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did you add the parts to your mq2hud and /loadhud name where name is that element?Any other tips to get the hud to show up? Says it's loaded but I can't get it to pop up F11 or not.
[MQ2HUD]
Last=Invis
SkipParse=600
UpdateInBackground=off
ClassHUD=off
ZoneHUD=off
UseFontSize=on
CheckINI=10
[dev]
LastMouseOverText = 7,7,20,0, 0,255,255 ,${If[${EverQuest.LastMouseOver.MouseOver},${EverQuest.LastMouseOver.Name},]}
LastMouseOverText1 = 7,7,21,1, 0,0,0 ,${If[${EverQuest.LastMouseOver.MouseOver},${EverQuest.LastMouseOver.Name},]}
LastMouseOverText2 = 7,7,19,1, 0,0,0 ,${If[${EverQuest.LastMouseOver.MouseOver},${EverQuest.LastMouseOver.Name},]}
LastMouseOverText3 = 7,7,21,-1, 0,0,0 ,${If[${EverQuest.LastMouseOver.MouseOver},${EverQuest.LastMouseOver.Name},]}
LastMouseOverText4 = 7,7,19,-1, 0,0,0 ,${If[${EverQuest.LastMouseOver.MouseOver},${EverQuest.LastMouseOver.Name},]}
[Dude_Server]
Last=dev
SkipParse=600
UpdateInBackground=off
ClassHUD=off
ZoneHUD=off
CheckINI=10
Well, you are not the first one to do this, and certainly not the lastCopied the ini to the wrong spot
Nps, it gets us all at some point, just in case, if you didnt want to count yourself, just others in zone you could use something like
PlayerCount= 3,6,1438,14,000,255,000,${If[${SpawnCount[pc]} >1 ,${Int[${Math.Calc[${SpawnCount[pc]}-1]}]},]}
${SpawnCount[pc notid ${Me.ID}]}
${Math.Calc[${SpawnCount[pc]}-${SpawnCount[fellowship]}]}
;<Group>
LineBreak1a=3,2,0,212,255,255,255,${If[${Group},____________________________________,]}
LineBreak1b=3,4,1,227,255,255,255,${If[${Group}, Group Leader:,]}
LineBreak1bb=3,4,91,227,255,255,0,${If[${Group},${If[${Group.Leader.Invis},(,]}${If[${Group},${Group.Leader.Name},]}${If[${Group.Leader.Invis},),]},]}
LineBreak1c=3,2,0,232,255,255,255,${If[${Group},____________________________________,]}
BG1a=3,4,0,223,0,0,0,${If[${Group},████████████████████████,]}
BG1b=3,4,0,228,0,0,0,${If[${Group},████████████████████████,]}
GroupMember1=3,3,3,247,230,230,230,${If[${Group.Member[1].Level.}>0,${Group.Member[1].Level},]} ${If[${Group.Member[1].Class.ShortName.NotEqual["NULL"]},${Group.Member[1].Class.ShortName},]}
GroupMember1Name=3,3,70,247,255,255,0,${If[${Group.Member[1].Name.NotEqual["None"]},${If[${Group.Member[1].Invis},(,]}${Group.Member[1]},]}${If[${Group.Member[1].Invis},),]}
GroupMemeber1DistGreen=3,3,170,247,0,234,8,${If[${Range.Between[0,100:${Group.Member[1].Distance}]},${Group.Member[1].Distance},]}
GroupMemeber1DistYellow=3,3,170,247,255,255,0,${If[${Range.Between[101,200:${Group.Member[1].Distance}]},${Group.Member[1].Distance},]}
GroupMemeber1DistRed=3,3,170,247,255,0,0,${If[!${Range.Between[0,200:${Group.Member[1].Distance}]},${Group.Member[1].Distance},]}
GroupMember1OOR=3,3,170,247,255,160,45,${If[${Group.Member[1].OtherZone},OOR,]}
GroupMember1LD=3,3,170,247,255,100,45,${If[${Group.Member[1].Offline},LD,]}
GroupMember2=3,3,3,259,230,230,230,${If[${Group.Member[2].Level.}>0,${Group.Member[2].Level},]} ${If[${Group.Member[2].Class.ShortName.NotEqual["NULL"]},${Group.Member[2].Class.ShortName},]}
GroupMember2Name=3,3,70,259,255,255,0,${If[${Group.Member[2].Name.NotEqual["None"]},${If[${Group.Member[2].Invis},(,]}${Group.Member[2]},]}${If[${Group.Member[2].Invis},),]}
GroupMemeber2DistGreen=3,3,170,259,0,234,8,${If[${Range.Between[0,100:${Group.Member[2].Distance}]},${Group.Member[2].Distance},]}
GroupMemeber2DistYellow=3,3,170,259,255,255,0,${If[${Range.Between[101,200:${Group.Member[2].Distance}]},${Group.Member[2].Distance},]}
GroupMemeber2DistRed=3,3,170,259,255,0,0,${If[!${Range.Between[0,200:${Group.Member[2].Distance}]},${Group.Member[2].Distance},]}
GroupMember2OOR=3,3,170,259,255,160,45,${If[${Group.Member[2].OtherZone},OOR,]}
GroupMember2LD=3,3,170,259,255,100,45,${If[${Group.Member[2].Offline},LD,]}
GroupMember3=3,3,3,271,230,230,230,${If[${Group.Member[3].Level.}>0,${Group.Member[3].Level},]} ${If[${Group.Member[3].Class.ShortName.NotEqual["NULL"]},${Group.Member[3].Class.ShortName},]}
GroupMember3Name=3,3,70,271,255,255,0,${If[${Group.Member[3].Name.NotEqual["None"]},${If[${Group.Member[3].Invis},(,]}${Group.Member[3]},]}${If[${Group.Member[3].Invis},),]}
GroupMemeber3DistGreen=3,3,170,271,0,234,8,${If[${Range.Between[0,100:${Group.Member[3].Distance}]},${Group.Member[3].Distance},]}
GroupMemeber3DistYellow=3,3,170,271,255,255,0,${If[${Range.Between[101,200:${Group.Member[3].Distance}]},${Group.Member[3].Distance},]}
GroupMemeber3DistRed=3,3,170,271,255,0,0,${If[!${Range.Between[0,200:${Group.Member[3].Distance}]},${Group.Member[3].Distance},]}
GroupMember3OOR=3,3,170,271,255,160,45,${If[${Group.Member[3].OtherZone},OOR,]}
GroupMember3LD=3,3,170,271,255,100,45,${If[${Group.Member[3].Offline},LD,]}
GroupMember4=3,3,3,283,230,230,230,${If[${Group.Member[4].Level.}>0,${Group.Member[4].Level},]} ${If[${Group.Member[4].Class.ShortName.NotEqual["NULL"]},${Group.Member[4].Class.ShortName},]}
GroupMember4Name=3,3,70,283,255,255,0,${If[${Group.Member[4].Name.NotEqual["None"]},${If[${Group.Member[4].Invis},(,]}${Group.Member[4]},]}${If[${Group.Member[4].Invis},),]}
GroupMemeber4DistGreen=3,3,170,283,0,234,8,${If[${Range.Between[0,100:${Group.Member[4].Distance}]},${Group.Member[4].Distance},]}
GroupMemeber4DistYellow=3,3,170,283,255,255,0,${If[${Range.Between[101,200:${Group.Member[4].Distance}]},${Group.Member[4].Distance},]}
GroupMemeber4DistRed=3,3,170,283,255,0,0,${If[!${Range.Between[0,200:${Group.Member[4].Distance}]},${Group.Member[4].Distance},]}
GroupMember4OOR=3,3,170,283,255,160,45,${If[${Group.Member[4].OtherZone},OOR,]}
GroupMember4LD=3,3,170,283,255,100,45,${If[${Group.Member[4].Offline},LD,]}
GroupMember5=3,3,3,295,230,230,230,${If[${Group.Member[5].Level.}>0,${Group.Member[5].Level},]} ${If[${Group.Member[5].Class.ShortName.NotEqual["NULL"]},${Group.Member[5].Class.ShortName},]}
GroupMember5Name=3,3,70,295,255,255,0,${If[${Group.Member[5].Name.NotEqual["None"]},${If[${Group.Member[5].Invis},(,]}${Group.Member[5]},]}${If[${Group.Member[5].Invis},),]}
GroupMemeber5DistGreen=3,3,170,295,0,234,8,${If[${Range.Between[0,100:${Group.Member[5].Distance}]},${Group.Member[5].Distance},]}
GroupMemeber5DistYellow=3,3,170,295,255,255,0,${If[${Range.Between[101,200:${Group.Member[5].Distance}]},${Group.Member[5].Distance},]}
GroupMemeber5DistRed=3,3,170,295,255,0,0,${If[!${Range.Between[0,200:${Group.Member[5].Distance}]},${Group.Member[5].Distance},]}
GroupMember5OOR=3,3,170,295,255,160,45,${If[${Group.Member[5].OtherZone},OOR,]}
GroupMember5LD=3,3,170,295,255,100,45,${If[${Group.Member[5].Offline},LD,]}
Raid1=3,4,5,307,180,180,180,${If[${Raid},Raid Leader: ${Raid.Leader},]}
Raid2=3,3,5,319,255,0,0,${If[${Raid.Members}>0,In Raid - ${Raid.Members},]} ${If[${Raid.Members}>0,Raid Level - ${Raid.AverageLevel},]}
BGMain2a=3,4,0,247,0,0,0,${If[${Group.Member[1].Level.}>0,████████████████████████,]}
BGMain2b=3,4,0,259,0,0,0,${If[${Group.Member[2].Level.}>0,████████████████████████,]}
BGMain2c=3,4,0,271,0,0,0,${If[${Group.Member[3].Level.}>0,████████████████████████,]}
BGMain2d=3,4,0,283,0,0,0,${If[${Group.Member[4].Level.}>0,████████████████████████,]}
BGMain2e=3,4,0,295,0,0,0,${If[${Group.Member[5].Level.}>0,████████████████████████,]}
BGMain2f=3,4,0,307,0,0,0,${If[${Raid},████████████████████████,]}
BGMain2g=3,4,0,319,0,0,0,${If[${Raid.Members}>0,████████████████████████,]}
;<x> sectionCursor
CursorItem= 7,00,-15,25,215,215,${If[${Cursor.ID},${Cursor},]}
CursorBG= 7,0,-15,0,0,0,${If[${Cursor.ID},████████████████████████,]}
CursorItem2= 7,0,-3,25,215,215, ${If[${Cursor.Classes},${If[${Cursor.Classes}==16,ALL,${If[${Cursor.Class[1].ID},- ${Cursor.Class[1].Name} - ,]}${If[${Cursor.Class[2].ID},${Cursor.Class[2].Name} - ,]}${If[${Cursor.Class[3].ID},${Cursor.Class[3].Name} - ,]}${If[${Cursor.Class[4].ID},${Cursor.Class[4].Name} - ,]}${If[${Cursor.Class[5].ID},${Cursor.Class[5].Name} - ,]}${If[${Cursor.Class[6].ID},${Cursor.Class[6].Name} - ,]}${If[${Cursor.Class[7].ID},${Cursor.Class[7].Name} - ,]}${If[${Cursor.Class[8].ID},${Cursor.Class[8].Name} - ,]}${If[${Cursor.Class[9].ID},${Cursor.Class[9].Name} - ,]}${If[${Cursor.Class[10].ID},${Cursor.Class[10].Name} - ,]}${If[${Cursor.Class[11].ID},${Cursor.Class[11].Name} - ,]}${If[${Cursor.Class[12].ID},${Cursor.Class[12].Name} - ,]}${If[${Cursor.Class[13].ID},${Cursor.Class[13].Name} - ,]}${If[${Cursor.Class[14].ID},${Cursor.Class[14].Name} - ,]}${If[${Cursor.Class[15].ID},${Cursor.Class[15].Name} - ,]}]},]}
CursorBG2= 7,0,-3,0,0,0,${If[${Cursor.ID},████████████████████████,]}
CursorItem3= 7,0,9,25,215,215, ${If[${Cursor.ID},TradeSkill: ${Cursor.Tradeskills},]}
CursorBG3= 7,0,9,0,0,0,${If[${Cursor.ID},████████████████████████,]}
CursorItem4= 7,0,21,25,215,215, ${If[${Cursor.ID},Value: ${Math.Calc[(${Cursor.Value}/1000)]} pp,]}
CursorBG4= 7,0,21,0,0,0,${If[${Cursor.ID},████████████████████████,]}
;<x> campFire
CampFireLabel=3,595,97,0,255,255,CampFire Time:
CampFireNone=3,667,97,0,255,255,${If[!${Me.Fellowship.CampfireDuration}, Not Set,]}
CampFireGreen=3,667,97,50,255,000,${If[${Range.Between[600,3600:${Me.Fellowship.CampfireDuration}]}, ${Me.Fellowship.CampfireDuration.TimeHMS},]}
CampFireYellow=3,667,97,255,234,008,${If[${Range.Between[300,599:${Me.Fellowship.CampfireDuration}]}, ${Me.Fellowship.CampfireDuration.TimeHMS},]}
CampFireRed=3,667,97,255,030,000,${If[${Range.Between[1,299:${Me.Fellowship.CampfireDuration}]}, ${Me.Fellowship.CampfireDuration.TimeHMS},]}
Is there a way to change the font type to a monospaced font?
Its the best type for trying to align stuff like this. I'm not sure if there is a way to pad stuff in an ini.I don't believe so, but I could be wrong. I'd love a monospaced font.
/dobserve ${Group.Member[1].Name} -q "Me.PctExp"
/dobserve ${Group.Member[2].Name} -q "Me.PctExp"
/dobserve ${Group.Member[3].Name} -q "Me.PctExp"
/dobserve ${Group.Member[4].Name} -q "Me.PctExp"
/dobserve ${Group.Member[5].Name} -q "Me.PctExp"
${DanNet[${Group.Member[5].Name}].O[Me.PctExp]}
GM1PctExp=3,5,650,650, 25,255,25, ${Group.Member[1].Name} XP : ${DanNet[${Group.Member[1].Name}].O[Me.PctExp]}
you can just change the x,y location to align stuff or pad stuff.
${Me.PctExp} to see you xp pct, ${Me.PctAAExp} for aa.
to have your teams numbers in your hud.. youd have to set up observers using dannet. these observers can be set out outside macros and such.
start this at some point(can put it in a cfg file, hudxp.cfg, /loadhud hudxp.cfg)
/dobserve ${Group.Member[1].Name} -q "Me.PctExp" /dobserve ${Group.Member[2].Name} -q "Me.PctExp" /dobserve ${Group.Member[3].Name} -q "Me.PctExp" /dobserve ${Group.Member[4].Name} -q "Me.PctExp" /dobserve ${Group.Member[5].Name} -q "Me.PctExp"
then as info in your hud line you use
${DanNet[${Group.Member[5].Name}].O[Me.PctExp]}
GM1PctExp=3,5,650,650, 25,255,25, ${Group.Member[1].Name} XP : ${DanNet[${Group.Member[1].Name}].O[Me.PctExp]}
Is there a way to change the font type to a monospaced font? Also, and i doubt this, as this information probably isn't share in the party, but anyway to see exp till next level for party?
Here's mine, but its just pieced together from stuff I got from this post.
View attachment 27797
I think this should work