• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->
  • There is a suspension/ban wave happening, we're still gathering information. Please keep regular discussion to Suspension MegaThread and please consider submitting a Suspension report to RG.
MQ2CWTNCommons

MQ2CWTNCommons

CWTN Plugins - ALL
- Corrected an issue with our trigger checking from buffs.
-- this potentially fixes some outlier buffs that say they can stack but don't.
- Corrected issue with our reagent check.
CWTN Plugins - ALL
- Upon plugin load, we will now ensure your xtarget window is setup to auto-populate.
- Updated our needbuff check while in a raid.
-- This includes any spell that is "Single in group", like Boon of the Garou.
- EQ/MQ2 sometimes has a bug where it thinks you have something on XTarget, even tho you don't.
-- If we detect that is true, we will reset the xtarget slot that is "ghosted".
- "Mercifucl Shield" addclicky burn usage:
-- If you have a "Merciful Shield" item added to your burn addclicky, you will now target your MA before usage.
- We will no longer try and pull a mob that doesn't have a name.
- We should now recognize the named "a shrouded bat" as a named, and not the ph "a shrouded bat" a named.
- Will now output (GoM) in green next to spell names where GoM applies to it when casting.
- Will now autoinventory items before we try to use them if the item is on the cursor.
-- This is useful if you have a modrod on addclicky, and it's freshly summoned and your low on mana
-- before it would spam click it while it was on the cursor until it wasn't. Now it will bag it, then use it.
CWTN Plugins - ALL
- Corrected issue that would cause some classes to re-apply AAs when not needed.
- We will now force open your player window if it is closed.
-- This is because MQ2 uses player window information for "Combat State".
- Emu: buffstacking updates.
- Emu: fixed some emu specific buffing issues.
CWTN Plugins - ALL
- Fixed an issue that was causing AA's to respect GCD when they shouldn't have.
- Workaround for mq2 issue related to active campfire in instances.
CWTN Plugins - ALL
- Corrected unreported issue where the "visibility state" of the CWTN UI window (shown / unshown) didn't save between sessions.
-- This means if you close your window, and log out, it won't pop back up unless you ask it to.
-- So if this has been happening to you, you're not crazy, and its not your fault.
- AddClicky ManaSelf: Can now safely use mana conversion items without fear of trying to chain cast if the
-- conversion would result in your death. (Mod Rods, Manastone, Mana Robe etc)
- The Eradicate Magic check will now skip buffs that are "No Dispell".
- We will no longer cast reflectable spells on mobs that have a 100% or greater reflect.
- Fixt an issue where if your MA was a pet class, and they sent their pet in, UseMelee toons could yoyo
-- back and forth from the MA and the target mob until AssistAt was met.
-- (primarily noticable in ChaseAssist). It was also forcing a face of the mob. Both issues have been corrected.
- ShrinkGroup clickies will now check if you an intended recipient has that spell blocked.
-- This means you can use a shrinkgroup clicky to shrink your whole group, but if one of them has the shrink blocked, it won't try and shrink them.
- Corrected issue that mainly affects Duration heals which was intended to check the buff status before casting it via cwtnbuffs.
-- This mainly affects Duration heals, as we intend to check for the status of that buff (if you have it, is it blocked, etc.).
CWTN Plugins - ALL
- Fix't GHBuffBot possible crash (unreported, but still possible).
- Added some clarity to groupwatch output (Starting and Ending).
- Corrected some missing punctuation in groupwatch output
- fix't issue where the "we're now group watching should we continue to do so" check for cleric was *missing*
CWTN Plugins - ALL
- Fixt potential issue with shrinkclickies actin` up.
CWTN Plugins - ALL
- Fixt a check for decapitate when user is using mq2headshot.
-- this gives mobs a "last name", which we normally try and avoid while pulling.
--- this allows if mq2headshot is used and it has the last name of "Decapitate", that we don't ignore them for purposes of pulling.
- Updated some Addclicky and target swapping logic so you should no longer try and target someone to cure with a clicky and then change target back quickly.
CWTN Plugins - ALL
- Progressive spell preference now uses this order:
-- "comp 6, 5, 4, 3, dissi 6, 5, comp 2, dissi 4, comp 1, dissi 3, 2, 1, dicho" with a change to composite 2 over dissi 4
--- there are mostly minor secondary reasons why composite 2 is better than dissi 4 - but improvements non-the-less.
- Corrected typo in ReportAssist ini entry.
-- Thank you Hylander for the Aassist.
- Pet Shrink Clickies (like earrings or Curious Companion Compactor) will now only try and shrink your pet if added to ShrinkGroup.
CWTN Plugins - ALL
- We have added additional logic to try and help stagger clickies that give group buffs or give you an aura.
-- Examples: Unified Phoenix Feather and Rage of Rolfron.
-- We still don't actively track or wait on another group member to do anything.
-- We still say "are we supposed to click our item, is it ready, am i missing the buff from it?"
--- if those are met, we click the item.
-- this additional logic will try and help stagger group members for specific items that give group buffs or drop an aura on the ground.
--- it will help, but its still possible for characters to end up meeting their conditions at the same time and cast at the same time.
- Fixed a Group need buff issue that would cause headache when trying to use a buff of Single Target type.
- We will now "unload noauto" MQ2Combat on characters using CWTN plugins.
-- This plugin causes undesired behavior.
- Clicky's will no longer need to be on your character at the time of loading the plugin in order to work.
Back
Top