** This was originally going to be a message directly to Sic, but I got to thinking, he gets a ton of messages and crowding his in box with a fucking book isn't super fair, so I decided to copy/past to a post. Also if there was an more appropriate location, I am sorry I missed it! for these specific plug ins, I just saw reviews, not discussions(PS I haven't used kiss in years, I use cwtn exclusively on my toons) **
Hey, quick question - Figured it'd be easier than a new thread. So I was looking at your HotKey tutorial (unfortunately I only had like 15 minutes at my home PC) So I went to set up the
DanNet alias's and typed in the commands for cwtn and cwtna and got CWTN Alias added and CWTNA Alias added. Then I tested it in a group with my zerker. Just me and him and did /cwtn mode 2. My SK looked like he sent the command but on the Zerker it said it couldn't execute this command or couldn't do the
/noparse.
I was under the assumption with Next came
DanNet built in, I think I was wrong. So then I did the same commands I did to add the CWTN Alias and ended it with "0" and it said change made or whatever it says. Am I right in thinking that removed whatever it did when I first did the command.
/alias /cwtn
/noparse /dgge /docommand /${Me.Class.ShortName}
/alias /cwtna
/noparse /dgga /docommand /${Me.Class.ShortName}
Is what I originally did on my SK MT/MA/GL and then
/alias /cwtn
/noparse /dgge /docommand /${Me.Class.ShortName} 0
/alias /cwtna
/noparse /dgga /docommand /${Me.Class.ShortName} 0
Basically I was just trying to reverse whatever I may or may not have done, because A) it didn't work and B) I didn't have time to try and trouble shoot it.
So I looked at the launcher and saw EQBCS is checked for launch, which launches a windows style command prompt screen and doesn't do anything. However I think it goes when I log in and if I read right, that means that it doesn't actually connect the EQBCS until you've logged into the world?
Having said all that, ugh, (I am at work again so I can't check my account) Is the EQBCS built in now and just simpler to use? Everything I read from when
DanNet becoming more of a thing was 2019. Is it still the better format to use or is EQBCS aging better and that's why it's in the launcher?
If it is, from reading your hotkey guide (unless I misunderstood it) all I have to do to make the Alias's work for EQBCS is the following:
/noparse /bcaa /
/alias /cwtn
/noparse /bcg /
/docommand /${Me.Class.ShortName}
/noparse /bcaa /
/alias /cwtna
/noparse /bcga /
/docommand /${Me.Class.ShortName}
And then from then on, I should be able to just do the cleaner /cwtn mode 0 (or whatever /cwtn command)?
This may seem like a, "omg you're fucking dumb" question, but the above ${Me.Class.ShortName}, is that suppose to stay general like that on every toon (like verbatim)? or is it literally telling what to type there like ${DietCoke52.Shadowknight.SHD} ?
Whew, ok, hopefully I don't have too many more questions.
If I am wrong, and
DanNet is still the bee's knee's and I need to use it. I looked on the page and went to the down load button and saw tons of files. I didn't really understand how to actually implement it if I needed to do so. Is the a tutorial video I missed explaining this?
I am sorry I know I've been asking a ton of shit this week. However when watching Sic's video, I have to agree, group management is just as important as automation. If you're just tanking and spanking it's easy, but if you're doing anything with movement, event reactions, missions, shit like that, I'm really see how (once I actually do it right) having quick management hot keys for things would be great.
As for
MQ2Events:
I was reading threads on separate events, one being Shei for example. There were plenty of people posting there events lines like:
local mq = require("mq")
while mq.TLO.Task('Shei Vinitras')()
do
if mq.TLO.SpawnCount("datiar xi tavuelim npc")() > 0 then
mq.cmd("/boxr Pause")
while mq.TLO.SpawnCount("datiar xi tavuelim npc")() > 0 do
mq.cmd("/tar datiar xi tavuelim npc")
mq.cmd('/cast "Addle"')
end
mq.cmd("/boxr Unpause")
end
mq.delay(10)
end
Where does that even go? I've never used Events or
Lua, honestly not sure I understand
Lua. Do I have to use both in conjunction to do events? I've watched most of Sics videos, and if it's explained there I may have just not understood or missed it.
If there is already somewhere, that explains this in very simple but very detailed terms of how to first, make sure they're made to load with or how to load them into the game (Events and
Lua if those are what I need) and then If someone post there event triggers/code lines where in the world do I put those or copy and past them to?
Thanks in advance guys!
I know for some of you, this has gotta be like "How the fuck is he not getting this" and is just like being told hey, when you make a grill cheese you add cheese, and toast it with butter. For me, not so much, other subject matter outside of the computer world I can get rather easily, this just isn't one of them!
I would continue to use CWTN even without understanding the above, even the rudimentary way I use them, is worth what I pay. However, I would like starting to get use of more of their potential and make somethings much easier in the long run.