DataType:currentzone
Contains data about the current zone. Inherits zone.
This Data Type is referenced in MacroQuest, and accessed by Top-Level Object(s): Zone
Members
Type | Member | Description |
---|---|---|
bool | Indoor | Alias: Dungeon. Are we indoors? |
NoBind | Can we bind here? | |
Outdoor | Are we outdoors? | |
float | MaxClip | Maximum clip plane allowed in zone |
MinClip | Minimum clip plane allowed in zone | |
int | FOgOnOff | off |
ID | Zone ID | |
Type | ALIAS: ZoneType. Returns: 0=Indoor Dungeon 1=Outdoor 2=Outdoor City 3=Dungeon City 4=Indoor City 5=Outdoor Dungeon | |
string | Name | Full zone name |
ShortName | Short zone name |
Inherits zone
You may also use members of zone, shown here: [ Toggle ]
Examples
A check in a condition or a macro to determine if the current zone is indoors:
${Zone.Indoor}