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[716] - 2024-10-02
Commits
(df835ce) ~DerpleBit more UI cleanup
[715] - 2024-10-02
Commits
(996d440) ~DerpleCleaned up the mess of information at the top of the UI.
[714] - 2024-10-02
Commits
(6ae638e) ~Derple[All]
Class configs have been moved into server-type specific folders
For now we have added Live and Project Lazarus
More might be added later
The configs currently do not differ but I expect they will start to diverge over time.
As part of this change, partial config replacements are no longer supported everything is assumed to be FullConfig=true
[Pulling]
Fixed an issue where you might stay out of range longer than desired if a target moves out of range of your pull spell.
[Loot]
Fixed a crash bug in looting history module.
[710] - 2024-10-01
Commits
(aac67b3) ~AlgarDudeClass Updates (#234)
[SHD]
* AE Taunts will no longer activate on a single target unless they are configured to do so (setting AE Taunt Count to "1" should use them when aggro is lost/not yet established).
[WIZ]
* Loosened overly stringent conditions on Harvest Spell usage.
[PAL]
* Added support for the Undead Proc spells:
* * Under Level 45 (when the first all-target ("Fury") proc is available), these spells will always be used.
* * Once we have a Fury proc, we will prefer it unless the option "Use Undead Proc" is selected.
* * Once our Unity buff includes Fury, we will cease to use the Undead Proc entirely, regardless of the above option.
[708] - 2024-10-01
Commits
(c7447f9) ~DerpleNil Safty check
(2125619) ~Derple[Emu] More XT Protections for Target Behind
(e14e9ca) ~Derple[Emu] XTHaters and Ids now checks if target is Dead and PctHPs > 0 becaues Emu has a nasty habit of leaving dead things in the XT window.
(acd25b0) ~DerpleMinor fixes
[707] - 2024-09-30
Commits
(3889208) ~AlgarDudeClass module adjustments (#231)
* Fixed "Break Invis" setting not being respected for some heals and cures.
* Added the /rgl spellreload command, which performs the same as the "Reload Spell Loadout" button.
[703] - 2024-09-30
Commits
(66fa510) ~Grimmier378/rgl faq [question] (#229)
* /rgl faq [question]
uses the search match function to spit out into info any FAQ information that matches the question.
can use single word or phrases in quotes
* debug console pop option
because it was feeling left out.
* fix broken section when writing back to ini
* algar burn icon
/rgl castaa command.
i find using /rgl cast with an aa will sit stand a lot if in meditate range.
[702] - 2024-09-30
Commits
(280d8ac) ~Derple[Movement]
- campradius will now be set/unset correctly
[700] - 2024-09-30
Commits
(05a213d) ~Grimmier378A few things here see below. (#228)
* a few things here see below.
* Added Burn graphic and tooltip to minimize buttn.
* made Icons a global RGMercIcons instead of including it in multiple files.
* Named Module added
* Moved the named table to the module.
* sort the table by distance
* hide force target on main when popped
also allow table columns to be resized
* don't draw popped out module tabs on main
* most modules can pop out with /rgl pop modulename
[695] - 2024-09-27
Commits
(026ed8c) ~DerpleAdded a popout button to the Force Target Table
[693] - 2024-09-27
Commits
(950324b) ~Grimmier378Pop Out the Force Target section into its own Window option (#225)
* pop out the force target section into its own window
* moved the draw for popout to outside of the minimized check
[691] - 2024-09-27
Commits
(842cfd2) ~Grimmier378Item search can search for tags as well Sell, Keep, Quest ... etc (#223)
* item search can search for tags as well Sell, Keep, Quest ... etc
* Converted the check to a function.