DataType:switch
Data related to switches (doors, levers, buttons, etc) in the zone
This Data Type is referenced in MacroQuest, and accessed by Top-Level Object(s): DoorTarget, Switch, SwitchTarget
Members
Type | Member | Description |
---|---|---|
action | Target | Target the switch |
Toggle | Toggle the switch | |
Use | ||
bool | IsTargeted | |
LineOfSight | Returns TRUE if the switch is in LoS | |
Open | True if the switch is in the "open" state (State == 1) | |
float | DefaultX | X coordinate of "closed" switch |
DefaultY | Y coordinate of "closed" switch | |
DefaultZ | Z coordinate of "closed" switch | |
Distance | Distance from player to switch in (x,y) | |
Distance3D | ||
X | ||
Y | ||
Z | ||
heading | DefaultHeading | Heading of "closed" switch |
Heading | Switch is facing this heading | |
HeadingTo | Direction player must move to meet this switch | |
int | ID | Switch ID |
State | The "state" of the switch. | |
string | Name |