• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
MQ2CWTNCommons

MQ2CWTNCommons

- fixed a bad bracket making this previous update not to work
- - checking reciprocal from progressive spells now checks that you have the expansion, not just that it is available
- - - this is necessary for the other comparative checks for ecliptic/composite/etc
- Corrected issue that required reloading a plugin for a persona swap
- adjusted the left settings panel so "RaidAssist" is no longer cut off
- Added additional auto inventory checks when the plugins load
- - Thanks to Setra for this one
- - unfortunately, eq is *slow* and mq is zoomzoom fast
- - autoinventorying something isn't *instant* for it to no longer be on your cursor
- - this should correct the plugin erroneously adding a cursor item to clickies when trying to autopopulate things like mount, cloak, familiar, etc.
- checking reciprocal from progressive spells now checks that you have the expansion, not just that it is available
- - this is necessary for the other comparative checks for ecliptic/composite/etc
- corrected odd-ball issue where we'd target our pet before checking if our pet needed a clicky buff
- allow EndMedStart to be 0 in the pulling tab
- expanded some of the clickies we automatically populate
- - including, but not limited to: Spirit Drinker's Coating, Valia's Unyielding Bravery, Skull of Null (diff versions), "Huntsman's Ethereal Quiver, etc
- - You can "disable" any of these you dont want it to be used
- Added additional checks for "Of Unity" items feather/horn to try and avoid stacking conflicts
- Updated our "safe zones" to include Evantil's Treehouse and others
- Work-arounds for dbg funkyness with clicky changes
- - we will no longer target your pet to use a clicky if that clicky is one of your "best" clickies
- - - an example would be a familiar clicky
- - "Metamorph: <name>" we will now always target your pet
- When we do our "Plugin On" checks we will now treat that as if we zoned for purposes of doing things like manage our spells
- - this should help with the sluggishness of EQ recently which can cause your gems to get stuck when you first come into the game and try to change spells
- added a couple of missing type 3's for cleric and shaman who use "multigenerational" heals
- - eventually they will be fully populated
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