DataType:cachedbuff
Allows checking if cached buffs on others have expired without targeting. Inherits members from DataType:spell
NOTE: Buff caching is now default in MacroQuest. You're advised to use DataType:buff for nearly all cases. See this note on the official docs.
This Data Type is added by core MacroQuest.
cachedbuff is used as a return type by these members: [ Toggle ]
Page | Member | Description |
---|---|---|
spawn | Buff[#] | Returns the target's spell by buff index number, or the first buff if no Index is provided. |
Buff[name] | Returns the target's spell name, or the first buff if no Index is provided. | |
CachedBuff[#|*|^x] | Caches buff information cast on others. Index accepts spell ID by default. To accept buffslot (between 1 and 97) prefix with #. The * prefix is for an index, and ^ prefix is a keyword (Slowed Rooted Mezzed Crippled Maloed Tashed Snared and Beneficial). | |
FindBuff[<term> <option>...] | Uses the Buff Find DSL to search for buffs. | |
MyBuff[#|name] | ||
target | Aego | Returns the name of this type of spell if one exists on the target. |
Beneficial | ||
Brells | ||
Charmed | ||
Clarity | ||
Corrupted | ||
Crippled | ||
Cursed | ||
Diseased | ||
Dotted | ||
DSed | ||
Feared | ||
Focus | ||
Growth | ||
Hasted | ||
HybridHP | ||
Invulnerable | ||
Maloed | ||
Mezzed | ||
Poisoned | ||
Pred | ||
Regen | ||
RevDSed | ||
Rooted | ||
SE | ||
Shining | ||
Silenced | ||
Skin | ||
Slowed | ||
Snared | ||
Strength | ||
SV | ||
Symbol | ||
Tashed |
Members
Type | Member | Description |
---|---|---|
int | Count | Returns the amount of buffs catched, or -1 if none |
Slot | Returns the buff slot the target had the buff in | |
SpellID | Alias: ID. Returns the buff's spell ID | |
spell | Spell | Access the spell type |
string | Caster | Alias: CasterName. Returns the name of the caster who applied the cached buff |
timestamp | Duration | Returns the duration of the cached buff |
OriginalDuration | Original duration of the buff | |
Staleness | How long since information was refreshed |
Inherits spell
You may also use members of spell, shown here: [ Toggle ]
Type | Member | Description |
---|---|---|
action | Inspect | Open an inspect window for the spell |
bool | Beneficial | |
CanMGB | ||
Deletable | If spell can be deleted from spellbook | |
Dispellable | returns true if a spell can be dispelled | |
HasSPA[#] | ||
IllusionOkWhenMounted | Can you mount with that illusion? | |
IsActiveAA | ||
IsSkill | is this spell a skill? | |
IsSwarmSpell | Is this spell a Swarm spell? | |
StacksPet[duration] | Does the selected spell stack with your pet's current buffs (duration is in ticks) | |
StacksSpawn[#|name] | Stack on spawn? | |
StacksTarget | Does the selected spell stack with your target's current buffs | |
StacksWithDiscs | ||
Stacks[duration] | Alias: NewStacks. Does the selected spell stack with your current buffs? Duration is in ticks. | |
WillStack[name] | Alias: StacksWith, NewStacksWith. If a spell stack with another spell. Does not work with AAs. | |
float | AERange | AE range (group spells use this for their range) |
MyRange | Adjusted spell range, including focus effects, etc. | |
PushBack | Push back amount | |
Range | Maximum range to target (use AERange for AE and group spells) | |
int | ActorTagId | |
Attrib[#] | ||
AutoCast | ||
BaseEffectsFocusCap | ||
CalcIndex | ||
Calc[#] | ||
CategoryID | category ID this spell belongs to | |
DurationValue1 | Duration of the spell (if any) | |
DurationWindow | ||
EnduranceCost | ||
GemIcon | Icon number of the spell. Example ${Spell[blah].GemIcon} | |
HastePct | Percentage of haste, example of use ${Me.Hasted.HastePct} or ${Spell[Speed of Milyex].HastePct} | |
ID | spell id | |
Level | ||
Location | Appears to be max distance | |
Mana | Mana cost (unadjusted) | |
MinCasterLevel | Reports the minimum class level of a spell. A use case is when you want to check if your spell is too powerful for the intended target. | |
NoExpendReagentID[#] | ||
NumEffects | ||
Rank | Returns either 1, 2 or 3 for spells and 4-30 for clickables and potions. | |
ReagentCount[#] | ||
ReagentID[#] | ||
RecastTimerID | ||
ResistAdj | Resist adjustment | |
SlowPct | Percentage of slow, example of use ${Target.Slowed.SlowPct} or ${Spell[Slowing Helix].SlowPct} | |
SpellGroup | ||
SpellIcon | ID of the icon used for the spell. You may also use "BookIcon" or "GemIcon" | |
SubcategoryID | ID of the subcategory for the spell. | |
SubSpellGroup | ||
TimeOfDay | ||
WillLand | This is like stacks but without the duration check. It's a clean: "Will this spell land." Returns the slot it would land in. | |
WillLandPet | Same as WillLand but for your pet. | |
int64 | Base | |
Base2[#,name] | ||
CounterNumber | The number of counters that the spell adds | |
MaxLevel | ||
Max[#] | ||
spell | RankName | Returns the spell/combat ability name rank character has. |
Trigger | ||
string | BaseName | Removes rank information from spell |
CastByMe | ||
CastByOther | ||
CastOnAnother | Message when cast on others | |
CastOnYou | Message when cast on yourself | |
Category | The category name of the spell | |
CounterType | The resist counter. Will be one of "Disease", "Poison", "Curse" or "Corruption" | |
Description | ||
Extra | ||
Link | Generate a clickable spell link. | |
Link[text] | Generate a clickable spell link, <text> replaces the text of the link. | |
Name | spell name | |
ResistType | Returns one of the following: Corruption, Physical, Prismatic, Chromatic, Disease, Poison, Cold, Fire, Magic, Unresistable, Unknown | |
Restrictions[#|name] | ||
Skill | Will return spell skill. e.g. Abjuration, Alteration, Conjuration, Divination, Evocation | |
SpellType | "Beneficial(Group)", "Beneficial", "Detrimental" or "Unknown" | |
Subcategory | The subcategory name of the spell | |
TargetType | Returns one of the following: Target_AE_No_Players_Pets, Single Friendly (or Target's Target, Pet Owner, Target of Target, Free Target, Beam, Single in Group, Directional AE, Group v2, AE PC v2, No Pets, Pet2, Caster PB NPC, Caster PB PC, Special Muramites, Chest, Hatelist2, Hatelist, AE Summoned, AE Undead, Targeted AE Tap, Uber Dragons, Uber Giants, Plant, Corpse, Pet, LifeTap, Summoned, Undead, Animal, Targeted AE, Self, Single, PB AE, Group v1, AE PC v1, Line of Sight, Unknown | |
WearOff | The "wear off" message | |
ticks | Duration | Duration of the spell (if any) |
EQSpellDuration | ||
MyDuration | ||
timestamp | CastTime | Cast time (unadjusted) |
FizzleTime | Alias: RecoveryTime. Time to recover after fizzle. | |
MyCastTime | Adjusted cast time | |
RecastTime | Time to recast after successful cast |
Examples
Using CachedBuff to get buff info on targets, group members etc, only requires you to target the entity once. After that's done, buffs are cached. The upside is obviously that we don't have to target back and forth constantly.
For example: lets say you are a druid and you want to know if a group members sow buff has worn off, you can just check CachedBuff without having to retarget the group member.
/echo ${Group.Member[2].CachedBuff[Spirit of Wolf].Duration}
If you want the name of the clarity spell on your target,
/echo ${Target.Clarity.Name}
2019 patch note Introduction
- Added: .CachedBuff[x] to the spawn tlo where x is a spellid if its a number and a spell name if not. It returns a MQ2CachedBuffType.
- Added: .CachedBuff[#x] to the spawn tlo where #x is a buffslot between 1-97. It returns a MQ2CachedBuffType.
- Added: .CachedBuff[*x] to the spawn tlo where *x is a index (buffslots are not sorted). It returns a MQ2CachedBuffType.
- Added: .CachedBuff[^x] to the spawn tlo where ^x is a keyword. It returns a MQ2CachedBuffType.
- ^x keywords: Slowed Rooted Mezzed Crippled Maloed Tashed Snared and Beneficial