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MQ2CWTNCommons

MQ2CWTNCommons

- some error warnings will now popup on your screen
-- examples include: needing to reload your ui, missing meshes, etc
Posted by: DoNotReply
- "ui" now performs the same as "toggle ui" example: /shd ui"
Posted by: DoNotReply
- Corrected an issue where we would start pulling when we needed/wanted to memorize a buff spell
-- this was a result of buff timer changes in july; fix'td's
Posted by: DoNotReply
CWTN Plugins -
- Cleaned up some of the misc "Updated" messages to include the plugin output message
- resetcamp will now clear our pull target if we had one previously
-- example, you are in an area, and start to pull a mob, you manually move (paused or unpaused)
--- after manually moving you hit resetcamp, before you will still go and pull that previously selected pull target
--- now you will choose a new pull target upon resetting your camp
Posted by: Sic
CWTN Plugins -
- Adjusted a situation where if we were memorizing a buff that has a long reuse timer on it, we wouldn't wait to check buffs again until it was done
-- this is most noticeable on mq2enchanter with meleeauspice with raidmode on and during downtime
- Added the ability for dispel clickies to be used in offensive or burn
Posted by: Sic
CWTN Plugins -
- Fixed an unforgivable UX issue with StandOnFeignAtHealth
- Added a CWTN boolean member "Missing" ${CWTN.Missing} which tells us if we are missing any spells/discs
-- i was being lazy and wanted to /dgae /dgtell all $\{CWTN.Missing} (or whatnot)
Posted by: Sic
- Added UseEmpoweredCampfire
-- example: /shd useempoweredcampfire on
--- if you have docampfire on, and useempoweredcampfire on, and you have the components, you will drop the empowered campfire
- Added CWTN.UseEmpoweredCampfire
Posted by: Sic
CWTN Plugins -
- Instead of not combat memorizing if we have something on cursor, we will not autoinventory.
-- this is specifically because memorizing in combat has already said "yes we absolutely want to memorize this spell" in the routine,
--- so we don't want to do nothing while we wait on the cursor
- splashie target updates
- deprecation adjustments
Posted by: Sic
CWTN Plugins - (some already active)
- Adjusted ChaseDistance default
-- Healers and pure casters will now be defaulted to 25
--- This is helpful for "twitchy" drivers who move around too much which would prevent a caster/healer from starting to cast earlier than perhaps it needs to.
Posted by: Sic
fixed issue that would make it say you have rez/revival sickness if your buff slots are full while in a pulling mode
Posted by: Sic
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