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MQ2Cleric

Combat Assist MQ2Cleric 2918

- Will now output your target if you're using a rez stick.
- Fixed an unreported issue that could occur in an assisting mode with alliance not firing because target swapping too frequently.
- Will now battle frenzy in burns if usenuke is on or in battlmode with usemelee turned on.
- Added missing "Protection of Vie", lvl 54 spell.
- Will now Rez MA before the rest of the group.
- Corrected issue where Retort was not correctly casting.
- Fixed a TriggerSpell issue that would cause issue with "Channeled Mark" series.
- Moved the "Shielding" buff check as an earlier priority.
-- This is useful for non-"Saint's Unity" owners, like on TLP, to ensure we're getting regen sooner than later.
- Removed "SwitchWithMA" as it isn't an option that has ever been used.
- Cleric can now use nukes and damage shields without being in melee combat.
-- huzzah
- We will only go to assist/target the enemy mob if we're going to do something to it.
- Now if you have MemSplash you will also memorize Unyielding TwinDD line and try and pair twinncast healing procs with it.
-- TwinDD usage does require UseNuke turned on.
-- We don't "wait" on anything, so there it isn't going to "hold on heals until we can twincast the splash", but it looks to pair it if/when it can.
- The standard spell load out does not have any nukes in it at max level, some lower lvls might.
-- You can byos nukes (the nukes the plugin reports it is going to use), and it will assist and nuke as expected.
- Will now use Seventeenth line, and correctly, in both byos and non byos mode. (lul)
- If UseDivineIntervention is on, we will now also keep DI on local characters who are assigned the "Puller" role in your group window.
- Fixed an issue where some buffs were done from the "wrong" gem slot.
- Fixed memorization issue during lower levels reported by hammackj and iliketurtles.
- "Mercifucl Shield" addclicky burn usage:
-- If you have a "Merciful Shield" item added to your burn addclicky, you will now target your MA before usage.
- We will only memorize 1 remedy heal if you are below lvl 86.
-- sub 86 remedy line spells reuse is the same as recovery, so you end up not being able to use more than 1 with any real meaning.
-- this will now just memorize 1 remedy if we're below lvl 86, and memorize the light heal line in the next slot.
-- remedy is Quick Heals, and Light is HealsHeals, so you could adjust your healing values accordingly, and get value from each gem slot.
- Will no longer cast DI in a safezone if you have Revival Sickness.
-- this helps prevent wasted emeralds.
- Internal Cleanup
- Adjusted some extra unnecessary buff checking.
-- This helps lower additional mq2cwtnbuff file reads.
- Fixed an issue where we would autoinventory coin.
-- Don't ask. :p
- Rezzing on XTarget players now correctly checks range for /corpse.
- Corrected issue that mainly affects Duration heals which was intended to check the buff status before casting it via cwtnbuffs.
-- This mainly affects duration heals, as we intend to check for the status of that buff (if you have it, is it blocked, etc.).
- internal cleanup.
-- includes fixing a couple of odd-ball checks in our memspells portion
-- you may or may not see seventeenth in a different slot than before, etc.
Hot fix for where we "REALLY REALLY REALLY" want to keep all hots up
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