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- Updated Basilica Named
-- Xetheg, Luclin's Warden, not Warder
- We will no longer try and use spells/discs/AAs on mobs we cant due to varying states of being in/out of water/lava
-- this means if you are in lava, but the mob is not (body not feet) we will no longer use abilities that would not land on them.
- We will no longer use EndRegen lines in safe zones
- We will no longer immediately try and use downtime clickies after death
-- This means that if you get revived in combat you won't try and use them before your xtarget populates that you're fighting something
Some of these already were active, now that RG is building directly, we should be able to keep update notes updated.
CWTN Plugins - All
- Implemented changes that allow us to deferientiatioansdfaip;sdfja;sldkfja spells with different levels but the same name. There-fore any duplicates not mentioned below for released classes
-- should be mentioned to us so we can handle them appropriately.
- Fixed a named check for "Pli Xin Liako", which we had accidentally named "Pli Xin Laiko" - Which means we'll be automatically burning them in the Aten Ha Ra group mission (With burnallnamed on).
- Added "Aten Ha Ra", "Shei Vinitras", "Fade", "Umber", "Keltakun, Last Word", and "Kratakel, Lord Misery" to our named checks.
- We will no longer try to remove detrimental spells with invulnerability.
- Reworked the Gift of Mana logic so that spells will only fire for GoM if they have a level appropriate GoM for the spell to benefit from it.
- All plugins have been updated to look for Gracious Gift of Mana from Enchanters, as was intended.
- SwitchWithMA when the MA (or RA) is a corpse, will no longer force clear your target if the MA (or RA) is hovering, and no longer has a target (because you/raid killed it).
- Fixed groupwatch output, and adjustment/setting with 0-4 options in the command line.
- Some Unity updates to try and make sure we don't try and cast it when we don't quite have enough mana for it.
-- the value the AA says it needs to cast is not actually the amount it needs.
- We will no longer try to bash on FTP accounts if you have a prestige shield. We will instead let you know.
- Some fixes to autoinventorying summoned items.
- Fixed new issue with offensive/burn clickies firing willy nilly like!
- Increased the delay from standing to sitting back down.
-- This is intended to help for laggy servers that don't show you're casting a spell right away as it should
--- for purposes of things like downtime clickies.
- Added Umbral Raid nameds to our named checking (the bosses)
-"MacroQuest" licenses are now the licenses that you get when purchased.
-- Legacy, for as long as RG still has it, is what will end up waiting on a sync.
-- MacroQuest, which was referred to as "Next" will no longer require a wait.
--- Wahoo!
CWTN Plugins - ALL
- Adjusted a raidmode check that would not buff Group_V1 spells to other groups.
- Made adjustments to address the super duper lower level problem where if you were melee pulling and a mob was moving you would move up to it, and not quite turn on melee fast enough to attack.
- We know check if you are "amnesia'd" for combat ability usage. (Next)
- "showclickies" now shows if you did a "help" command ex: /clr help. (Next)
- Fixed mounting usage check. (Next)
- Standardized mez output colors. (Next)
CWTN Plugins - All
- Added AllianceBurnOnly as an option
-- Will only use alliance during a burn condition
--- This still requires usealliance/forcealliance to be set as expected.
- Removed Forcealliance as an option for the priest classes as we don't check class count.
- the "force alliance" button is now just inactive if you have alliance turned off instead of invisible.
-- this helps with not having to adjust your window so there isn't a gap or overlapping buttons.
- If we are in raidmode with a raidma assigned and they become a potential healing target for us (xtarget healing for example), we will treat them with MA heal values instead of non-MA healing values.
-- This is only on the RaidMA that you assigned in your raidassist.
-- This does not treat other Raid MAs who are *not* your assigned raidassist as MA.
-- This will not treat Raid MAs as MA if you are not in raidmode (you wouldn't have a raidassist assigned anyhow).
- Corrected issue where the CWTN dataype and their members would report incorrectly if swapping characters.
- We will now only provide the option for BroadCast Mez on classes that we Mez with (currently enchanter).
CWTN Plugins - All
- Will now output your target if you're using a rez stick.
- (Next) Fixed a possible issue if your computer had been on for month+ which would cause buffing to not occur.
- (Next) Corrected some spamming when trying to use an item.\
- Added some updates for if an addclicky is Target Type "Pet2" and not just "Pet".
- StickSelection now saves/loads correctly.
- ToL named.
CWTN Plugins - ALL
- Fixed an issue where you wouldn't bash if you were an SK with a 2 hander (unless innoruuk's curse) despite having Improved Bash.
-- this is an eskay fix, but part of our utility functions library, that is why note is here also.
- ${CWTN.RaidAssist} now reports the number you would expect
- Added ${CWTN.RaidAssistName} - will report the RaidAsssit by name
- Will now accommodate certain spells that don't actually have a spell category or sub category.
-- specifically addresses circumstances where the "recourse" trigger for exceptional velocity gives a different spell than the "real" spell,
--- and has a 0 cat / subcat which was resulting in a failure of our haste checking.
- Corrected issue with Eradicate Magic firing if we had just targeted a friendly.
CWTN Plugins - ALL
- Fixed issue where you would no longer clear your target / validate target if your MA had no target or was targeting themselves if you no longer had mobs on xtarget.
-- Thank you Tibberu for reporting it being persistent on this when told it wasn't a bug =p; it was.
- SwitchWithMa is defaulted "on" for fresh toons
- Classes that don't allow for switchwithma adjustment, like our "caster" classes (mage, enchanter, cleric, shm, etc)
-- will now clear their targets in melee if their assist clears their target or targets themselves (which is how it works for melee classes that utilize the switchwithma functionality)
-- it was previously possible for this to cause issue if your MA got out of range before clearing target/targeting themselves. (should address Dunda's issue, thx Dunda)
- Updates and corrections to how we were checking for best-in-group spells from AAs/Spells.
- Updated tooltips about malo/slow/tash AoE usage.
- Corrected issue with checking for your DoT on a mob if you had gone silver and had a rank II spell.
- Corrected issue where a couple of the plugins wouldn't use burn clickies unless you were meleeing.
- No longer try and incorrectly do stuff while shrouded.
- Corrected issue where you wouldn't memorize a spell out of combat if your autoattack was on (some how).
- UpdateWinTitle is now an adjustable setting - example: /shd UpdateWinTitle on/off/true/false/0/1 etc.
CWTN Plugins - ALL
- Fixed a TriggerSpell issue that would cause issue with "Channeled Mark" series.
- Fixed an issue if you had a 100 radius, but a 5000 zradius (high/low) causing you to use a 100 sized sphere instead.
-- this fixes trying to pull something like a vertical tower. (Thanks Rusang).
- Addclicky will now tell you what item is on your cursor if you try and add something that is an invalid addlicky.
- GroupNeedBuff will now always check for reagent need, and ensure we have reagents before returning that someone needs the buff.
-- This helps cover wild-and-crazy low lvl spells that have random reagent requirements for no reason.
-- "Unity" AA spell updates to address changes.
- Updated named checks in PoP Crypt of Decay.
- Updated named checks in SoV Kael.
- Updated named checks in SoV Sleepers.
- Fixed issue where the achievement ".49999%" would crash you to desktop without a .dmp file.
- Fixed an issue where you would try and use your opener if you had UseOpener on in a puller mode.
- We will now turn on autoconsent of group, guild, and fellowship when the plugins load.
- Corrected an issue with reporting of your missing progressive disciplines reporting multiple times.
- Updated some trigger checks for Best-In-Group checks from AAs.
- Enhancements for pet tanking if you are a ench/nec/mag while you have usemelee off..