• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
MQ2Cleric

Combat Assist MQ2Cleric 3.1.52471.49

Found a situation where any spell (not disc) of composite rank 3 was ignored! thanks @𝅳Celeste for finding it

*actually mq2cleric this time*
- We will no longer buff while we have our own corpse and are waiting on rez/AA to come back.
Fixed new spam targetting bug
- Will no longer try and XTarget cure with WordCure line.
- Color'd the heal input boxes.
- Will now use Divine Consequence line (with toggle).
- Will now use Divine Response line (with toggle).
-- Response can stack with consequence/reaction).
- Will now use Anticipated line on MA (with toggle).
- MemSplash option.
-- Memorizes splash line in gem 7.
-- Minor updates to Splash usage.
-- There will be a future re-write for splash spells. For now it functions how it functions.
- Lower level spell loadout adjustments.
- Due to several requests we will no longer memorize Rez if you have your epic.
-- This frees up the slot for other goodness.
Crash Hotfix with rez stick =D
- Rez adjustments
-- fixed the delay between re-rezzing.
-- RezStick added.
- Fixed potential ST Pet Buffing crash.
- Fixed issue where a spell doesn't cast the spell it says it does and causes spam buffing.
- Xtarget cures if you have XTargetHealing and UseCures turned on.
- Fixed some missing middle tier of Glyphs.
- GroupHoT and GroupHoTCure will check for the buff before recasting.
- Corrected an Issue where SingleSymbol and Single Aegolism for a pet might cause other buffs to not occur.
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