radius <dist>] was supplied incorrectly. (ERROR) You do not have an active camp. (ERROR) You cannot use this command with a player-camp active. (ERROR) You cannot use this command until you've established an altcamp location. (ERROR) Invalid player name and do not have a valid player target. (ERROR) You cannot makecamp yourself. (ERROR) Use /circle radius [#] to set radius.ERROR: Invalid 'option set' syntax ( option ) [on off number] ERROR: Not a valid command toggle ( option ). ERROR: Not a valid command set option ( option ). Error - Font must be between 1 and 10. ERROR: Invalid 'command set' parameter ( option )(ERROR) You cannot stick to yourself! You must specify something to stick to! (ERROR) /moveto loc [ <Y> <X> [z] ] was supplied incorrectly. (ERROR) /makecamp loc [ <Y> <X> ] was supplied incorrectly. (ERROR) Usage /circle loc [ <Y> <X> ] [other options] (ERROR) Invalid SpawnID and do not have a valid target. (ERROR) /makecamp [mindelay maxdelay] [#] was supplied incorrectly. |
8388608 | arc randomization Arcs Randomized! Max: # Min: # |
16777216 | pause / unpause PAUSED (from /command pause)RESUMED (from /command unpause) |
See also
Top-Level Object(s)
TLOs added by MQ2MoveUtils:
TLO | Data Type(s) | Description |
---|---|---|
Circle | circle | Used to return information about the circle created with the /circle command |
MakeCamp | makecamp | Used to return information about the camp created with the /MakeCamp command |
MoveTo | moveto | Used to return information about the /moveto command. |
MoveUtils | MoveUtils | Used to return information about plugin settings and general plugin information |
Stick | stick | Used to return information about the /stick command and settings |
Members. More may be available if inherited. Typical usage, /echo ${TLO.Member}
TLO | Data Type | Return Type | Member | Description |
---|---|---|---|---|
Circle | circle | bool | Backwards | Displays true if movement direction backwards. |
Clockwise | Displays false if reverse circling. | |||
Drunken | Displays true if drunken. | |||
float | CircleX | Location of circle center X. | ||
CircleY | Location of circle center Y. | |||
Radius | Radius size of circle. | |||
string | Direction | Movement direction of current circle. | ||
Rotation | Displays CCW if reverse circling. | |||
Status | Returns off / paused / on. On if circling. | |||
To string | Same as Status | |||
MakeCamp | makecamp | bool | Leash | Displays true if leash is enabled. |
ReturnHaveTarget | Displays true if ReturnHaveTarget is enabled. | |||
Returning | Displays true if /makecamp return issued. | |||
ReturnNoAggro | Displays true if ReturnNoAggro is enabled. | |||
ReturnNotLooting | Displays true if ReturnNotLooting is enabled. | |||
Scatter | Displays true if camp scattering enabled. | |||
float | AltAnchorX | Location of current altcamp X anchor. | ||
AltAnchorY | Location of current altcamp Y anchor. | |||
AltCampDist | Distance to altcamp anchor from your current location. Returns 0.00 if altcamp not established. | |||
AltRadius | Size of altcamp radius. | |||
AnchorX | Location of current camp X anchor. | |||
AnchorY | Location of current camp Y anchor. | |||
Bearing | Bearing (heading) of camp scattering. | |||
CampDist | Distance to camp anchor from your current location. Returns 0.00 if camp is disabled. | |||
CampRadius | Size of camp radius. | |||
LeashLength | Size of Leash Length. (Greater than or equal to CampRadius) | |||
ScatDist | Distance from anchor to perform scatter. | |||
ScatSize | Size of scattering radius. | |||
int | MaxDelay | Displays the max delay for auto-returning to camp in ms. (125 or more greater than MinDelay) | ||
MinDelay | Displays the min delay for auto-returning to camp in ms. (125 or greater) | |||
string | Status | Displays status of MakeCamp command. AltCamp returns off. | ||
To string | Same as Status. | |||
MoveTo | moveto | bool | Broken | Returns true if BreakonAggro or BreakonHit event have halted moveto prematurely. |
CampStopped | Displays true if within moveto distance of makecamp Y X location. | |||
Moving | Displays true if moveto or camp return is active. | |||
Stopped | Displays true if the last moveto command completed successfully. | |||
To string | Displays on if a moveto command is active. | |||
UseWalk | Returns true if UseWalk is enabled. | |||
float | ArrivalDist | Acceptable arrival distance. | ||
ArrivalDistX | Acceptable arrival distance for precisex. | |||
ArrivalDistY | Acceptable arrival distance for precisey. | |||
MoveUtils | MoveUtils | bool | Aggro | Displays true if you are facing your target and your target is facing you. |
FullVerbosity | Displays true if fullverbosity is enabled. | |||
GM | Displays true if BreakonGM fired. | |||
MovePause | Displays true if mpause (PauseKB) is enabled. | |||
Stuck | Displays true if plugin stucklogic has determined you are currently stuck. | |||
StuckLogic | Displays true if stucklogic is enabled. | |||
Summoned | Displays true if BreakonSummon is enabled and has fired due to your character being summoned beyond breakonsummon distance. | |||
TotalSilence | Displays true if totalsilence is enabled. | |||
TryToJump | Displays true if stucklogic trytojump is enabled. | |||
Verbosity | Displays true if verbosity is enabled. | |||
float | DistStuck | Displays the amount of distance needed to have moved (compared against pulse average) or else considered stuck by stucklogic. | ||
Version | Displays the version number of the plugin. | |||
int | PauseMaxDelay | Displays the max delay for mousepause and mpause to resume command in ms. | ||
PauseMinDelay | Displays the min delay for mousepause and mpause to resume command in ms. | |||
PulseCheck | Displays the number of pulses used to average movement rate for stucklogic. | |||
PulseUnstuck | Displays the number of pulses successfully moved forward after being stuck to be considered unstuck. | |||
string | Command | Displays the currently active command. MAKECAMP returns if a camp is setup but no other command is currently in use. | ||
To string | Same as Command | |||
Stick | stick | bool | Active | Displays true if any form of stick is active. |
Always | Returns true if /stick always is active. | |||
Behind | Displays true if currently behind target (regardless of /stick behind), false if outside of stick dist or not behind. | |||
Broken | Returns true if BreakonHit event has halted stick prematurely. | |||
Loose | Displays true if loose sticking is enabled. | |||
MoveBack | Displays true if moveback is active. | |||
MoveBehind | Displays true if stick behind is active. | |||
Paused | Displays true if plugin is paused. | |||
Pin | Displays true if stick pin is active. | |||
Stopped | Displays true if stick is within stick distance. | |||
float | Distance | Current distance used by stick. | ||
DistMod | Current stickdist modifier. | |||
DistModPercent | Current stickdist percent modifier. | |||
int | StickTarget | Returns spawnid of stick target if stick id/hold used, else spawnid of current target, 0 if no target and id/hold not used. | ||
string | Status | Displays on if any form of stick is active. | ||
StickTargetName | Returns DisplayedName of stick target if stick id/hold used, else current target or None if no target and hold/id not used. | |||
To string | Same as Status |