MQ2Map
MQ2Map | |
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Provides additional functionality to the in-game map. |
Authors | lax, amadeus, brainiac, eqmule, alynel, Knightly, dannuic, ChatWithThisName |
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Software type | Plugin |
Config file | MQ2Map.ini
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Maintained | Yes and supported |
Links |
🏠Resource (review) |
This plugin provides additional functionality to the in-game map.
Commands
Syntax | Description |
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/highlight [reset | <spawnfilter> | size | pulse | [color # # #]] | Highlights the specified spawn(s). Accepts partial names or any terms from Spawn search. |
/mapactivelayer [0 | 1 | 2 | 3] | Changes active map layer. |
/mapclick [left] [ list | <key[+key[...]]> clear ] <command> | Run a command when you click a spawn on a map. |
/mapfilter <type> [ <param> [<param>]...] [color [<r g b>]] [show|hide] | Controls spawns and other markup displayed on the in-game map. Passing a type without any parameters will either toggle show/hide or disable. There's a nice GUI for these filters in /mqsettings |
/maphide [<spawnsearch> | reset | repeat] | This will hide spawns from the map, using Spawn search. Hidden spawns are in effect until you reset /maphide, or the mapped spawns are regenerated (such as changing certain map filters). |
/maploc [size <10-200>] [width <1-10>] [color <r g b>] [radius <distance>] [rcolor <r g b>] [<yxloc> [<zloc>] | target] [label <text>] | remove [<index> | <loc>] | Places a big X on a location. Helpful when you're given a loc and want to see it on the map. It's as simple as /maploc 1 2 3
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/mapnames {target | normal} <namestyle> | reset | Controls how spawn names are displayed on the map, from minimal information to a very log name with ID#, class, race, level, etc. |
/mapshow [<spawnsearch> | reset | repeat] | This will show spawns on the map, using Spawn search. Shown spawns are in effect until you reset /mapshow, or the mapped spawns are regenerated (such as changing certain map filters). |
Settings
The default Map settings for Very Vanilla, from MQ2Map.ini
in the config folder.
[Map Filters]
NPC=1
PC=1
Target=1
NPCConColor=1
Chest=1
Trap=1
Ground=1
Trigger=1
Pet=1
All=1
TargetLine=1
PCConColor=0
Corpse=1
NormalLabels=1
Group=1
Menu=0
Timer=1
Untargetable=1
Mount=0
Banner=0
PCCorpse=1
Object=1
NPCCorpse=1
Mercenary=1
Ground-Color=16711935
See also
Top-Level Object(s)
TLOs added by MQ2Map:
TLO | Data Type(s) | Description |
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MapSpawn | ground • spawn | Object that's created when your cursor hovers over a spawn on the map |