${Select[${Melee.DiscID},29049,25924,35072]}
0 = none 1=29049 2=25924 3=35072
so I could pretty much just copy/paste what you gave me there right? That saves me about 4 shit slots!
holyshit7=/if (${Target.Buff[Shadewalker's Synergy Effect].ID} && ${Select[${Melee.DiscID},29049,25924,35072]} && ${Me.CombatAbilityReady[Crane Stance Rk. II]} && ${Target.PctHPs}<98 && ${Target.PctHPs}>50 && ${Me.CombatState.Equal[COMBAT]}) /disc crane stance rk. ii
- - - Updated - - -
Ok I've redone my SK shits now that he's level 100. He's burning 50k+ on named with this and never dies (Kiss helps with this too).
holyshit0=/if (${Me.CombatState.Equal[COMBAT]} && !${Me.Buff[Gift of Klonda].ID}) /casting "Touch of Klonda"
holyshit1=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Ragged Bite of Agony]}) /alt act 1279
holyshit2=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.AltAbilityReady[Vicious Bite of Chaos]}) /alt act 825
holyshit3=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.CombatAbilityReady[Deflection Discipline]}) /disc deflection
holyshit4=/if (${Me.CombatState.Equal[COMBAT]} && ${Cast.Ready[Touch of Urash]} && ${Me.Buff[First Spire of the Reavers].ID}) /casting "Touch of Urash"
holyshit5=/if (${Me.CombatState.Equal[COMBAT]} && ${Cast.Ready[Dire Insinuation Rk. II]} && ${Me.Buff[First Spire of the Reavers].ID}) /casting "Dire Insinuation Rk. II"
holyshit6=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.AltAbilityReady[Harm Touch]}) /multiline ; /alt act 6000 ; /alt act 1277 ; /alt act 87 ; /alt act 651 ; /disc unbroken ; /alt act 3822
holyshit7=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.Buff[First Spire of the Reavers].ID} && ${Me.AltAbilityReady[Gift of the Quick Spear]}) /multiline ; /alt act 2034 ; /alt act 1278 ; /casting "Latent Etheric Breastplate of the Revenant"|Item
holyshit8=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Innoruuk's Dark Blessing]}) /casting "Innoruuk's Dark Blessing"|Item
holyshit9=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.CombatAbilityReady[Scarlet Blade Rk. II]} && ${Me.Buff[Visage of Death].ID}) /disc Scarlet Blade Rk. II
holyshit10=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.AltAbilityReady[Fundament: First Spire of the Reavers]}) /alt act 1450
holyshit11=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && !${Me.CombatAbilityReady[Deflection Discipline]} && !${Melee.DiscID}==4590 && ${Me.CombatAbilityReady[Bonebrood Mantle Rk. II]}) /disc Bonebrood Mantle Rk. II
holyshit12=/if (${Me.CombatState.Equal[COMBAT]} && ${Cast.Ready[Touch of Falsin Rk. II]} && ${Me.Buff[First Spire of the Reavers].ID}) /casting "Touch of Falsin Rk. II"
holyshit13=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.AltAbilityReady[Visage of Death]}) /alt act 9403
0=Keep HP tap up
1=Cast Ragged Bite of Chaos if it's up
2=Cast Vicious Bite of Chaos if it's up
3=Start named fights with Deflection disc
4=Cast Touch of Urash every time it's up if First Spire is active
5=Cast Dire Insinuation every time it's up if First Spire is active
6=Checks to see if Harm Touch is up and dumps all touches and stuff on named. This is usually 300k+ damage by itself.
7=Cast Gift of the Quick Spear, Soul Flay, and BP click if first spire is active. Checks to see if Quick Spear is up since it's on a 10 min timer like soul flay and BP click are anyway.
8=Click 2.0 if target is named
9=Cast Scarlet Blade if Visage of Death is active
10=Cast First Spire if target is named
11=If target is a named and Deflection has already been used and is no longer active, transition into Bonebrood Mantle
12=Cast Touch of Falsin every time it's up if First Spire is active
13=Cast Visage of Death if target is named
Bard shits:
holyshit0=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.AltAbilityReady[Quick Time]}) /alt act 3702
holyshit1=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.Song[Quick Time].ID} && ${Me.CombatAbilityReady[Thousand Blades]}) /disc thousand
holyshit2=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.Song[Quick Time].ID} && ${Me.AltAbilityReady[Dance of Blades]}) /alt act 359
holyshit3=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.Song[Quick Time].ID} && ${Me.AltAbilityReady[Fierce Eye]}) /alt act 3506
holyshit4=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.AltAbilityReady[Funeral Dirge]}) /alt act 777
holyshit5=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.Song[Quick Time].ID} && ${Me.AltAbilityReady[Fundament: Second Spire of the Minstrels]}) /alt act 1422
holyshit6=/if (${Me.CombatState.Equal[COMBAT]} && ${Target.Named} && ${Me.AltAbilityReady[Song of Stone]}) /alt act 544
holyshit7=/if (${Me.CombatState.Equal[COMBAT]} && ${Me.PctHPs}<50 && ${Me.AltAbilityReady[Fading Memories]}) /alt act 212