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Removed "Camp Hard" setting, added three new settings:
Camp Leash (Downtime) - return to the exact camp location after each fight (Default: false).
Camp Leash (Combat) - return to the exact camp location in combat if you leave the camp radius (Default: false).
Camp Exceed Distance - turn camp off if your distance from the camp somehow exceeds this value (if not pulling) (Default: 400, which was the previous hardcoded value).
Added a global settle time for returning to camp, hooked the loot checks up to that global time.
Fixed lack of loadoutscan on run buff options for some classes.
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